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Difference between revisions of "The Elder Scrolls: Arena"

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m (updated template usage)
(Updated various parts of the article.)
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===Version differences===
 
===Version differences===
{{ii}} The CD version has voice acting during cutscenes, removes the Shift Gate copy protection questions,<ref name="Shift Gate"/> and has a remastered ending. The two versions are otherwise identical.
+
{{ii}} The CD version has voice acting during cutscenes, removes the Shift Gate's copy protection questions,<ref name="Shift Gate"/> a remastered ending, and small graphical changes to items like shields. The two versions are otherwise identical.
 
{{ii}} The Elder Scrolls Anthology includes the floppy version.<ref>[http://www.bethblog.com/2013/09/10/the-elder-scrolls-anthology-available-tomorrow/comment-page-1/#comment-336585 Now Available: The Elder Scrolls Anthology in North America | Bethesda Blog]</ref>
 
{{ii}} The Elder Scrolls Anthology includes the floppy version.<ref>[http://www.bethblog.com/2013/09/10/the-elder-scrolls-anthology-available-tomorrow/comment-page-1/#comment-336585 Now Available: The Elder Scrolls Anthology in North America | Bethesda Blog]</ref>
  
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{{ii}} To play Arena properly under [[DOSBox]], make the following changes to the DOSBox configuration file<ref>Settings recommended by Gemini in [http://www.pixelships.com/adg/ep0048.html Ancient DOS Games --- Episode 48: The Elder Scrolls I: Arena]</ref>):
 
{{ii}} To play Arena properly under [[DOSBox]], make the following changes to the DOSBox configuration file<ref>Settings recommended by Gemini in [http://www.pixelships.com/adg/ep0048.html Ancient DOS Games --- Episode 48: The Elder Scrolls I: Arena]</ref>):
 
* Change <code>core=auto</code> to <code>core=dynamic</code>
 
* Change <code>core=auto</code> to <code>core=dynamic</code>
* Change <code>cycles=auto</code> to <code>cycles=max</code>
+
* Change <code>aspect=false</code> to <code>aspect=true</code>
* Change <code>aspect=true</code> to <code>aspect=false</code>
+
* Change <code>fullresolution=original</code> to <code>fullresolution=desktop</code>
{{++}} Changing the "core=" command to "dynamic" will allow the game to run at a much higher framerate when using high detail settings, as opposed to "auto".
+
* Change <code>cycles=auto</code> to <code>cycles=max</code> or (OPTIONAL) <code>cycles=fixed 20000</code>
{{ii}} Changing the "cycles=" command to max will force the game to a framerate above 5 FPS (making the game playable), but animations will be heavily sped up, making some essential NPCs very hard to talk to, as they move too fast.
+
* Change <code>output=surface</code> to <code>output=opengl</code> or <code>output=ddraw</code>
{{--}} The "aspect=" command, when set to true, will make the game unplayable by forcing the game's disintegration effect in menus to stop working. This is noticeable on lower end PCs.
+
{{--}} If <code>output=</code> isn't changed from surface and the <code>aspect=</code> command is turned to true, the game will become unplayable.
 +
{{ii}} Changing the <code>cycles=</code> command to max will force DOSBox to emulate the game at a higher framerate with high detail settings, but animations will be sped up, making NPCs very hard to talk to, as they move too fast. This also applies to enemies.
 +
{{ii}} Changing the <code>cycles=</code> command to "fixed 20000" will force the game to play as it should on release, but will become unplayable on higher detail levels due to slowdown.
 +
{{ii}} Changing the <code>core=</code> command to "dynamic" will allow the game to run at a higher framerate when using high detail settings, as opposed to "auto."
  
 
===Enhanced Music===
 
===Enhanced Music===
When installing the game under DOSBox, the guide provided by Bethesda recommends Sound Blaster 16 (or 16 Pro) for the music and sound emulation. This will provide terrible sounding musical-quality. For increased musical quality, one must go through the installer and set the settings to equal:
+
When installing the game under DOSBox, the guide provided by Bethesda recommends Sound Blaster 16 (or 16 Pro) for the music and sound emulation. The musical quality is worse, but it will sound like how it originally released if chosen. For increased musical quality, one must go through the installer and set the settings to equal:
 
* <code>SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1</code>
 
* <code>SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1</code>
 
* <code>MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1</code>
 
* <code>MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1</code>
{{ii}} While improving musical fidelity, General Midi will make some parts of the ambient dungeon music sound awkward, as it changes few crucial instruments. The game will run indifferent, however.
+
{{--}} While improving musical fidelity, General Midi will make many parts of various ambient dungeon music sound awkward, as crucial instruments are upgraded in quality. The game will run indifferent, however.
  
