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Difference between revisions of "The Beast Inside"

From PCGamingWiki, the wiki about fixing PC games
(→‎VR support: Add section and Helix Mod for Nvidia 3D Vision.)
m (Updated MobyGames link)
 
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Line 1: Line 1:
{{stub}}
 
 
{{distinguish|The Beast Within: A Gabriel Knight Mystery}}
 
{{distinguish|The Beast Within: A Gabriel Knight Mystery}}
 
{{Infobox game
 
{{Infobox game
Line 9: Line 8:
 
{{Infobox game/row/publisher|PlayWay}}
 
{{Infobox game/row/publisher|PlayWay}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Baronsmoki|date=2019-10-01|comment=Tested on Steam demo.}}</ref>}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Beastman95|date=2020-08-08}}</ref>|build=4.19.2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 17, 2019}}
 
{{Infobox game/row/date|Windows|October 17, 2019}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|the-beast-inside|74}}
 +
{{Infobox game/row/reception|OpenCritic|8490/the-beast-inside|68}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure, Survival horror }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror, North America }}
 
|steam appid  = 792300
 
|steam appid  = 792300
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    = 1341028548
 
|gogcom id    = 1341028548
 +
|official site= http://www.beastinsidegame.com/
 +
|hltb        = 71370
 +
|igdb        = the-beast-inside
 +
|mobygames    = 136157
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 47: Line 69:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|The_Beast_Inside_Settings.jpg|Game Settings}}
 +
{{Image|The_Beast_Inside_Graphics_Settings.jpg|Graphics Settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 72: Line 96:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Game is {{term|Vert-}} which causes the game to be unplayable on multi-monitor setups. To fix this see [[#Multi-monitor|Multi-monitor]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Game is {{term|Vert-}}. FOV can be increased to compensate, but is capped at 100°, which is not enough to achieve a true 1:1 {{term|Hor+}} image. To set a higher value see [[#Field of view (FOV)|Field of view (FOV)]]
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = FOV Slider
+
|fov notes                  = FOV Slider. 75° to 100°. Default is 90°. For other values see [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 88: Line 112:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Low/Med/High/Ultra setting
 
|antialiasing notes        = Low/Med/High/Ultra setting
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 93: Line 120:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Max FPS is 120
+
|120 fps notes              = FPS cap set in graphics options. Max FPS is 120.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Multi-monitor|Multi-monitor]]===
{{Input settings
+
{{Fixbox|description=Edit Engine.ini|ref=<ref name="fov">{{Refcheck|user=Beastman95|date=2020-08-08|comment=Verified as working}}</ref>|fix=
|key remap                = unknown
+
# Go to the [[#Configuration_file.28s.29_location|Configuration files location]].
 +
# Open {{File|Engine.ini}}.
 +
# Add the following to the end of the file.
 +
 
 +
<pre>
 +
[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 +
</pre>
 +
 
 +
'''Notes'''
 +
{{ii}} This causes the FOV to be set too high. To fix this set the [[#Field of view (FOV)|Field of view (FOV)]] to a lower value, e.g. 59 for the equivalent of 90. <br> You can use [https://themetalmuncher.github.io/fov-calc/ this calculator] to find your desired FOV.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Edit Settings File|ref=<ref name="fov">{{Refcheck|user=Beastman95|date=2020-08-08|comment=Verified as working}}</ref>|fix=
 +
# Go to the [[#Save_game_data_location|Save game data location]].
 +
# Edit {{File|settings.sav}} with a tool like [https://www.saveeditonline.com/ Save Editor Online].
 +
# Edit the FOV to your desired value.
 +
# Download the edited settings file and replace your existing file.
 +
'''Notes'''
 +
{{ii}} Editing the in-game settings will reset the FOV, forcing you to repeat this process.
 +
}}
 +
 
