Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Starfield"

From PCGamingWiki, the wiki about fixing PC games
(→‎Input: Not all actions can be remapped on a controller)
m (→‎Video: typo)
(One intermediate revision by the same user not shown)
Line 173: Line 173:
 
|antialiasing notes        = Forced TAA. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for a workaround. [[FSR]] can also be used as AA when Render Resolution Scale is at 100. DLAA was added in 1.8.86 update.<ref name="1.8.86">{{Refurl|url=https://store.steampowered.com/news/app/1716740/view/5484883079152909077?l=english|title=Steam - Starfield Update 1.8.86 Notes - November 20, 2023|date=2023-12-14}}</ref>
 
|antialiasing notes        = Forced TAA. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for a workaround. [[FSR]] can also be used as AA when Render Resolution Scale is at 100. DLAA was added in 1.8.86 update.<ref name="1.8.86">{{Refurl|url=https://store.steampowered.com/news/app/1716740/view/5484883079152909077?l=english|title=Steam - Starfield Update 1.8.86 Notes - November 20, 2023|date=2023-12-14}}</ref>
 
|upscaling                  = true
 
|upscaling                  = true
|upscaling tech            = FSR 2.2, DLSS 3.5
+
|upscaling tech            = FSR 3, DLSS 3.5, XeSS 1.2
|upscaling notes            = FSR 3 and XeSS are planned for a future update.<ref>{{Refurl|url=https://www.reddit.com/r/Starfield/comments/18fyhnh/comment/kd1l4m0/?rdt=52811&onetap_auto=true|title=Reddit - Starfield Update 1.8.88 Notes – December 11, 2023|date=2023-12-14|snippet=We’ve been hard at work on many of the issues you’ve posted, and expect an update early next year that will include a large number of “in-progress” quest fixes as well as FSR3 and XeSS.}}</ref>
+
|upscaling notes            = FSR 3 Frame Generation and XeSS upscaling were added in 1.9.67 update.<ref name="1.9.67">{{Refurl|url=https://store.steampowered.com/news/app/1716740/view/4064004100620219002?l=english|title=Steam - AMD’s FSR 3 Comes to Starfield|date=2023-02-20}}</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  

Revision as of 11:39, 24 February 2024

Starfield
Starfield cover
Developers
Bethesda Game Studios
id Software
Publishers
Bethesda Softworks
Engines
Creation Engine 2
Release dates
Windows September 6, 2023
Reception
Metacritic 87
OpenCritic 86
IGDB 87
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres RPG, Action, Shooter
Vehicles Space flight
Art styles Realistic
Themes Sci-fi
Starfield on HowLongToBeat
Starfield on IGDB
Starfield guide on StrategyWiki
Starfield on MobyGames
Starfield on Wikipedia

Starfield is a singleplayer action RPG developed by Bethesda Game Studios, with additional assistance by id Software, and published by Bethesda Softworks.[1] The game marks the first new series created by Bethesda Game Studios since The Elder Scrolls in 1994.

Starfield released on Steam and the Microsoft Store on September 6, 2023, with the game also being included with Xbox Game Pass for PC. It was initially announced at E3 2018 and was given a 2022 release date at E3 2021, which was ultimately delayed to allow for additional development time.[2][3]

Starfield introduces a new version of Creation Engine and features improved lighting and global illumination effects, alongside implementing technologies from id Software's id Tech engine.[4][1] It also sees the addition of native 21:9 ultra-widescreen display and unlocked frame rates, which were absent in previous games by the developer.

The game released to generally positive reception from critics and the general gaming audience. Criticism has been raised about lacking performance, particularly on high-end Nvidia graphics cards, and the omission of DLSS and XeSS upscaling technologies without mods.[5][6][7]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Premium Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Premium Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Premium Edition also available.
Windows
Humble Store
Icon overlay.png
Premium Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Included with Xbox Game Pass for PC.
Premium Edition also available.
Windows
Steam
Icon overlay.png
Premium Edition also available.
Windows

Version differences

Pre-orders included the Old Mars Skin Pack.
Premium Edition includes the Constellation skin pack, the Shattered Space story expansion, digital artbook, original soundtrack, and five days early access to the game.

