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Difference between revisions of "Star Wars: Jedi Knight - Jedi Academy"

From PCGamingWiki, the wiki about fixing PC games
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(expanded 120Hz details)
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{{ii}} Game has separate configuration files for Singleplayer and Multiplayer. For Singelplayer it's '''jaconfig.cfg''', for multiplayer - '''jampconfig.cfg'''.  
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{{ii}} Game has separate configuration files for Singleplayer and Multiplayer. For Single player it's '''jaconfig.cfg''', for multiplayer - '''jampconfig.cfg'''.
  
 
==Video settings==
 
==Video settings==
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|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = May require tweaks for 120Hz monitors, due to default 85fps cap.
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|vsync notes                =  
 +
|120hz                      = hackable
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|120hz notes                = See [[#120Hz|120Hz]].
 +
|color blind                = unknown
 +
|color blind notes          =
 
}}
 
}}
  
 
=== [[Widescreen resolution]] ===
 
=== [[Widescreen resolution]] ===
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{{ii}} Running the game in widescreen mode will cause the HUD, menus and aiming crosshair to appear horizontally stretched.
 +
{{ii}} Your arms may occasionally appear to be floating in midair when using the lightsaber or Force powers in first-person view.
 +
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Running a game in widescreen resolution}}
 
{{Fixbox/fix|Running a game in widescreen resolution}}
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# Type in <code>vid_restart</code> to restart the renderer and apply new resolution settings.
 
# Type in <code>vid_restart</code> to restart the renderer and apply new resolution settings.
 
# The last step is changing the FOV. To do it, either load a game or start a new game. When the map is loaded, open the console and type in <code>cg_fov X</code>, where X is your horizontal FOV value. Default FOV for 4:3 resolution is 80, therefore a value recommended for 16:9 resolutions is 97. Value recommended for 16:10 resolutions is 90.
 
# The last step is changing the FOV. To do it, either load a game or start a new game. When the map is loaded, open the console and type in <code>cg_fov X</code>, where X is your horizontal FOV value. Default FOV for 4:3 resolution is 80, therefore a value recommended for 16:9 resolutions is 97. Value recommended for 16:10 resolutions is 90.
 +
}}
  
'''Notes'''
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===[[120Hz]]===
{{ii}} Running the game in widescreen mode will cause the HUD, menus and aiming crosshair to appear horizontally stretched.
+
{{Fixbox|1=
{{ii}} Your arms may occasionally appear to be floating in midair when using the lightsaber or Force powers in first-person view.
+
{{Fixbox/fix|Set FPS and refresh rate|ref=<ref>http://forums.filefront.com/jedi-academy-general-discussion/381068-jedi-academy-commands-guide.html</ref>}}
 +
# Open the console with <code>Shift</code>+<code>~</code>
 +
# Enter <code>/com_maxfps "120"</code>
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# Enter <code>/r_displayRefresh "120"</code>
 +
# Close the console.
 +
# The game is now capped at 120 FPS (instead of the default of 85 FPS) and uses 120Hz for the resolution.
 +
{{ii}} The new FPS cap affects physics due to how the [[Engine:Id Tech 3|Id Tech 3]] engine works, e.g. characters jump slightly higher.
 
}}
 
}}
  
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}}
 
}}
  
[[Category:Windows]][[Category:OS X]]
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{{References}}
 +
 
 +
[[Category:Windows]]
 +
[[Category:OS X]]

Revision as of 23:55, 9 September 2013

Template:Infobox game/row/osxporter
Star Wars: Jedi Knight - Jedi Academy
Cover image missing, please upload it
Developers
Raven Software
Publishers
LucasArts
Activision
Engines
id Tech 3
Release dates
Windows September 17, 2003
Star Wars: Jedi Knight - Jedi Academy on Wikipedia

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Star Wars: Jedi Knight
Subseries of Star Wars
Star Wars: Dark Forces 1995
Star Wars: Jedi Knight - Dark Forces II 1997
Star Wars: Jedi Knight - Mysteries of the Sith 1998
Star Wars: Jedi Knight II - Jedi Outcast 2002
Star Wars: Jedi Knight - Jedi Academy 2003
Star Wars: Dark Forces Remaster 2024

General information

Steam Users' Forums
Steam Community Discussions
Source Code

Availability

Template:Availability Table

The Steam release does not include a manual; you can download one from ReplacementDocs.

Official patch

The most recent patch for the PC version is 1.01. It can be downloaded from LucasArts. It is included in the Steam release.

The most recent patch for the Mac version is 1.03 Rev F (currently in beta). It can be downloaded from Aspyr.

Game data

Template:Game Location Table

Game has separate configuration files for Singleplayer and Multiplayer. For Single player it's jaconfig.cfg, for multiplayer - jampconfig.cfg.

Video settings

Template:Video settings

Widescreen resolution

Running the game in widescreen mode will cause the HUD, menus and aiming crosshair to appear horizontally stretched.
Your arms may occasionally appear to be floating in midair when using the lightsaber or Force powers in first-person view.
Instructions

120Hz

Instructions

Input settings

Template:Input Settings

Mouse acceleration

Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option in Controls Menu to enable Mouse Smoothing. Mouse Acceleration can be activated using console command cl_mouseAccel 1.

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) Windows 2000, XP or Vista
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 1.3 GB
Video card (GPU) 32 MB, OpenGL compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7.5 (Lion), 10.8.2 (Mountain Lion)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 2 GB
Video card (GPU) GeForce 8800, Radeon HD 2600 (256 MB VRAM)

References