Difference between revisions of "Sub Command"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Revision as of 06:15, 26 September 2021
Developers | |
---|---|
Sonalysts Combat Simulations | |
Publishers | |
Retail | Electronic Arts |
Digital | Strategy First |
Release dates | |
Windows | October 1, 2001 |
Reception | |
Metacritic | 84 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 2 DRM | |||
GamersGate | ||||
Green Man Gaming | ||||
Steam | ||||
ZOOM Platform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\subcommand.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2920/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\scenario\*.mcs[Note 1] <path-to-game>\<player name>.log[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2920/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- Opening game options activates speech recognition.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Fixed resolutions provided. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Game playable without using keyboard. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Voice responses, 3D sound, sound effects | |
Surround sound | ||
Subtitles | Generic mission status voices not subtitled. Associated text (if any) instead gives more detail. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only. |
Issues fixed
Seawolf: Missile Test
- The third mission in the Seawolf, Missile Test, cannot have its objectives completed.
- This does not affect the 688i mission, which has slightly different scripting.
Instructions[1] |
---|
Notes
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce ATI Radeon 32 MB of VRAM |
|
Sound (audio device) | DirectX 8.1 compatible |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.