Difference between revisions of "The Hunter: Primal"
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m (https://www.pcgamingwiki.com/wiki/Topic:Xkjacw65x1j7kf0z) Tag: Undo |
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 31, 2015}} | {{Infobox game/row/date|Windows|March 31, 2015}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | The Hunter }} | ||
|steam appid = 322920 | |steam appid = 322920 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = thehunter-primal | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{--}} The game's final | + | {{--}} The game's final update introduced a bug causing the game to not save player progress (see [[#Save game issue|Save game issue]] for a workaround). |
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/322920/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 322920 | Steam | | + | {{Availability/row| Steam | 322920 | Steam | | | Windows | unavailable }} |
}} | }} | ||
Line 36: | Line 50: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Steam|{{P|Steam}}\userdata\{{p|uid}}\322920\remote\tHPsave.sav}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/thehunter-primal/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 65: | Line 85: | ||
|ultrawidescreen notes = FOV is not correct - press {{key|Alt|Tab}} then go back in game and FOV will adjust itself. | |ultrawidescreen notes = FOV is not correct - press {{key|Alt|Tab}} then go back in game and FOV will adjust itself. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = HUD scales poorly at higher resolutions. |
|fov = false | |fov = false | ||
|fov notes = {{term|hor+}}. | |fov notes = {{term|hor+}}. | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Not available in graphics options but can be enabled in-game by pressing {{key|Alt|Enter}}. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16x. | |anisotropic notes = Up to 16x. | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = Built-in AA isn't applied to weapon models | + | |antialiasing notes = Built-in AA isn't applied to weapon models. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 81: | Line 104: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Game may force screen refresh rate to 60hz in dedicated fullscreen mode. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 88: | Line 111: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = {{key|Enter}} cannot be bound to commands. | |key remap notes = {{key|Enter}} cannot be bound to commands. | ||
Line 140: | Line 163: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
Line 159: | Line 186: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Czech | |language = Czech | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Dutch | |language = Dutch | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Norwegian | |language = Norwegian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Romanian | |language = Romanian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Swedish | |language = Swedish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 346: | Line 362: | ||
|trackir notes = | |trackir notes = | ||
|tobii eye tracking = true | |tobii eye tracking = true | ||
− | |tobii eye tracking notes = | + | |tobii eye tracking notes = Supports: Extended View - Eye & Head Tracking. |
|play area seated = | |play area seated = | ||
|play area seated notes = | |play area seated notes = | ||
Line 358: | Line 374: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 378: | Line 394: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 388: | Line 432: | ||
{{ii}} The latest version of the game introduced local save files, but the player progress doesn't save properly and is lost after exiting the game. | {{ii}} The latest version of the game introduced local save files, but the player progress doesn't save properly and is lost after exiting the game. | ||
− | {{Fixbox|description=Fix the local save file|ref=<ref> | + | {{Fixbox|description=Fix the local save file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/322920/discussions/0/141136086913791192|title=Steam Discussions - theHunter: Primal|date=May 2023}}</ref>|fix= |
# Start a new game so the game creates the profile files. | # Start a new game so the game creates the profile files. | ||
# Exit the game, go to ''Saves'' folder inside your local profile folder and open ''tHPsave.sav'' file with Notepad. | # Exit the game, go to ''Saves'' folder inside your local profile folder and open ''tHPsave.sav'' file with Notepad. |
Latest revision as of 20:24, 22 June 2023
Developers | |
---|---|
Expansive Worlds | |
Avalanche Studios | |
Release dates | |
Windows | March 31, 2015 |
Taxonomy | |
Series | The Hunter |
The Hunter | |
---|---|
The Hunter | 2009 |
The Hunter: Primal | 2015 |
The Hunter: Call of the Wild | 2017 |
Call of the Wild (series) | |
Call of the Wild: The Angler | 2022 |
Key points
- The game's final update introduced a bug causing the game to not save player progress (see Save game issue for a workaround).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/322920/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\322920\remote\tHPsave.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/322920/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | FOV is not correct - press Alt+Tab ↹ then go back in game and FOV will adjust itself. | ||
Ultra-widescreen | FOV is not correct - press Alt+Tab ↹ then go back in game and FOV will adjust itself. | ||
4K Ultra HD | HUD scales poorly at higher resolutions. | ||
Field of view (FOV) | Hor+. | ||
Windowed | |||
Borderless fullscreen windowed | Not available in graphics options but can be enabled in-game by pressing Alt+↵ Enter. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Built-in AA isn't applied to weapon models. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game may force screen refresh rate to 60hz in dedicated fullscreen mode. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ↵ Enter cannot be bound to commands. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No speech in game. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
3D modes | State | Notes |
---|
Devices | |||
---|---|---|---|
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
Issues fixed
Save game issue
- The latest version of the game introduced local save files, but the player progress doesn't save properly and is lost after exiting the game.
Fix the local save file[1] |
---|
{ "avatar":1000000, "bans":null, "collectable":{}, "d_v":2, "health":0.0, "inventory":[], "kills":{}, "persistent":null, "position":{}, "seen_intro":false, "tokens":0, "unlocked_items":[], "world":{"severity":1.0,"time_of_day":5.00,"weather_time":94510.21093750}, "world_map":"eF5jYBjEQACNz4bGRwcN6AKjgBAAALmiAJc=", "xp":1.00 } Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Intel 3 GHz Dual-core AMD |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 8800 AMD Radeon HD 2400 DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (322920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Discussions - theHunter: Primal - last accessed on May 2023