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Difference between revisions of "Space Invaders (1999)"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 5, 1999}}
 
{{Infobox game/row/date|Windows|October 5, 1999}}
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|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
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{{Infobox game/row/taxonomy/microtransactions | }}
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{{Infobox game/row/taxonomy/modes            | }}
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{{Infobox game/row/taxonomy/pacing            | }}
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{{Infobox game/row/taxonomy/perspectives      | }}
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{{Infobox game/row/taxonomy/controls          | }}
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{{Infobox game/row/taxonomy/genres            | }}
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{{Infobox game/row/taxonomy/sports            | }}
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{{Infobox game/row/taxonomy/vehicles          | }}
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{{Infobox game/row/taxonomy/art styles        | }}
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{{Infobox game/row/taxonomy/themes            | }}
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{{Infobox game/row/taxonomy/series            | Space Invaders }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
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|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
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|license      =
 
}}
 
}}
{{Series|Space Invaders}}
 
  
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Based on the PlayStation version.
 
{{ii}} Based on the PlayStation version.
{{--}} Resolution is locked at 640x480; limited video options. See [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
{{--}} Frame rate is capped at 31 FPS.
 
{{--}} Instability and poor performance on modern Windows; see [[#Issues fixed|Issues fixed]].
 
  
 
==Availability==
 
==Availability==
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = false
 
|60 fps                    = false
 
|60 fps notes              = Frame rate is capped at 31 FPS.
 
|60 fps notes              = Frame rate is capped at 31 FPS.
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
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|eax support notes         =
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|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 6.1
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|direct3d versions      = 6
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
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|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|minGPU2  = 16-bit High Color
 
|minGPU2  = 16-bit High Color
 
|minVRAM  = 2 MB
 
|minVRAM  = 2 MB
|minaudio = 100% Windows 95/98 compatible sound card
+
|minDX    = 6.1
 +
|minaudio = Windows 95/98 compatible sound card
 
|minother = 4x Speed CD-ROM<br>100% Windows 95/98 compatible mouse
 
|minother = 4x Speed CD-ROM<br>100% Windows 95/98 compatible mouse
  

Latest revision as of 21:50, 30 March 2023

Space Invaders (1999)
Space Invaders (1999) cover
Developers
Z-Axis Games
Publishers
Activision
Release dates
Windows October 5, 1999
Taxonomy
Series Space Invaders
Space Invaders (1999) on MobyGames
Space Invaders
Super Space Invaders 1991
Space Invaders (1995) 1995
Space Invaders (1997) 1997
Space Invaders (1999) 1999
Space Invaders Anniversary 2004
Space Invaders Extreme 2018
Space Invaders Deck Commander – The Board Game 2024

Key points

Based on the PlayStation version.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Launcher settings.
Launcher settings.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Stretches from 4:3.
Multi-monitor
Readme explicitly mentions "Space Invaders does not support dual monitor systems."
Ultra-widescreen
4K Ultra HD
See Increase Rendering Resolution.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Frame rate is capped at 31 FPS.
High dynamic range display (HDR)

Windowed

Play in Windowed mode
  1. Download D3DWindower and extract its contents somewhere convenient.
  2. Run D3DWindower as administrator.
  3. Click on Add Program (blue plus button) and open the game's .exe file.
  4. Select the game and either click on Program options (gear icon) or right-click on 'Invaders' and select Options (O).
  5. Set 'Width' as 640 and 'Height' as 480, and make sure 'Use Windowed Mode' is checked.
  6. In the DLL field find D3dHook.dll from the folder you made for D3DWindower and add it.
  7. Either click Run program (computer icon), double-click on 'Invaders', or right click and select Run (R).

Increase Rendering Resolution

Play at 1080p or higher
  1. Download dgVoodoo.
  2. Extract dgVoodooCpl.exe and dgVoodoo.conf to <path-to-game>, where Invaders.exe resides.
  3. Open the MS folder in the dgVoodoo zip and extract DDraw.dll, D3DImm.dll, and D3D8.dll to <path-to-game>, again where Invaders.exe resides.
  4. Open dgVoodooCpl.exe.
  5. Make sure the 'Config folder / Running instance' is set to <path-to-game>, it may already be there by default.
  6. In the General tab, set Adapter(s) to use / enable to your current graphics card, Appearance to Full Screen, and Scaling mode to either Stretched, keep Aspect Ratio or Stretched, 4:3 Aspect Ratio.
  7. In the DirectX tab, make sure Disable and passthru to real DirectX is unchecked, and set Resolution' to 'Max. You can uncheck dgVoodoo Watermark if you wish.
  8. Click Apply and exit the program.
  9. Start Invaders.exe and set Device to dgVoodoo DirectX Wrapper and Mode to Hardware Renderer; resolution doesn't need to be changed.
Causes a single horizontal line to appear towards the top quarter of the screen, may become distracting as time goes on.

Input

Control configuration.
Control configuration.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse isn't used at all.
Mouse Y-axis inversion
Controller
Controller support
Can detect and play with XInput controllers.
Full controller support
Need to use keyboard for many menu items.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Cannot use right stick or trigger buttons.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
If a controller is plugged or unplugged, neither keyboard nor controller have input.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Music and Sound
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
US/UK release.
German
German release.

Issues fixed

Game crashes when menu loads

When you attempt to start the game on newer versions of Windows, the game will hang and crash your whole computer upon reaching the title screen, forcing a system reset.
Instructions
  1. In the launcher, set 'Device' to 'System Display' and set 'Mode' to 'Software Renderer'.
This results in sluggish performance, see Poor game performance.

Poor game performance

When using software rendering mode, the game will suffer from significant slowdown if a lot of action occurs on screen, such as multiple aliens exploding.
Instructions
  1. Set the game to run in Windowed mode, see Windowed.
  2. When the launcher comes up, select either 'System Display' or your current graphics card as your 'Device'.
  3. Set 'Mode' to 'Hardware Renderer'.

Notes

Tested on Windows 7.
Game runs at full speed and doesn't crash your system anymore.
Needs to run from D3DWindower each time you wish to play.

Other information

API

Technical specs Supported Notes
Direct3D 6
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Installer claims that "Space Invaders is only compatible with Windows 95 and Windows 98 operating systems."
Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 150 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 70 MB
Video card (GPU) PCI or AGP video card
16-bit High Color
2 MB of VRAM
DirectX 6.1 compatible
Sound (audio device) Windows 95/98 compatible sound card
Other 4x Speed CD-ROM
100% Windows 95/98 compatible mouse


References