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Difference between revisions of "The House of the Dead"

From PCGamingWiki, the wiki about fixing PC games
m (Added MobyGames)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = The House of the Dead cover.jpg
 
|cover        = The House of the Dead cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Wow Entertainment}}
 
{{Infobox game/row/developer|Wow Entertainment}}
 +
{{Infobox game/row/porter|Tantalus Interactive|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 29, 1998}}
 
{{Infobox game/row/date|Windows|May 29, 1998}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Point and select}}
 +
{{Infobox game/row/taxonomy/genres            | Arcade, Rail Shooter}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Zombies}}
 +
{{Infobox game/row/taxonomy/series            | The House of the Dead}}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki = The House of the Dead
 
|strategywiki = The House of the Dead
 +
|igdb        = the-house-of-the-dead
 
|mobygames    = house-of-the-dead
 
|mobygames    = house-of-the-dead
 
|wikipedia    = The House of the Dead (video game)
 
|wikipedia    = The House of the Dead (video game)
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|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|The House of the Dead}}
+
 
 +
'''Key points'''
 +
{{--}} The PC port is significantly downgraded visually from the arcade original as it is based on the Sega Saturn console port of the game.
 +
{{--}} Since it uses CDDA, trying to play the in-game music may not be simple. See [[#Restoring in-game music|Restoring in-game music]].
  
 
==Availability==
 
==Availability==
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\thotd.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\scores.cfg}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= 640x480 and 320x240 options only, force higher resolutions with [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
+
|widescreen resolution notes= 640x480 and 320x240 options only.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = false
 
|button prompts notes      =
 
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and Sound Effects sliders
 
|separate volume notes    = Music and Sound Effects sliders
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = true
 +
|red book cd audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = FX Interactive release
 +
|fan      =
 +
}}
 
}}
 
}}
  
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|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Restoring in-game music===
 +
{{++}} ''_Inmm.dll'' can be used to fix the lack of in-game music by emulating the Red Book CD audio.
 +
{{Fixbox|description=How to use _inmm.dll|fix=
 +
# Download and install [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ _inmm.dll].
 +
# Extract all audio tracks from the original CD with ''extract audio copy'' or ''windows media player''.
 +
# Run {{file|_inmm.dll Setup}}, then click on the '''Method''' tab, and set {{key|default}} to {{code|DirectShow}}.
 +
# Click on the '''_inmm.ini''' tab, then click {{key|Add}}, and select all extracted audio tracks.
 +
# Click {{key|Save}}, then go to the game directory, and save the INI file.
 +
# Close ''_inmm.dll Setup'', then drag {{file|THOTD.exe}} onto {{file|_inmmcnf.exe}}.
 +
# Click {{key|OK}} when a message pops up that asks if you want to patch {{file|THOTD.exe}}.
 +
}}
 +
 +
==Issues Unresolved==
 +
===Running under Windows 64-bit===
 +
{{ii}} The installer is 16-bit, and won't run on modern operating systems.
 +
 +
{{fixbox|description=Installation|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?t=42563|title=House Of The Dead 1 - how to run on 64bit (Win8.1 in particular)|date=2024-04-21}}</ref>|fix=
 +
# Copy all files on the CD
 +
# Add setup32.exe to the temporary folder - this should be InstallShield version 3.
 +
# Use the custom installer.
 +
# If shortcuts aren't automatically created, create them manually or launch the game with commandline parameters:
 +
#* DirectDraw: <code>THOTD.exe -cd_nocheck -ddraw</code>
 +
#* Direct3D: <code>THOTD.exe -cd_nocheck -d3d</code>
 +
#* Direct3D Setup: <code>THOTD.exe -cd_nocheck -d3d -d3d_setup</code>
 +
Notes:
 +
* <code>-cd_nocheck</code> does not bypass copy protection, the CD still must be in the drive.
 +
* This is an incomplete fix, there's additional unknown steps required.
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 3
|direct3d notes        =  
+
|direct3d notes        = use the <code>-d3d</code> launch parameter on {{file|THOTD.exe}} to force the game to launch in Direct3D mode.
|directdraw versions    =  
+
|directdraw versions    = 2
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        =  
 
|opengl versions        =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 95
|minCPU  =  
+
|minCPU  = Intel Pentium 133 MHz
|minRAM  =  
+
|minRAM  = 16 MB
|minHD    =  
+
|minHD    = 80 MB
 
|minGPU  =  
 
|minGPU  =  
 +
|minDX    = 5
  
|recOS    =  
+
|recOS    = 98
|recCPU  =  
+
|recCPU  = Intel Pentium 166 MHz
|recRAM  =  
+
|recRAM  = 32 MB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  

Latest revision as of 21:18, 21 April 2024

The House of the Dead
The House of the Dead cover
Developers
Wow Entertainment
Windows Tantalus Interactive
Publishers
Sega
Release dates
Windows May 29, 1998
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres Arcade, Rail shooter
Themes Zombies
Series The House of the Dead
The House of the Dead on IGDB
The House of the Dead guide on StrategyWiki
The House of the Dead on MobyGames
The House of the Dead on Wikipedia
The House of the Dead
The House of the Dead 1998
The House of the Dead 2 2001
The House of the Dead III 2005
The House of the Dead: Overkill 2013
The House of the Dead: Remake 2022

Key points

The PC port is significantly downgraded visually from the arcade original as it is based on the Sega Saturn console port of the game.
Since it uses CDDA, trying to play the in-game music may not be simple. See Restoring in-game music.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\thotd.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\scores.cfg[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
640x480 and 320x240 options only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
62 fps cap
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Music and Sound Effects sliders
Surround sound
3.0
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
Spanish
FX Interactive release

Network

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

Issues fixed

Restoring in-game music

_Inmm.dll can be used to fix the lack of in-game music by emulating the Red Book CD audio.
How to use _inmm.dll
  1. Download and install _inmm.dll.
  2. Extract all audio tracks from the original CD with extract audio copy or windows media player.
  3. Run _inmm.dll Setup, then click on the Method tab, and set default to DirectShow.
  4. Click on the _inmm.ini tab, then click Add, and select all extracted audio tracks.
  5. Click Save, then go to the game directory, and save the INI file.
  6. Close _inmm.dll Setup, then drag THOTD.exe onto _inmmcnf.exe.
  7. Click OK when a message pops up that asks if you want to patch THOTD.exe.

Issues Unresolved

Running under Windows 64-bit

The installer is 16-bit, and won't run on modern operating systems.
Installation[1]
  1. Copy all files on the CD
  2. Add setup32.exe to the temporary folder - this should be InstallShield version 3.
  3. Use the custom installer.
  4. If shortcuts aren't automatically created, create them manually or launch the game with commandline parameters:
    • DirectDraw: THOTD.exe -cd_nocheck -ddraw
    • Direct3D: THOTD.exe -cd_nocheck -d3d
    • Direct3D Setup: THOTD.exe -cd_nocheck -d3d -d3d_setup

Notes:

  • -cd_nocheck does not bypass copy protection, the CD still must be in the drive.
  • This is an incomplete fix, there's additional unknown steps required.

Other information

API

Technical specs Supported Notes
Direct3D 3 use the -d3d launch parameter on THOTD.exe to force the game to launch in Direct3D mode.
DirectDraw 2
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 80 MB
Video card (GPU) DirectX 5 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References