Difference between revisions of "Transformers: War for Cybertron"
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==Other information== | ==Other information== | ||
+ | ===Increase the Quality of the Graphics=== | ||
+ | Edit {{file|[[#Configuration file location|Coalesced.ini]]}} to change some settings such as Motion Blur, Depth of Field, FXAA, Bloom, Distortion etc. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Instructions}} | ||
+ | # Open the decoded {{file|[[#Configuration file location|Coalesced.ini]]}} | ||
+ | # Change the values or status on the config lines and set graphics to Extra on the in-game settings | ||
+ | # Make sure you change both pairs in: '''SystemSettings & SystemSettingsEditor''' | ||
+ | # '''DO NOT COPY AND PASTE THIS INTO YOUR INI FILE! THIS IS ONLY AN EXAMPLE OF THE THINGS YOU MAY CHOOSE TO EDIT!''' | ||
+ | :This is an example of the recommended items you can change and its recommended settings: | ||
+ | <pre>[SystemSettingsEditor] / [SystemSettings] | ||
+ | StaticDecals=True | ||
+ | DynamicDecals=True | ||
+ | DecalCullDistanceScale=1.0 | ||
+ | DynamicLights=True | ||
+ | DynamicShadows=True | ||
+ | LightEnvironmentShadows=True | ||
+ | CompositeDynamicLights=False | ||
+ | DirectionalLightmaps=True | ||
+ | MotionBlur=True | ||
+ | DepthOfField=True | ||
+ | AmbientOcclusion=True | ||
+ | AmbientOcclusionHistory=False | ||
+ | FXAA=True | ||
+ | FXAATechnique=1 | ||
+ | FXAAScale=9.5 | ||
+ | Bloom=True | ||
+ | QualityBloom=True | ||
+ | Distortion=True | ||
+ | DropParticleDistortion=False | ||
+ | SpeedTreeLeaves=True | ||
+ | SpeedTreeFronds=True | ||
+ | OnlyStreamInTextures=False | ||
+ | LensFlares=True | ||
+ | FogVolumes=True | ||
+ | CascadedShadows=True | ||
+ | FloatingPointRenderTargets=True | ||
+ | Trilinear=True | ||
+ | OneFrameThreadLag=True | ||
+ | UseVsync=False | ||
+ | UpscaleScreenPercentage=True | ||
+ | Fullscreen=True | ||
+ | AllowD3D10=True | ||
+ | EnableHighPolyChars=True | ||
+ | SkeletalMeshLODBias=0 | ||
+ | ParticleLODBias=0 | ||
+ | DetailMode=2 | ||
+ | ShadowFilterQualityBias=0 | ||
+ | MaxAnisotropy=16 | ||
+ | MaxMultisamples=8 | ||
+ | MinShadowResolution=8 | ||
+ | MaxShadowResolution=800 | ||
+ | MaxCascadedShadowResolution=2048</pre> | ||
+ | {{++}} Set <code>EnableHighPolyChars=</code> to <code>True</code> to enable better resolution image for characters. [http://dennish2010.deviantart.com/art/Low-Poly-and-High-Poly-Version-of-the-hand-292957029 Example of High-Poly Chars.] | ||
+ | }} | ||
+ | |||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware |
Revision as of 23:19, 16 June 2015
Cover image missing, please upload it | |
Developers | |
---|---|
High Moon Studios | |
Publishers | |
Activision | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 22, 2010 |
Key points
- Capped at 30 FPS; see High frame rate to fix.
General information
Availability
Essential improvements
Improved configuration file
- Improves graphical and audio fidelity, unlocks DLC characters and many other things.
Instructions |
---|
High Polygon Characters
Default is False; edit Coalesced.ini
for True. Creates a better resolution image for characters. Example of High-Poly Chars.
Game data
Configuration file location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 1] |
Coalesced.ini
needs to be decoded before it can be edited; use TF Games Configuration Utility.
Coalesced.int
contains localization settings and must also be decoded.
-
Coalesced.ini
needs to be decoded before it can be edited.[2]
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
- The game is capped at 30 FPS without this tool.
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 1 | Solo Campaign only. | ||
LAN play | Internet required to play any multiplayer game mode. | |||
Online play | 12 per lobby (6 per team) | Internet required to play any multiplayer game mode. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | If the host quits, the game will end and the lobby will be disbanded. | |
Dedicated | ||
Self-hosting | Escalation and Campaign only. Multiplayer will automatically host if no games are active. |
Issues fixed
Game not launching (without an error or a message)
There are two main ways to fix this issue, which is a symptom of two different unrelated problems.
Instructions |
---|
Other information
Increase the Quality of the Graphics
Edit Coalesced.ini
to change some settings such as Motion Blur, Depth of Field, FXAA, Bloom, Distortion etc.
Instructions |
---|
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | NVIDIA GeForce 7900 GT or ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (42650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cleanup
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)