Difference between revisions of "The Fall of the Dungeon Guardians"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = 409450 | |steam appid = 409450 | ||
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− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
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Revision as of 22:39, 3 December 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Mana Games | |
Engines | |
Unity[1] | |
Release dates | |
Windows | November 6, 2015 |
macOS (OS X) | November 6, 2015 |
Linux | November 6, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Mana Games/DungeonGuardians/Saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | only partial support, some information is faster to gather from color coding |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | game is paused when focus is lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Shader Model 3.0 GPU ; NVidia GeForce GTX 260 (2008) or GT 730 (2014), AMD Radeon HD 5670 (2009) or HD7570 (2012) ; the game may run with less good 3D cards, but you’ll have to lower the view distance and the rendering quality DirectX 9.0 compatible | Shader Model 3.0 GPU ; NVidia GeForce GTX 760 (2013) or AMD Radeon HD 7950 (2012) DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.9 |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 3 MB | 4 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Shader Model 3.0 GPU ; NVidia GeForce GTX 260 (2008) or GT 730 (2014), AMD Radeon HD 5670 (2009) or HD7570 (2012) ; the game may run with less good 3D cards, but you’ll have to lower the view distance and the rendering quality | Shader Model 3.0 GPU ; NVidia GeForce GTX 760 (2013) or AMD Radeon HD 7950 (2012) |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Shader Model 3.0 GPU ; NVidia GeForce GTX 260 (2008) or GT 730 (2014), AMD Radeon HD 5670 (2009) or HD7570 (2012) ; the game may run with less good 3D cards, but you’ll have to lower the view distance and the rendering quality | Shader Model 3.0 GPU ; NVidia GeForce GTX 760 (2013) or AMD Radeon HD 7950 (2012) |