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Difference between revisions of "Tribes: Vengeance"

From PCGamingWiki, the wiki about fixing PC games
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{{Introduction
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|introduction      =
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|release history  = The game was re-released for free by [[Company:Hi-Rez Studios|Hi-Rez Studios]] in 2015.
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'''General information'''
 
'''General information'''
{{++}} Re-released for free by Hi-Rez Studios in 2015
 
 
{{mm}} [http://www.tribalwar.com/forums/forumdisplay.php?f=239 Tribalwar]
 
{{mm}} [http://www.tribalwar.com/forums/forumdisplay.php?f=239 Tribalwar]
 
{{mm}} [https://www.reddit.com/r/tribes Subreddit]
 
{{mm}} [https://www.reddit.com/r/tribes Subreddit]

Revision as of 15:06, 12 August 2023

Tribes: Vengeance
Tribes: Vengeance cover
Developers
Irrational Games Australia
Publishers
Retail Sierra Entertainment
Digital Hi-Rez Studios
Engines
Unreal Engine 2
Release dates
Windows October 5, 2004
Reception
Metacritic 83
Taxonomy
Monetization Freeware
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Sci-fi
Series Tribes
Tribes: Vengeance on HowLongToBeat
Tribes: Vengeance guide on StrategyWiki
Tribes: Vengeance on MobyGames
Tribes: Vengeance on Wikipedia
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals 2024

Warnings

GameSpy online services have been shut down (see Network for solutions).

Tribes: Vengeance is a singleplayer and multiplayer first-person and third-person action, FPS and shooter game in the Tribes series.

The game was re-released for free by Hi-Rez Studios in 2015.

General information

Tribalwar
Subreddit
Fan site with download

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
Official website
DRM details are not known
Windows

Essential improvements

Patches

The official v1.01 patch can be found on Patches-Scrolls.

Tribes: Revengeance

Unofficial patch with various fixes, a new server browser master server, mods, maps and more.

Tribes: Vengeance 2017 Community Build

Alternative to Revengeance with similar feature set.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Program\Bin[Note 1]
<path-to-game>\Content\System[Note 1]

Save game data location

System Location
Windows <path-to-game>\Content\Saves[Note 1]

Video

Widescreen resolution

Edit INI files[1]
  1. Go to the configuration file(s) location.
  2. Open DefTribesGUIState.ini.
  3. Add or adjust the following lines:
ScreenResolutionChoices=800x600
ScreenResolutionChoices=1024x576
ScreenResolutionChoices=1024x768
ScreenResolutionChoices=1280x720
ScreenResolutionChoices=1280x1024
ScreenResolutionChoices=1366x768
ScreenResolutionChoices=1600x1200
ScreenResolutionChoices=1920x1080
ScreenResolutionChoices=2560x1440
ScreenResolutionChoices=3840x2160

Field of view (FOV)

Edit ini file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (run the game at least once if not found).
  3. Go to class [Engine.PlayerController].
  4. In this section adjust both DesiredFOV=85.000000 and DefaultFOV=85.000000.

Windowed

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (run the game at least once if not found).
  2. Find Suppress=WindowedMode and comment it (put a ; at beginning of the line)

Notes

Toggling between fullscreen and windowed mode with Alt+ Enter should now be possible.

Anisotropic filtering (AF)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (run the game at least once if not found).
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section, adjust line LevelOfAnisotropy=1 (maximum is 16).

Vertical sync (Vsync)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (run the game at least once if not found).
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section, find UseVSync=False and set it to true.

Input

Mouse acceleration

Edit User.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (run the game at least once if not found).
  3. Add the following lines at the bottom:
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=1.00000
MouseSamplingTime=0.001
MouseAccelThreshold=0.000000
DoubleClickTime=0.200000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Mouse sensitivity

Edit User.ini[citation needed]
  1. Set in-game sensitivity slider to 1.00
  2. Calculate your sensitivity for UT2004 on mouse-sensitivity.com
  3. Edit your User.ini with a text editor:
[Engine.Input]
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

[Engine.PlayerInput]
MouseSensitivity=1.00000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Audio

Audio feature State Notes
Separate volume controls
Sound, Music, Speech.
Surround sound
Up to 7.0 with Creative ALchemy
Subtitles
Closed captions
Mute on focus lost
EAX support
Set UseEAX=True in TV_CD_DVD.ini only adds reverb to cutscenes.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32 The official GameSpy service has been shut down; see Essential improvements for workarounds.

Issues fixed

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[citation needed]
  1. Go to <path-to-game>\system.
  2. Open Unreal2.ini.
  3. Find this line: DesiredRefreshRate=60.
  4. Change the value to set your monitors refresh rate. For example 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio OpenAL
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, 2000, ME
Processor (CPU) Intel Pentium IV 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7200
32 MB of VRAM
DirectX 9.0c compatible
Other 4X CD-ROM


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. moddb, SWAT 4 Widescreen Mod (Gold Edition) - last accessed on May 2023