 
===Source ports===
 
===Source ports===

Revision as of 15:53, 24 March 2018

The Elder Scrolls: Arena
Cover image missing, please upload it
Developers
Bethesda Softworks
Release dates
DOS 1994
Windows September 10, 2013[1]
The Elder Scrolls: Arena on Wikipedia
The Elder Scrolls: Arena 1994
The Elder Scrolls II: Daggerfall 1996
An Elder Scrolls Legend: Battlespire 1997
The Elder Scrolls Adventures: Redguard 1998
The Elder Scrolls III: Morrowind 2002
The Elder Scrolls IV: Oblivion 2006
The Elder Scrolls V: Skyrim 2011
The Elder Scrolls Online 2014
The Elder Scrolls V: Skyrim Special Edition 2016
The Elder Scrolls: Legends 2017
The Elder Scrolls V: Skyrim VR 2018
The Elder Scrolls: Blades TBA
The Elder Scrolls VI TBA

Key points

Floppy disk version re-released as a free download in 2004 to celebrate the 10th anniversary of The Elder Scrolls series.
ArenaSetup is a pre-packaged installer for Windows, including the CD version of the game.

General information

Official site
Official forum
The Unofficial Elder Scrolls Pages
UESP forum
GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Floppy version: requires manual to answer Shift Gate copy protection questions.[2] Use DOSBox.
DOS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD version: disc check. Use DOSBox.
DOS
Official website
DRM-free
This is the CD version pre-packaged with DOSBox.
Windows
Official website
DRM-free
The floppy disk version from the official site (without DOSBox).
DOS
The GOG.com version is available by purchasing any other game on GOG.com published by Bethesda Softworks.

Version differences

The CD version has voice acting during cutscenes, removes the Shift Gate's copy protection questions,[2] a remastered ending, and small graphical changes to items like shields. The two versions are otherwise identical.
The Elder Scrolls Anthology includes the floppy version.[3]

Essential improvements

Patches

Patch 1.06 is the latest patch for the retail floppy version. The CD version and the freeware floppy version are already fully patched.

Run in DOSBox

To play Arena properly under DOSBox, make the following changes to the DOSBox configuration file[4]):
  • Change core=auto to core=dynamic
  • Change aspect=false to aspect=true
  • Change fullresolution=original to fullresolution=desktop
  • Change cycles=auto to cycles=max or (OPTIONAL) cycles=fixed 20000
  • Change output=surface to output=opengl or output=ddraw
If output= isn't changed from surface and the aspect= command is turned to true, the game will become unplayable.
Changing the cycles= command to max will force DOSBox to emulate the game at a higher framerate with high detail settings, but animations will be sped up, making NPCs very hard to talk to, as they move too fast. This also applies to enemies.
Changing the cycles= command to "fixed 20000" will force the game to play as it should on release, but will become unplayable on higher detail levels due to slowdown.
Changing the core= command to "dynamic" will allow the game to run at a higher framerate when using high detail settings, as opposed to "auto."

Enhanced Music

When installing the game under DOSBox, the guide provided by Bethesda recommends Sound Blaster 16 (or 16 Pro) for the music and sound emulation. The musical quality is worse, but it will sound like how it originally released if chosen. For increased musical quality, one must go through the installer and set the settings to equal:

  • SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1
  • MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1
While improving musical fidelity, General Midi will make many parts of various ambient dungeon music sound awkward, as crucial instruments are upgraded in quality. The game will run indifferent, however.

Source ports

OpenTESArena is an early developed user-made port of the game based on SDL2 which supports Linux and Windows. However, the software must be compiled for now and the instructions & requirements are available.

Game data

Configuration file and save game data location

Each save is comprised of multiple *.0* files, with the extension's number matching the slot it was saved to.[5]
NAMES.DAT stores the save file names (saves can still be loaded without it).
In-game settings are stored in each save rather than shared.

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Only cutscenes are voiced.
French

Other information

API

Technical specs Supported Notes
DOS video modes VGA
Executable 32-bit 64-bit Notes
Windows

System requirements

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) Intel 386 25 MHz
System memory (RAM) 4 MB
Hard disk drive (HDD) 25 MB
Video card (GPU) VGA

References