Monetization

Type Notes
DLC Additional single-player content.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

DLC and expansion packs

Name Notes
Shattered Space Story expansion. Part of the Premium Edition; Release date: TBD.
Windows
Old Mars Skin Pack Only included with pre-orders and Xbox Game Pass for PC.
Windows
Constellation Skin Pack Part of the Premium Edition; not available separately.
Windows
Digital Premium Edition Upgrade Constellation Skin Pack, Shattered Space expansion, digital soundtrack and artbook. Given for free to owners of the Premium Edition.
Windows

Essential improvements

Skip intro videos

Neither of these remove the copyright/health warning.
Add custom values to configuration file[8]
  1. Go to the configuration file(s) location.
  2. Create a new file called StarfieldCustom.ini, if it doesn't exist.
  3. Under [General], add or modify the following parameters:
sIntroSequence=
uMainMenuDelayBeforeAllowSkip=0
Delete or rename video files[9]
  1. Go to <path-to-game>\Data\Video.
  2. Delete or rename BGS_LOGO_1080p_BinkVersion.bk2.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Starfield\
Microsoft Store %USERPROFILE%\Documents\My Games\Starfield\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1716740/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Starfield\Saves\
Microsoft Store %LOCALAPPDATA%\Packages\BethesdaSoftworks.ProjectGold_3275kfvn8vcwc\SystemAppData\wgs\<user-id>
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1716740/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Starfield XGP Save Importer

A tool to import Steam save files into the Microsoft Store version of Starfield.

XGP-save-extractor

Does the opposite of the above, extracting Microsoft Store save files for use with the Steam version.

Video

Display settings
Display settings
Interface settings
Interface settings
Accessibility settings
Accessibility settings
Gameplay settings
Gameplay settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen.
Ultra-widescreen
Improved 32:9, 21:9 and 16:10 support introduced in 1.9.51.0 patch[10].
4K Ultra HD
Field of view (FOV)
70-110° (1st and 3rd person). Use Flawless Widescreen for weapon FOV.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Default value is 4x,[11] see Anisotropic filtering (AF)
Anti-aliasing (AA)
Forced TAA. See Anti-aliasing (AA) for a workaround. FSR can also be used as AA when Render Resolution Scale is at 100. DLAA was added in 1.8.86 update.[12]
High-fidelity upscaling
FSR 3.0, DLSS 3.5, XeSS 1.2
FSR 3 Frame Generation and XeSS upscaling were added in 1.9.67 update.[13]
Vertical sync (Vsync)
60 FPS and 120+ FPS
Some interface elements, such as the ship reticle, update at 30 FPS.[14] See Mods.
High dynamic range display (HDR)
While a "HDR Brightness" option was added in version 1.8.86, displaying in HDR is reliant on Windows 11 Auto HDR[12][15]
Ray tracing (RT)

Ultra-widescreen

Remove pillarboxing

Use Flawless Widescreen

Notes

Does not properly detect resolution and aspect ratio on some systems[citation needed]
Use RoseTheFlower's fix to remove pillarboxing
  1. Download the file titled Starfield.ultrawide.v1.3.for.anything.zip.
  2. Extract the archive and place the version.dll and StarfieldUltrawideRose.asi in the game's installation directory where Starfield.exe is located.
Modify the config file to remove pillarboxing for 32:9 or wider ratios
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Add the following to the file:
[Display]
fWideAspectLimit=X

X should equal the desired aspect ratio as an exact decimal number:

  • 2.3889 for 3440x1440 (21.6:9)
  • 2.4 for 3840x1600 (24:10)
  • 3.5556 for 5120x1440 (32:9)
  • 3.2 for 5120x1600 and 3840x1200 (32:10)
  • 2.3704 for 2560x1080 and 5120dx2160 (64:27)

Notes

This fix does not change the weapon view model, leaving weapons potentially appearing cut off or too close.
Some interface elements may not extend the entire screen width at certain aspect ratios.
Remove pillarboxing from photo mode
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Add the following to the file:
[Interface]
bPhotoModeLetterBoxed=0
Modify the game executable to remove pillarboxing[16]
  1. Open <path-to-game>\Starfield.exe in a hex editor (e.g. HxD).
  2. Search for 8E E3 18 40 as hex.
  3. Replace it with 39 8E 63 40 for 32:9, or any other aspect ratio in hex.
  4. Save the changes.

