Tower Unite
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
PixelTail Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | Early access |
Linux | Early access[1] |
macOS (OS X) | TBA[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person, Bird's-eye view |
Controls | Direct control |
Genres | Party game, Mini-games, Arcade, Gambling/casino, Card/tile, Racing, FPS, Survival horror |
Art styles | Stylized |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Tower\Saved\Config\WindowsNoEditor\ |
macOS (OS X) | |
Linux | |
Steam | <Steam-folder>\userdata\<user-id>\394690\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/394690/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 50-120°. For higher, see Field of view (FOV) | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Appears to be controlled by the "Texture Quality" setting. | ||
Anti-aliasing (AA) | FXAA, TAA and SSAA with the "Resolution Scale" setting slider. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Maximum framerate limited to 60 while hosting a peer-to-peer session. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Higher FOV |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Added in 0.1.2.0 update[3] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Controller support is currently only partially implemented for the Plaza, Condos and certain Game Worlds. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | A non-functional settings option exists for selecting which set of button prompt icons to use, but controller button prompts are currently unimplemented for now. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Store NPC dialogue is entirely text-based. | |
Closed captions | ||
Mute on focus lost | Can be enabled by setting the "Unfocused Volume" slider to 0. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 64 | Co-op, Versus Maximum player count varies between Game Worlds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Optional | |
Peer-to-peer | Used for Condos and Game Worlds. | |
Dedicated | Official servers only | |
Self-hosting | Peer-to-peer hosting only | |
Direct IP | Supported via Steam's server browser. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8, 10 |
Processor (CPU) | 2.4 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM DirectX 11 compatible |
Other | Broadband internet connection |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.22.3
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/394690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (394690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Linux Public Beta - Steam Community :: Group Announcements :: Tower Unite - last accessed on May 2023
- ↑ Tower Unite on Steam
- ↑ Steam Community :: Group Announcements :: Tower Unite - last accessed on 2016-9-17