Difference between revisions of "They Bleed Pixels"
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{{Infobox game/row/date|OS X|June 3, 2015}} | {{Infobox game/row/date|OS X|June 3, 2015}} | ||
{{Infobox game/row/date|Linux|June 3, 2015}} | {{Infobox game/row/date|Linux|June 3, 2015}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view, Scrolling }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Horror }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 211260 | |steam appid = 211260 | ||
|gogcom id = | |gogcom id = | ||
Line 17: | Line 30: | ||
|wikipedia = They Bleed Pixels | |wikipedia = They Bleed Pixels | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://discord.gg/spookysquid Developer Discord server] | ||
{{mm}} [https://steamcommunity.com/app/211260/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/211260/discussions/ Steam Community Discussions] | ||
Line 26: | Line 41: | ||
{{Availability/row| Amazon.com | B00CXVO5PK | Steam | {{store link|Amazon.com|B00CZR5ZRY|Collector's Edition}} also available. | | Windows, OS X, Linux }} | {{Availability/row| Amazon.com | B00CXVO5PK | Steam | {{store link|Amazon.com|B00CZR5ZRY|Collector's Edition}} also available. | | Windows, OS X, Linux }} | ||
{{Availability/row| GMG | they-bleed-pixels | Steam | | | Windows, OS X, Linux }} | {{Availability/row| GMG | they-bleed-pixels | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | they-bleed-pixels | DRM-free | | Steam | Windows, OS X, Linux }} | ||
{{Availability/row| itch.io | https://spookysquid.itch.io/they-bleed-pixels | DRM-free | | Steam | Windows, OS X, Linux }} | {{Availability/row| itch.io | https://spookysquid.itch.io/they-bleed-pixels | DRM-free | | Steam | Windows, OS X, Linux }} | ||
− | {{Availability/row| | + | {{Availability/row| Steam | 211260 | DRM-free | | | Windows, OS X, Linux }} |
− | |||
}} | }} | ||
Line 35: | Line 50: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|game}}\config.txt}} | {{Game data/config|Windows|{{p|game}}\config.txt}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/TheyBleedPixels/}} |
{{Game data/config|Linux|{{P|xdgconfighome}}/TheyBleedPixels/}} | {{Game data/config|Linux|{{P|xdgconfighome}}/TheyBleedPixels/}} | ||
}} | }} | ||
Line 43: | Line 58: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|game}}\savedata\}} | {{Game data/saves|Windows|{{p|game}}\savedata\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/TheyBleedPixels/}} |
{{Game data/saves|Linux|{{P|xdgdatahome}}/TheyBleedPixels/}} | {{Game data/saves|Linux|{{P|xdgdatahome}}/TheyBleedPixels/}} | ||
{{Game data/saves|Steam|{{P|game}}/{{p|uid}}/|{{p|game}}/savedata/|{{p|steam}}/userdata/{{p|uid}}/211260/remote/}} | {{Game data/saves|Steam|{{P|game}}/{{p|uid}}/|{{p|game}}/savedata/|{{p|steam}}/userdata/{{p|uid}}/211260/remote/}} | ||
Line 52: | Line 67: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|They Bleed Pixels video settings.png|Video settings.}} | {{Image|They Bleed Pixels video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 94: | Line 109: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 106: | Line 124: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|They Bleed Pixels input settings.png|Input settings.}} | {{Image|They Bleed Pixels input settings.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 129: | Line 147: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 147: | Line 165: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = DirectInput. |
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
Line 171: | Line 189: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|They Bleed Pixels general settings.png|General settings.}} | {{Image|They Bleed Pixels general settings.png|General settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Sound Effects | |separate volume notes = Music, Sound Effects | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
Line 185: | Line 203: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 192: | Line 212: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 200: | Line 220: | ||
|language = Japanese | |language = Japanese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 286: | Line 306: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 302: | Line 322: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = true |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 15:06, 5 May 2023
Developers | |
---|---|
Spooky Squid Games | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Release dates | |
Windows | August 29, 2012 |
macOS (OS X) | June 3, 2015 |
Linux | June 3, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Platform |
Themes | Fantasy, Horror |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | Collector's Edition also available. | |||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.txt[Note 1] |
macOS (OS X) | $HOME/Library/Application Support/TheyBleedPixels/ |
Linux | $XDG_CONFIG_HOME/TheyBleedPixels/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 1] |
macOS (OS X) | $HOME/Library/Application Support/TheyBleedPixels/ |
Linux | $XDG_DATA_HOME/TheyBleedPixels/ |
Steam | <path-to-game>/<user-id>/ <path-to-game>/savedata/ <Steam-folder>/userdata/<user-id>/211260/remote/ |
- Crash logs on Linux and Mac will be saved to this location.