Notes

This fix does not work with the Microsoft Store version.
This fix will need to be re-applied following file validation or game updates

HUD scaling

Use Flawless Widescreen
Can constrain HUD to 16:9, 16:10, 21:9, or automatic.
Change HUD position manually
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Add the following to the file:
[Interface]
fSafeZoneXWide=Y

Y equals the value of [Xresolution - Yresolution * (Xaspect/Yaspect)] / 2

  • Example #1 - 16:9 HUD at 3440x1440: [3440 - 1440 * (16/9)] / 2 = 440
  • Example #2 - 16:9 HUD at 3840x1440: [3840 - 1440 * (16/9)] / 2 = 640
  • Example #3 - 21:9 HUD at 5120x1440: [5120 - 1440 * (21/9)] / 2 = 880

Borderless Windowed Mode

By default, the game only allows for the resolution to be changed when set to Windowed.
Add custom resolutions to the in-game resolution list
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Add the following along with the desired resolution(s):
[Display]
sSupportedResolutionsList=1280x720, 1366x768, 1440x900, 1600x900, 1680x1050, 1920x1200, 1920x1080, 2560x1080, 2560x1440, 2560x1600, 3440x1440, 3840x1600, 5120x1440, 5120x1600, 3840x2160, 5120×2160

Notes

This is only required if you wish to run the game in (borderless) windowed on an unsupported resolution
Enable borderless windowed mode and allow custom resolutions
  1. Go to the configuration file(s) location.
  2. Open StarfieldPrefs.ini.
  3. Edit the following lines:
bBorderless=1
bFull Screen=0
iSize H=Y
iSize W=X

Where Y is your desired vertical resolution (e.g. 1080) and X is your desired horizontal resolution (e.g. 1920).

Anisotropic filtering (AF)

Edit the custom configuration file to enable 16x filtering[17]
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini, or create it if it does not exist.
  3. Insert the following lines in the file:
[Display]
fMaxAnisotropy=16.0000


Anti-aliasing (AA)

Disable temporal anti-aliasing (TAA) through a config file:[9]
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini, or create it if it does not exist.
  3. Insert the following lines in the file:
[Display]
bTemporalAA_idTech7=0
Disable temporal anti-aliasing (TAA) through the game console:[9]
Using this method will not persist between game restarts.
Opening the console will disable achievements if the game is saved; see Mods.
  1. Open the console with the ~ (tilde) key.
  2. Type ToggleTAA Off end press Enter.

Input

Controls settings
Controls settings

Sync Y-axis mouse movement with X-axis mouse movement

Change the Pitch ratio in the config file
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini, or create it if it does not exist.
  3. Add the following:
[Controls]
fIronSightsPitchSpeedRatio=1
fPitchSpeedRatio=1
Change the Mouse Heading Y-Scale Value according to Aspect Ratio in the config file[18]
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini, or create it if it does not exist.
  3. Add the following:
[Controls]
fMouseHeadingXScale=0.021
fMouseHeadingYScale=

The fMouseHeadingYScale value is calculated by 0.021 * (horizontal resolution / vertical resolution), or as described below:

  • 0.0373 for 16:9 resolutions
  • 0.05017 for 3440x1440
  • 0.0504 for 3840x1600
  • 0.0747 for 3840x1080 and 5120x1440 (32:9)
  • 0.0672 for 5120x1600 and 3840x1200
  • 0.0498 for 5120x2160

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Surround LPCM audio. No Dolby Atmos support.
Subtitles
Closed captions
Mute on focus lost
Game pauses when window is not active. see Keep game running in the background
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Configuration code en
Traditional Chinese
Fan translation mods: Unofficial Traditional Chinese Translation or Translation Chinese (zh-Hans To zh-Hant).
Simplified Chinese
Configuration code zhhans
French
Configuration code fr
German
Configuration code de
Italian
Configuration code it
Japanese
Configuration code jp
Polish
Configuration code pl
Brazilian Portuguese
Configuration code ptbr
Russian
Fan translation, download.
Spanish
Configuration code es

Changing interface language

When playing on Steam, the UI/Audio language can be changed by going into the game properties, language tab, selecting the new one and waiting for Steam to update.[19]
Edit configuration file[20]
  1. Go to the configuration file(s) location.
  2. Create a new file called StarfieldCustom.ini, if it does not exist.
  3. Under [General], add or modify the following parameters, where X is the desired value:
sLanguage=x
Set sLanguage=en for English, sLanguage=de for German, etc. See the Language table's notes for all available codes.

VR support

3D modes State Notes
vorpX
User created game profile, see vorpx forum for introduction.

