Difference between revisions of "Speed Haste"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Use [https://github.com/jval1972/Speed GLSpeed] | |vsync notes = Use [https://github.com/jval1972/Speed GLSpeed] | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|windows 32-bit exe = | |windows 32-bit exe = | ||
|windows 64-bit exe = | |windows 64-bit exe = | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 16:54, 29 March 2023
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Developers | |
---|---|
NoriaWorks Entertainment | |
Javier Arevalo | |
Publishers | |
Friendware | |
Engines | |
Build | |
Release dates | |
DOS | 1995 |
Taxonomy | |
Genres | Racing |
Key points
- The source port were released as GLSpeed in 2021.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Source ports
GLSpeed
A source port that retains the original gameplay using a Id Tech 1, the Doom game engine. Requires a main file speedh.jcl both shareware versions.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\speed.cfg |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\speed.cfg |
- The file
speed.cfg
has inside the configuration and saved game.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use GLSpeed | ||
Multi-monitor | |||
Ultra-widescreen | Use GLSpeed | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+Enter using DOSBox. Set in the game options using GLSpeed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Use GLSpeed | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Use GLSpeed | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Joystick only. Can't remap buttons. |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | 4 | |||
Online play | For DOSBox use DOSBox IPX/modem emulation. |
Issues fixed
Crashes the game after starting in intro screen (DOSBox)
Start the game with -novbl parameter.[citation needed]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA, SVGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel i486DX2 66 MHz | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 7 MB |