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Difference between revisions of "The Incredibles"

From PCGamingWiki, the wiki about fixing PC games
(Google Drive link is dead, and EXE was apparently only compatible with Polish version anyway)
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|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Launcher cannot be navigated with a controller.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Can be adjusted through Mouse look.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
|xinput controllers notes  =  
+
|xinput controllers notes  = See [[#Controller support|Controller support]] for restoring vibration support for XInput controllers.
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 149: Line 149:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = Generic
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 169: Line 169:
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
 +
===[[Glossary:Controller|Controller support]]===
 +
{{++}} Xidi can translate XInput calls into DirectInput, restore haptic feedback support, and enable controller hotplugging for this game.
 +
{{ii}} Xidi only supports Windows 10 and 11.<ref>{{Refurl|url=https://github.com/samuelgr/Xidi#getting-started|title=Xidi: DirectInput interface for XInput controllers - Github|date=2022-02-05}}</ref>
 +
{{Fixbox|description=Launch the game by using Xidi|ref=<ref name="XInput support">{{Refcheck|user=icup321|date=2022-03-12|comment=Tested with Xidi v4.0.0 using an Xbox 360 controller.}}</ref>|fix=
 +
<ol>
 +
<li>Download the latest version of [https://github.com/samuelgr/Xidi/releases Xidi], and extract them.</li>
 +
<li>Go into the {{file|Xidi-*\Win32}} folder, then copy and paste the {{file|dinput8.dll}} and {{file|Xidi.HookModule.32.dll}} files to both <code>{{p|game}}</code> and <code>{{p|game\Game}}</code> folders, where the game's {{file|Launcher.exe}} and {{file|IncPC.exe}} executables are located in each respectively.</li>
 +
<li>Open the launcher and rebind the controls from the Gamepad binding tab.</li>
 +
<li>The game should now be fully playable with an XInput controller.</li>
 +
</ol>
 
}}
 
}}
  

Revision as of 03:04, 13 March 2022

The Incredibles
The Incredibles cover
Developers
Heavy Iron Studios
Windows Beenox Shift
macOS (OS X) Beenox Shift
Publishers
THQ
Engines
RenderWare
Release dates
Windows October 29, 2004
macOS (OS X) October 26, 2004
Reception
Metacritic 55
Taxonomy
Series The Incredibles
The Incredibles on HowLongToBeat
The Incredibles on IGDB
The Incredibles guide on StrategyWiki
The Incredibles on MobyGames
The Incredibles on Wikipedia
The Incredibles
Subseries of Pixar
The Incredibles 2004
The Incredibles: When Danger Calls 2004
The Incredibles: Rise of the Underminer 2005
Lego The Incredibles 2018

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM disc check.
Windows
macOS (OS X)
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\THQ\The Incredibles\Settings
macOS (OS X)

Save game data location

System Location
Windows %USERPROFILE%\Documents\The Incredibles\Incredibles ##\GameData.xsv
macOS (OS X)

Video

Launcher Video settings.
Launcher Video settings.

Windowed

Force windowed[citation needed]
  1. Download and run DxWnd.
  2. Click on Edit, then Add.
  3. Set the Path to <path-to-game>\IncPC.exe.
  4. Set the window position and size.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on Input tab, set Cursor visibility to Hide.
  7. Click OK, then File and Save.

Input

Controller support

Xidi can translate XInput calls into DirectInput, restore haptic feedback support, and enable controller hotplugging for this game.
Xidi only supports Windows 10 and 11.[1]
Launch the game by using Xidi[2]
  1. Download the latest version of Xidi, and extract them.
  2. Go into the Xidi-*\Win32 folder, then copy and paste the dinput8.dll and Xidi.HookModule.32.dll files to both <path-to-game> and folders, where the game's Launcher.exe and IncPC.exe executables are located in each respectively.
  3. Open the launcher and rebind the controls from the Gamepad binding tab.
  4. The game should now be fully playable with an XInput controller.

Audio

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
DirectSound3D.[3]

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
Finnish
French
German
Italian
Korean
Text only.
Norwegian
Polish
Brazilian Portuguese
Os Incríveis (Positivo Informática).
Russian
Spanish
Castilian.
Swedish
Language availability varies between regional releases.

Issues fixed

Stuttering framerate

The game's framerate may stutter/drop randomly on modern operating systems due to broken 3D audio compatibility.
Use DirectSound 3D restoration software

Other information

API

Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 660 MB
Video card (GPU) Nvidia GeForce2 MX
ATI Radeon 7500
32 MB of VRAM
DirectX 9 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.2.6
Processor (CPU) PowerPC G4 800 MHz
System memory (RAM) 384 MB
Hard disk drive (HDD) 670 MB
Video card (GPU) Nvidia GeForce2 MX
ATI Radeon 7500
32 MB of VRAM


References

  1. Xidi: DirectInput interface for XInput controllers - Github - last accessed on 2022-02-05
  2. Verified by User:icup321 on 2022-03-12
    Tested with Xidi v4.0.0 using an Xbox 360 controller.
  3. The Incredibles with 3D spatial sound 🎧 (OpenAL Soft HRTF)