The House of Da Vinci
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Developers | |
---|---|
Blue Brain Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | November 24, 2017 |
macOS (OS X) | November 24, 2017 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Point and select |
Genres | Puzzle |
Art styles | Realistic |
Themes | Europe, Renaissance |
Series | The House of Da Vinci |
The House of Da Vinci | |
---|---|
The House of Da Vinci | 2017 |
The House of Da Vinci 2 | 2020 |
The House of Da Vinci 3 | 2022 |
The House of Da Vinci is a singleplayer first-person puzzle game in the The House of Da Vinci series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Blue Brain Games\The House of da Vinci %USERPROFILE%\AppData\LocalLow\Blue Brain Games\The House of da Vinci\Profiles\plist |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/522470/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Blue Brain Games\The House of da Vinci\Profiles |
macOS (OS X) | ~Library\Application Support\bigbluegames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/522470/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode. | ||
Anisotropic filtering (AF) | High level of anisotropic filtering is always present. | ||
Anti-aliasing (AA) | On/Off | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Some of the games moveable objects become harder, slower or near impossible to move the higher the framerate goes.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, Music, Effects | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Hindi | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Malay | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | OS X only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 512 MB of VRAM |
Notes
- ↑ Unity engine build: 5.6.2f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (522470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2019-01-25
- ↑ Verified by User:Marioysikax on 2021-11-24
- One puzzle where you have to rotate a nub to move puppets, the puppets move ~3 times faster at 60 FPS compared to 144 FPS.