User contributions
- 08:37, 21 February 2022 diff hist +44 Dying Light 2 Stay Human →Skip intro videos
- 11:10, 4 February 2022 diff hist +40 Dying Light 2 Stay Human →Input
- 11:08, 4 February 2022 diff hist +11 Dying Light 2 Stay Human →Audio
- 11:05, 4 February 2022 diff hist +19 Dying Light 2 Stay Human →Audio
- 05:08, 30 December 2021 diff hist +42 WRC 10: FIA World Rally Championship →Stuttering
- 05:05, 30 December 2021 diff hist +245 WRC 10: FIA World Rally Championship →Stuttering
- 20:55, 15 December 2021 diff hist +25 Halo Infinite →API
- 20:52, 15 December 2021 diff hist 0 Halo Infinite →Network
- 20:51, 15 December 2021 diff hist -66 Halo Infinite →Network
- 20:49, 15 December 2021 diff hist 0 Halo Infinite →Network
- 20:48, 15 December 2021 diff hist -79 Halo Infinite →Network
- 20:46, 15 December 2021 diff hist +250 Halo Infinite →Network
- 20:40, 15 December 2021 diff hist +205 Halo Infinite →Input
- 20:35, 15 December 2021 diff hist +60 Halo Infinite →Input
- 20:32, 15 December 2021 diff hist +448 Halo Infinite →Video
- 08:57, 1 December 2021 (diff | hist) . . +381 . . Is the RT cheat table still functional on Steam? on Talk:Forza Horizon 5
- 22:58, 24 November 2021 diff hist +5 Forza Horizon 5 →Add Ray Tracing during gameplay
- 22:47, 24 November 2021 diff hist +5 Forza Horizon 5 →Add Ray Tracing during gameplay
- 22:33, 24 November 2021 (diff | hist) . . +256 . . N Link to eurogamer posted with permission on Talk:Forza Horizon 5
- 22:31, 24 November 2021 diff hist +138 m Forza Horizon 5 →Add Ray Tracing during gameplay
- 22:23, 24 November 2021 diff hist -81 Forza Horizon 5 →Video
- 22:20, 24 November 2021 diff hist +79 Forza Horizon 5 →Video
- 22:18, 24 November 2021 diff hist -131 Forza Horizon 5 →Video
- 22:16, 24 November 2021 diff hist +4 m Forza Horizon 5
- 22:15, 24 November 2021 diff hist +386 Forza Horizon 5
- 21:25, 24 November 2021 diff hist +189 Forza Horizon 5 →Video
- 17:00, 12 October 2021 diff hist +8 Far Cry 6 →VR support
- 16:58, 12 October 2021 diff hist +18 Far Cry 6 →VR support
- 16:57, 12 October 2021 diff hist -3 Far Cry 6 →Input
- 16:56, 12 October 2021 diff hist -5 Far Cry 6 →Input
- 16:55, 12 October 2021 diff hist -2 Far Cry 6 →Audio
- 15:46, 11 October 2021 diff hist +100 Far Cry 6 →Input
- 17:37, 10 October 2021 (diff | hist) . . +297 . . N Disabling Ubi Connect overlay = more fps on Talk:Far Cry 6
- 16:34, 9 October 2021 diff hist +21 Far Cry 6 →Network
- 16:32, 9 October 2021 diff hist -19 Far Cry 6 →Audio
- 16:29, 9 October 2021 diff hist 0 Far Cry 6 →Audio
- 16:27, 9 October 2021 diff hist +35 Far Cry 6 →Video
- 16:21, 9 October 2021 diff hist +39 Far Cry 6 →Video
- 16:19, 9 October 2021 (diff | hist) . . +335 . . You can disable TAA on Talk:Hitman 2
- 16:15, 9 October 2021 (diff | hist) . . +502 . . TAU Upscaling is VERY relevant and belongs in the Kena page on User talk:Rose
- 16:06, 9 October 2021 (diff | hist) . . +379 . . RTSS/Nvidia Framerate capping first instead of SpecialK? on Talk:Horizon Zero Dawn
- 16:01, 9 October 2021 (diff | hist) . . +134 . . Adding an item but it was already removed on Talk:Kena: Bridge of Spirits
- 15:59, 9 October 2021 diff hist +39 Far Cry 6 →Middleware
- 15:57, 9 October 2021 diff hist -6 Far Cry 6 →Input
- 15:56, 9 October 2021 diff hist -33 Far Cry 6 →Input
- 15:54, 9 October 2021 diff hist +57 Far Cry 6 →Input
- 00:09, 28 September 2021 (diff | hist) . . +1,839 . . TAU Upscaling is VERY relevant and belongs in the Kena page on User talk:Rose
- 23:44, 27 September 2021 diff hist +153 m Engine:Unreal Engine 4 →Jittery temporal anti-aliasing
- 23:23, 27 September 2021 diff hist -5 m Engine:Unreal Engine 4 →Temporal upsampling (TAAU)
- 23:20, 27 September 2021 diff hist +21 Engine:Unreal Engine 4 Undo revision 1106083 by D0x360 (talk) Tag: Undo