 +
{{Fixbox|description=Use Universal Unreal Engine 4 Unlocker|ref=<ref name="fov">{{Refcheck|user=Beastman95|date=2020-08-08|comment=Verified as working}}</ref>|fix=
 +
# Use the [[Engine:Unreal Engine 4#Enable developer console|Universal Unreal Engine 4 Unlocker]] to access the developer console of the game.
 +
# Press {{key|~}} to open console.
 +
# Enter <code>FOV X</code> where X is the desired FOV.
 +
'''Notes'''
 +
{{ii}} Must be done every time you launch the game.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 +
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 118: Line 180:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Controlled by mouse sensitivity setting.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Although PlayStation-style button prompts can be selected independently of the controller being used, the game still requires an XInput controller, or an additional driver, as it has no native support for non-XInput controllers.
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = USB
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
Line 142: Line 204:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 163: Line 225:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
The_Beast_Inside_PC_Controls.jpg|Keyboard bindings
 +
The_Beast_Inside_Xbox_Controls.jpg|Xbox bindings
 +
The_Beast_Inside_PS4_Controls.jpg|DualShock 4 bindings
 +
</gallery>
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|The_Beast_Inside_Audio_Settings.jpg|Audio Settings}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
|surround sound          = unknown
+
|separate volume notes    = Global, SFX, Music, Dialog
|surround sound notes    =  
+
|surround sound          = true
|subtitles                = unknown
+
|surround sound notes    = <ref name="surround">{{Refcheck|user=Beastman95|date=2020-08-08|comment=Verified using [[Special K]]}}</ref>
 +
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 320: Line 390:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 371: Line 444:
 
|recVRAM  = 6 GB (Nvidia), 8 GB (AMD)
 
|recVRAM  = 6 GB (Nvidia), 8 GB (AMD)
 
|recDX    =  
 
|recDX    =  
|notes    = {{ii}} A 64-bit system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 06:43, 1 February 2024

Not to be confused with The Beast Within: A Gabriel Knight Mystery.

The Beast Inside
The Beast Inside cover
Developers
Illusion Ray Studio
Publishers
Movie Games
PlayWay
Engines
Unreal Engine 4[Note 1]
Release dates
Windows October 17, 2019
Reception
Metacritic 74
OpenCritic 68
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Adventure, Survival horror
Art styles Realistic
Themes Horror, North America
The Beast Inside on HowLongToBeat
The Beast Inside on IGDB
The Beast Inside on MobyGames

The Beast Inside is a singleplayer first-person adventure and survival horror game.

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
A demo is available from Steam.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\TheBeastInside\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/792300/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\TheBeastInside\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/792300/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Game Settings
Game Settings
Graphics Settings
Graphics Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Game is Vert- which causes the game to be unplayable on multi-monitor setups. To fix this see Multi-monitor.
Ultra-widescreen
Game is Vert-. FOV can be increased to compensate, but is capped at 100°, which is not enough to achieve a true 1:1 Hor+ image. To set a higher value see Field of view (FOV)
4K Ultra HD
Field of view (FOV)
FOV Slider. 75° to 100°. Default is 90°. For other values see Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Low/Med/High/Ultra setting
Vertical sync (Vsync)
60 FPS and 120+ FPS
FPS cap set in graphics options. Max FPS is 120.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Multi-monitor

Edit Engine.ini[2]
  1. Go to the Configuration files location.
  2. Open Engine.ini.
  3. Add the following to the end of the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

This causes the FOV to be set too high. To fix this set the Field of view (FOV) to a lower value, e.g. 59 for the equivalent of 90.
You can use this calculator to find your desired FOV.

Field of view (FOV)

Edit Settings File[2]
  1. Go to the Save game data location.
  2. Edit settings.sav with a tool like Save Editor Online.
  3. Edit the FOV to your desired value.
  4. Download the edited settings file and replace your existing file.

Notes

Editing the in-game settings will reset the FOV, forcing you to repeat this process.
Use Universal Unreal Engine 4 Unlocker[2]
  1. Use the Universal Unreal Engine 4 Unlocker to access the developer console of the game.
  2. Press ~ to open console.
  3. Enter FOV X where X is the desired FOV.

Notes

Must be done every time you launch the game.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controlled by mouse sensitivity setting.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Although PlayStation-style button prompts can be selected independently of the controller being used, the game still requires an XInput controller, or an additional driver, as it has no native support for non-XInput controllers.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio Settings
Audio Settings

Audio feature State Notes
Separate volume controls
Global, SFX, Music, Dialog
Surround sound
[3]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Polish
Brazilian Portuguese
Russian
Spanish
Turkish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3-4160
AMD Phenom II X4 955
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon R9 200 series
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.19.2.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Beastman95 on 2020-08-08
  2. 2.0 2.1 2.2 Verified by User:Beastman95 on 2020-08-08
    Verified as working
  3. Verified by User:Beastman95 on 2020-08-08
    Verified using Special K