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Cutscenes Bink Video v2023.02

Hide message of the day

Add custom values to configuration file[21]
  1. Go to the configuration file(s) location.
  2. Create a new file called StarfieldCustom.ini, if it doesn't exist.
  3. Under [General], add or modify the following parameters:
bEnableMessageOfTheDay=0

Keep game running in the background

Add custom values to configuration file
  1. Go to the configuration file(s) location.
  2. Create a new file called StarfieldCustom.ini, if it doesn't exist.
  3. Under [General], add or modify the following parameters:
bAlwaysActive=1

Mods

Starfield Script Extender (SFSE)

Only compatible with the Steam version.
Expands the scripting capabilities of the game.

StarUI Inventory

Improves display and functionality of inventory menus.

Undelayed Launching

Bypasses all introduction screens, including the copyright/health warning and Bethesda logo. Increases main menu frame rate up to 120 FPS.

Undelayed Menus

Improves responsiveness of the in-game menus and increases menu frame rate up to 120 FPS.

BetterHUD

Provides a more immersive HUD.

Smooth Ship Reticle (120FPS Smooth UI)

Changes the ship targeting reticle to update at 120 FPS, instead of the default 30 FPS.

Baka Achievement Enabler (SFSE)

Requires Starfield Script Extender (SFSE) and is not compatible with the Microsoft Store version of the game.
Prevents Steam achievements from being disabled and save games being flagged as modded from using mods or console commands.

Achievement Enabler

Does not require Starfield Script Extender (SFSE) and is compatible with the Microsoft Store version of the game.
Prevents Steam achievements from being disabled and save games being flagged as modded from using mods or console commands.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 21H1
Processor (CPU) AMD Ryzen 5 2600X
Intel Core i7-6800K
System memory (RAM) 16 GB
Hard disk drive (HDD) 125 GB
Video card (GPU) AMD Radeon RX 5700
Nvidia GeForce GTX 1070 Ti
DirectX 12 compatible
Other SSD required
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1716740/ in addition to or instead of this directory. The app ID (1716740) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 IGN - Bethesda Clarifies Doom Developer Id Software’s Involvement With Starfield - last accessed on 2023-09-07
  2. Eurogamer - Bethesda announces Starfield, its "next generation" RPG - last accessed on 2023-09-07
  3. Gematsu - Redfall and Starfield delayed to first half of 2023 - last accessed on 2023-09-07
  4. TweakTown - Starfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with results - last accessed on 2023-09-07
  5. Hardware Times - AMD’s RX 7900 XTX Beats the NVIDIA RTX 4090 in Starfield Despite Being $650 Cheaper - last accessed on 2023-09-07
  6. DSOGaming - Starfield PC Performance Analysis - last accessed on 2023-09-07
  7. TechSpot - AMD denies blocking Bethesda from adding DLSS to Starfield - last accessed on 2023-09-07
  8. Verified by User:Litbeep on 2023-09-01
  9. 9.0 9.1 9.2 Verified by User:Aemony on 2023-09-01
  10. https://bethesda.net/en/game/starfield/article/7rNcXwvJzZzHaDYkgjZclN/starfield-update-1-9-47-0-notes-january-18-2024-in-beta
  11. Verified by User:Shadowstealer7 on 2023-09-07
    Console output of getini "fMaxAnisotropy:Display" with Ultra graphics
  12. 12.0 12.1 Steam - Starfield Update 1.8.86 Notes - November 20, 2023 - last accessed on 2023-12-14
  13. Steam - AMD’s FSR 3 Comes to Starfield - last accessed on 2023-02-20
  14. Verified by User:Shadowstealer7 on 2023-09-06
  15. Verified by User:Shadowstealer7 on 2024-01-31
    Tested on v1.9.47, disabling Auto HDR and running Starfield gives a SDR image while still showing the HDR Brightness option
  16. Reddit - Ultrawide Master Race - Starfield doesn't support 32:9 - last accessed on 2023-09-01
  17. Verified by User:Shadowstealer7 on 2023-09-07
  18. Reddit - Starfield - How To Change FOV! Confirmed to work! - last accessed on 2023-09-11
  19. Bethessa - Starfield - How do I change the language in steam for starfield? - last accessed on 2024-02-24
  20. Reddit - Starfield - How to change the game language and other tweaks - last accessed on 2023-09-01
  21. Verified by User:Litbeep on 2023-09-05