Difference between revisions of "Space Invaders (1999)"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 5, 1999}} | {{Infobox game/row/date|Windows|October 5, 1999}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
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+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Space Invaders }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
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|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Based on the PlayStation version. | {{ii}} Based on the PlayStation version. | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
|60 fps notes = Frame rate is capped at 31 FPS. | |60 fps notes = Frame rate is capped at 31 FPS. | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 6 | + | |direct3d versions = 6 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minGPU2 = 16-bit High Color | |minGPU2 = 16-bit High Color | ||
|minVRAM = 2 MB | |minVRAM = 2 MB | ||
− | |minaudio = | + | |minDX = 6.1 |
+ | |minaudio = Windows 95/98 compatible sound card | ||
|minother = 4x Speed CD-ROM<br>100% Windows 95/98 compatible mouse | |minother = 4x Speed CD-ROM<br>100% Windows 95/98 compatible mouse | ||
Latest revision as of 21:50, 30 March 2023
Developers | |
---|---|
Z-Axis Games | |
Publishers | |
Activision | |
Release dates | |
Windows | October 5, 1999 |
Taxonomy | |
Series | Space Invaders |
Key points
- Based on the PlayStation version.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretches from 4:3. | ||
Multi-monitor | Readme explicitly mentions "Space Invaders does not support dual monitor systems." | ||
Ultra-widescreen | |||
4K Ultra HD | See Increase Rendering Resolution. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 31 FPS. | ||
High dynamic range display (HDR) |
Windowed
Play in Windowed mode |
---|
|
Increase Rendering Resolution
Play at 1080p or higher |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse isn't used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Can detect and play with XInput controllers. | |
Full controller support | Need to use keyboard for many menu items. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Cannot use right stick or trigger buttons. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | If a controller is plugged or unplugged, neither keyboard nor controller have input. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | US/UK release. | |||
German | German release. |
Issues fixed
- When you attempt to start the game on newer versions of Windows, the game will hang and crash your whole computer upon reaching the title screen, forcing a system reset.
Instructions |
---|
|
Poor game performance
- When using software rendering mode, the game will suffer from significant slowdown if a lot of action occurs on screen, such as multiple aliens exploding.
Instructions |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Installer claims that "Space Invaders is only compatible with Windows 95 and Windows 98 operating systems."
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 150 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 70 MB | 170 MB |
Video card (GPU) | PCI or AGP video card 16-bit High Color 2 MB of VRAM DirectX 6.1 compatible | Direct-3D-compatible 3D Accelerator |
Sound (audio device) | Windows 95/98 compatible sound card | |
Other | 4x Speed CD-ROM 100% Windows 95/98 compatible mouse |
Microsoft Direct Input supported Joystick or gamepad (optional) |