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Difference between revisions of "Signalis"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 17:36, 7 November 2022

Signalis
Signalis cover
Developers
rose-engine
Publishers
Humble Games
Playism
Engines
Unity 2020[Note 1]
Release dates
Windows October 27, 2022
Reception
Metacritic 81
OpenCritic 82
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Cinematic camera, First-person
Controls Direct control
Genres Survival horror
Art styles Pixel art, Stylized
Themes Europe, Lovecraftian, Sci-fi
Signalis on HowLongToBeat
Signalis on IGDB
Signalis on MobyGames

Signalis is a real-time sci-fi Lovecraftian survival horror game developed by rose-engine and published by Humble Games and Playism.

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Included in Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows

Game data

Replace [x] with 01, 02, 03, 04, or 05.
Data is stored per-profile.

Configuration file(s) location

System Location
Microsoft Store
Windows <path-to-game>\save\[x]\settings.ini[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3]

Save game data location

System Location
Microsoft Store
Windows <path-to-game>\save\[x]\lstr.replika[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Upscaled from base resolution of 640x360.[2]. Pixel-perfect, Stretch, and Letterbox scaling available.
Multi-monitor
Pillarboxed or stretched.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Uncapped.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX, Radio
Surround sound
Subtitles
All character dialogue in-game and in cutscenes is text-only; voiced dialogue is not subtitled.
Closed captions
Mute on focus lost
Royalty free audio
Game exclusively uses original soundtrack.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Latin American Spanish
Russian

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD, Resonance Audio [4]
Input Rewired [5]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2300
AMD FX-4350
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTS 450
AMD Radeon HD 6570
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2020.3.36[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Expack3 on 2022-06-03
    Unity version derived from UnityPlayer.dll as release version does not generate output log.
  2. Verified by User:Expack3 on 2022-06-04
    Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.
  3. Verified by User:Expack3 on 2022-11-05
  4. Verified by User:Expack3 on 2022-06-03
    Game's Plugins/x86_64 contains resonanceaudio.dll
  5. Verified by User:Expack3 on 2022-06-03
    Game's Plugins/x86_64 contains Rewired_DirectInput.dll