Supraland Six Inches Under
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Developers | |
---|---|
Supra Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | January 14, 2022 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Metroidvania, Puzzle, Platform |
Themes | Comedy |
Series | Supraverse |
Supraverse | |
---|---|
Supraball | 2019 |
Supraland | 2019 |
Supraland Six Inches Under | 2022 |
Supraworld | TBA |
Supraland Six Inches Under is a singleplayer first-person metroidvania, puzzle and platform game in the Supraverse series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SupralandSIU\Saved\SaveGames\GameSettingsSave.sav %LOCALAPPDATA%\SupralandSIU\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1522870/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SupralandSIU\Saved\SaveGames\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1522870/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | The slider allows values from 40-125°, although other values can be manually entered. The default is 110°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the Texture Quality setting.[2] | ||
Anti-aliasing (AA) | FXAA, TAA, up to 2x SSAA (called Resolution Scale) | ||
High-fidelity upscaling | DLSS 2.1, TAAU DLSS is unavailable in the Microsoft Store version. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Slight negative acceleration. | |
Mouse sensitivity | X-axis and Y-axis sensitivity can be adjusted separately. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | X-axis and Y-axis sensitivity can be adjusted separately. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Select the Dual Input Profiles setting to enable. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound. | |
Surround sound | Surround Sound.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Serbian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Launching the game from Steam opens a DirectX version selection menu. Microsoft Store version is DX12 only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core 2 Duo 2.66 GHz | Intel Core i5-6600 AMD Ryzen 5 1600X |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 780 DirectX 11 compatible | Nvidia GeForce GTX 1060 Nvidia GeForce GTX 780 (Legacy) AMD Radeon RX 580 AMD Radeon R9 290X (Legacy) 3 GB (Nvidia), 4 GB (AMD, Legacy) of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1522870/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1522870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2023-01-23
- ↑ Verified by User:Baronsmoki on 2023-02-11
- r.maxanisotropy is set from 0 to 8 depending on the setting, as seen in the console.
- ↑ Verified by User:Jsmith22 on 2023-05-18
- Tested with with Special K.