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Difference between revisions of "To Be or Not To Be"

From PCGamingWiki, the wiki about fixing PC games
(→‎Input settings: Full controller support, according to steam store page)
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
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|discord                   =  
|discord notes         =  
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|discord notes             =  
|epic games store       =  
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|epic games launcher       =  
|epic games store notes =  
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|epic games launcher notes =  
|gog galaxy             =  
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|gog galaxy               =  
|gog galaxy notes       =  
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|gog galaxy notes         =  
|origin                 =  
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|origin                   =  
|origin notes           =  
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|origin notes             =  
|steam cloud           = true
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|steam cloud               = true
|steam cloud notes     =  
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|steam cloud notes         =  
|uplay                  =  
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|ubisoft connect          =  
|uplay notes           =  
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|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
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==Video==
 
{{Image|To_Be_or_Not_To_Be_font_and_sound_options.png|In-game font and sound options menu.}}
 
{{Image|To_Be_or_Not_To_Be_font_and_sound_options.png|In-game font and sound options menu.}}
 
{{Image|To_Be_or_Not_To_Be_screen_options.png|In-game screen options menu.}}
 
{{Image|To_Be_or_Not_To_Be_screen_options.png|In-game screen options menu.}}
{{Video settings
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{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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}}
 
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==Input settings==
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==Input==
{{Input settings
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{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
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==Audio settings==
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==Audio==
{{Audio settings
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{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music/sound/narration on/off.
 
|separate volume notes    = Music/sound/narration on/off.

Revision as of 06:45, 28 September 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Ryan North's To Be or Not to Be
Ryan North's To Be or Not to Be cover
Developers
Tin Man Games
Engines
Unity
Release dates
Windows February 4, 2015
macOS (OS X) February 4, 2015[citation needed]
Linux February 4, 2015[citation needed]
To Be or Not To Be on HowLongToBeat
To Be or Not To Be on MobyGames

General information

Visual Novel Database article
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Purchase through Humble Widget. Also includes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[1]
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game font and sound options menu.
In-game font and sound options menu.
In-game screen options menu.
In-game screen options menu.

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music/sound/narration on/off.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Hardware Accelerated Graphics with dedicated memory
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5+
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Hardware Accelerated Graphics with dedicated memory
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Hardware Accelerated Graphics with dedicated memory


References

  1. Verified by User:Lunaterra on 2017-07-01