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Difference between revisions of "The Hex"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
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|discord                   =  
|discord notes         =  
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|discord notes             =  
|epic games store       =  
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|epic games launcher       =  
|epic games store notes =  
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|epic games launcher notes =  
|gog galaxy             =  
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|gog galaxy               =  
|gog galaxy notes       =  
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|gog galaxy notes         =  
|origin                 =  
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|origin                   =  
|origin notes           =  
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|steam cloud               = true
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}}
 
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==Video settings==
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==Video==
 
{{Image|The Hex General.PNG|In-game general settings.}}
 
{{Image|The Hex General.PNG|In-game general settings.}}
 
{{Image|The Hex Launcher Video.PNG|Unity launcher, accessed by holding {{key|lshift}} when launching the game.}}
 
{{Image|The Hex Launcher Video.PNG|Unity launcher, accessed by holding {{key|lshift}} when launching the game.}}
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{{Video
 
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}}
 
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==Input settings==
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==Input==
 
{{Image|The Hex Launcher Remapping.PNG|Unity launcher key map settings.}}
 
{{Image|The Hex Launcher Remapping.PNG|Unity launcher key map settings.}}
 
{{Image|The Hex Launcher - Controls.png|In-game loading telling essential keys to use.}}
 
{{Image|The Hex Launcher - Controls.png|In-game loading telling essential keys to use.}}
{{Input settings
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{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = The game must be started from the launcher, otherwise the default keys are used.
 
|key remap notes          = The game must be started from the launcher, otherwise the default keys are used.
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}}
 
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==Audio settings==
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==Audio==
 
{{Image|The Hex - Language.png|In-game language settings.}}
 
{{Image|The Hex - Language.png|In-game language settings.}}
{{Audio settings
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{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = Master only.
 
|separate volume notes    = Master only.

Revision as of 10:15, 27 September 2021

The Hex
The Hex cover
Developers
Daniel Mullins Games
Engines
Unity 5[Note 1]
Release dates
Windows October 16, 2018
macOS (OS X) October 16, 2018
Linux October 16, 2018
The Hex on MobyGames

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Super Weasel Kid - Original Soundtrack
Windows
macOS (OS X)
Linux
Combat Arena X - Original Soundtrack
Windows
macOS (OS X)
Linux
Secrets of Legendaria - Original Soundtrack
Windows
macOS (OS X)
Linux
Waste World - Original Soundtrack
Windows
macOS (OS X)
Linux
Super Vicious Galaxy II - Original Soundtrack
Windows
macOS (OS X)
Linux
Walk - Original Soundtrack
Windows
macOS (OS X)
Linux
A bundled, cheaper and DRM-free version can be purchased on the artist Bandcamp.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Daniel Mullins Games\The Hex\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\SaveData\[Note 2]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general settings.
In-game general settings.
Unity launcher, accessed by holding LShift when launching the game.
Unity launcher, accessed by holding LShift when launching the game.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Some things like the characters movement is capped at 60 FPS.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Unity launcher key map settings.
Unity launcher key map settings.
In-game loading telling essential keys to use.
In-game loading telling essential keys to use.

Keyboard and mouse State Notes
Remapping
The game must be started from the launcher, otherwise the default keys are used.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Master only.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 9.0 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB


Notes

  1. Unity engine build: 5.6.6[1]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:DanianA on 2019-05-19
  2. Verified by User:Marioysikax on 2020-03-01
    Verified with 120 FPS recording.