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Difference between revisions of "The Incredibles: Rise of the Underminer"

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m (Undo revision 1451428 by Jigen123 (talk) this info is good to note, especially to those who work internally with the game files, and also the save format (Save\Incredibles_##\GameData.xsv) is the same as it is on xbox. just saying it is superior when the differences on the outside are minor is just incorrect, especially compared to the first game)
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Line 87: Line 87:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FSAA]] toggle.
 
|antialiasing notes        = [[FSAA]] toggle.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
Line 98: Line 98:
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  = the "hdr" in the config files refers to the "Glow" effect.
 
|hdr notes                  = the "hdr" in the config files refers to the "Glow" effect.
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}

Latest revision as of 06:49, 2 December 2023

The Incredibles: Rise of the Underminer
The Incredibles: Rise of the Underminer cover
Developers
Heavy Iron Studios
Windows Beenox Shift
macOS (OS X) Beenox Shift
Publishers
THQ
Engines
EvilEngine[1]
Graphics RenderWare
Release dates
Windows October 24, 2005
macOS (OS X) November 1, 2005
Reception
Metacritic 65
Taxonomy
Series The Incredibles
The Incredibles: Rise of the Underminer on HowLongToBeat
The Incredibles: Rise of the Underminer on IGDB
The Incredibles: Rise of the Underminer on MobyGames
The Incredibles: Rise of the Underminer on Wikipedia
The Incredibles
Subseries of Pixar
The Incredibles 2004
The Incredibles: When Danger Calls 2004
The Incredibles: Rise of the Underminer 2005
Lego The Incredibles 2018

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Key points

Port of the original Xbox version of the game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check.
Windows
macOS (OS X)
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\THQ\The Incredibles Rise of the Underminer\
macOS (OS X)

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\THQ\The_Incredibles_Rise_of_the_Underminer\Save\Incredibles_##\GameData.xsv
macOS (OS X)

Video

Graphics feature State Notes
Widescreen resolution
Go to the configuration file location and replace "listbox_displayres" value with your desired resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA toggle.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Gameplay capped at 60 FPS.
High dynamic range display (HDR)
the "hdr" in the config files refers to the "Glow" effect.

Input

Audio

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Certain languages use closed captions during the FMV cutscenes due to English audio.
Mute on focus lost
EAX support
DirectSound3D.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Polish
Brazilian Portuguese
Russian
Spanish
Castilian.
Swedish
Language availability varies between regional releases.

Issues fixed

Stuttering framerate

The game's framerate may stutter/drop randomly on modern operating systems due to broken 3D audio compatibility.
Use DirectSound 3D restoration software

Other information

API

Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) Nvidia GeForce2 MX
ATI Radeon 7500
32 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.2.8
Processor (CPU) PowerPC G4 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) Nvidia GeForce2 MX
ATI Radeon 7500
32 MB of VRAM


References

  1. Category:EvilEngine - last accessed on 2022-12-18