- The Steam version normally uses the
<user-id>
subfolder, but will use thesavedata
subfolder when you are logged out of Steam. Additionally, there are some*.dat
files that only exist in theuserdata
folder.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game speed tied to framerate, disable Vsync to cap FPS | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | DirectInput. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
Configuration file
The data discussed in this section is found in config.txt at the configuration file location noted above.
FIT_TO_SCREEN
|
0 indicates pixel-perfect, 1 indicates aspect-ratio stretch, 2 indicates full stretch. |
FULLSCREEN
|
0 indicates windowed, 1 indicates fullscreen. |
SCREEN_X
|
Window width. Note that Linux/Mac ignore this in fullscreen mode! |
SCREEN_Y
|
Window height. Note that Linux/Mac ignore this in fullscreen mode! |
VSYNCH_FLAG
|
VSync. When enabled, Linux will attempt EXT_swap_control_tear VSync first. |
SHADER_FLAG
|
0 indicates no shaders/framebuffers, 1 indicates simple shaders, 2 indicates full shaders. |
DRAW_PAPER_TEXTURE
|
Refers to the paper texture used as a background element. |
DO_RUMBLE
|
Enables/disables haptic support for rumble-enabled controllers. |
SOUND_FLAG
|
Enables/disables all sound (both cutscenes and in-game). |
PARALLAX_FLAG
|
0 indicates simple parallax, 1 indicates advanced parallax. |
RESTART_WARNING_FLAG
|
Set to 0 if you want to automatically skip the warning prompt when restarting a level. |
SND_MUSIC_VOL
|
Float value between 0.0 and 1.0, indicating 0%-100% volume for music. |
SND_SFX_VOL
|
Float value between 0.0 and 1.0, indicating 0%-100% volume for sound effects and cutscenes. |
IN_GP_*
|
Joystick axis/button indices for gamepads (as noted by SDL2). |
IN_KB_*
|
Integer values for keyboard symbols as noted by SDL_keyboard.h. |
JOYSTICK_DEADZONE
|
Integer value that is multiplied by 0.05f, then clamped between 0.1f and 1.0f, indicating 10-100% reach required for joystick axis values to be used. |
DEBUG_FLAG
|
Set to 1 for verbose output in errorLog.txt. |
WAIT_TIME_DELAY
|
Time in milliseconds to sync the game's timestep. May be helpful for very specific cases of stuttering. |
FORCE_30FPS
|
Set to 1 to throttle the timestep to 30 Hz on the CPU. Can be combined with WAIT_TIME_DELAY. |
CONTROLLER_INDEX
|
Linux/Mac only. 0-based index for the desired controller. DEBUG_FLAG = 1 will print full controller information to errorLog.txt. |
FORCE_SUPERSAMPLE
|
Linux/Mac only. 0 indicates default viewport resolution, >=1 indicates multiplying the default 720p viewport by the given integer. For example, 2 will always render as 2880x1440, even for 1920x1080 (by default it would render as 1280x720, the highest 720p resolution below 1920x1080). |
FMOD_DRIVER_ID
|
Linux/Mac only. When booting the game, the full list of FMOD devices will be printed to terminal, including the device's integer ID. Set this variable to that ID and the game will force FMOD to use the correct device. Note that cutscenes use Bink, which uses CoreAudio on OS X and OpenAL on Linux. This variable will not affect the device used by cutscenes. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | FreeType | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | |
Processor (CPU) | 1.20 GHz | 1.73 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 2.1 with ARB extensions compatible | Intel HD Graphics OpenGL 3.0 compatible |
Controller | Gamepad highly recommended for best experience. |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | 1.20 GHz | 1.73 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 2.1 with ARB extensions compatible | Intel HD Graphics OpenGL 3.0 compatible |
Controller | Gamepad highly recommended for best experience. |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15 | |
Processor (CPU) | 1.20 GHz | 1.73 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 2.1 with ARB extensions compatible | Intel HD Graphics OpenGL 3.0 compatible |
Controller | Gamepad highly recommended for best experience. |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).