Difference between revisions of "Samurai Warriors 2"
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{{Introduction | {{Introduction | ||
|introduction = | |introduction = | ||
− | |release history = It was first released in Taiwan{{note|Known as ''Sengoku Musou 2'' ({{lang|ja|戦国無双2}}) in Asia}} on | + | |release history = It was first released in Taiwan{{note|Known as ''Sengoku Musou 2'' ({{lang|ja|戦国無双2}}) in Asia}} on June 26, 2008 followed by North America and Europe on the next day and in Japan on July 11, 2008. |
− | |current state = | + | |current state = |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 4:3 resolution only, available option depend on how large the monitor you have.<ref>{{Refurl|url=https://www.youtube.com/watch?v=YRj8H9kJBL8|title={{lang|ja|【戦国無双2】HD版より高画質!!入手困難なPC版の戦国無双2で遊ぶ!【Windows PC版】}}|date=2023-09-05|snippet=This YouTuber had set the resolution to 1920 x 1440 which is by far more than 1280 x 960 limit wrote previously.}}</ref> |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = On/Off toggle. Disables '''Dynamic shadows''' and '''Dynamic lighting'''. | |antialiasing notes = On/Off toggle. Disables '''Dynamic shadows''' and '''Dynamic lighting'''. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = hackable |
− | |xinput controllers notes = | + | |xinput controllers notes = Use [https://0dd14lab.net/bin/xinputplus/ XInput Plus]. |
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
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|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Controller|Controller support]]=== | ||
+ | {{Fixbox|description=Use XInput Plus|ref=<ref name="Confirmed by ProjectXsent">{{Refcheck|user=ProjectXsent|date=2024-05-06|comment=}}</ref>|fix= | ||
+ | * Use [https://0dd14lab.net/bin/xinputplus/ XInput Plus] for XInput controller support. | ||
+ | # Run XInput Plus, click '''Select''' on Target Program and select {{File|SW2.exe}}. | ||
+ | # Go to the '''DirectInput''' tab and tick the '''Enable DirectInput Output'''. | ||
+ | # Click the drop-down button beside '''GUIDE''' and select <code>Button 13</code>. | ||
+ | # Click '''Customize''' then do the following: | ||
+ | #* '''Left Trigger:''' {{code|Button7}} | ||
+ | #* '''Right Trigger:''' {{code|Button8}} | ||
+ | #* '''A:''' {{code|Button3}} | ||
+ | #* '''B:''' {{code|Button4}} | ||
+ | #* '''X:''' {{code|Button1}} | ||
+ | #* '''Y:''' {{code|Button2}} | ||
+ | #* '''LB:''' {{code|Button5}} | ||
+ | #* '''RB:''' {{code|Button6}} | ||
+ | #* '''BACK:''' {{code|Button11}} | ||
+ | #* '''START:''' {{code|Button12}} | ||
+ | # Click on '''Apply''' button, confirm everything and close XInput Plus. New files will appear in the game folder. | ||
+ | # Run the game and B will be the Confirm Button and A will be the Cancel Button. | ||
+ | {{ii}}OPTIONAL: Click '''Setting''' tab then go to '''Others''' tab and disable the '''Enable Init Beep''' to turn off the beep sound when launching the game. | ||
+ | This preset is the equivalent to the default PS2 controls. | ||
}} | }} | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = All Europe version releases use English voices. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = All Asian version releases use Japanese voices. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|minRAM = 256 MB | |minRAM = 256 MB | ||
|minHD = 6 GB | |minHD = 6 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 7600 |
− | |minGPU2 = | + | |minGPU2 = ATI Radeon x1600 |
− | |minGPU3 = | + | |minGPU3 = 640 x 480 with 16-bit color resolution |
|minDX = 9.0c | |minDX = 9.0c | ||
|minsound = DirectX 9.0c compatible sound card | |minsound = DirectX 9.0c compatible sound card | ||
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|recRAM = 512 MB | |recRAM = 512 MB | ||
|recHD = | |recHD = | ||
− | |recGPU | + | |recGPU = Nvidia GeForce 8800 |
− | + | |recGPU2 = ATI Radeon HD 3850 | |
− | | | + | |recGPU3 = 1024 x 768 with 24-bit color resolution |
|recVRAM = 128 MB | |recVRAM = 128 MB | ||
|notes = | |notes = |
Latest revision as of 09:06, 6 May 2024
Developers | |
---|---|
Omega Force | |
Publishers | |
Koei Tecmo | |
Russian version | Noviy Disk |
Release dates | |
Windows | June 26, 2008 |
Reception | |
Metacritic | 43 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash |
Art styles | Realistic |
Themes | Japan |
Series | Samurai Warriors, Warriors |
Samurai Warriors | |
---|---|
Subseries of Warriors | |
Samurai Warriors 2 | 2008 |
Samurai Warriors 4-II | 2015 |
Samurai Warriors: Spirit of Sanada | 2017 |
Samurai Warriors 5 | 2021 |
Samurai Warriors 4 DX | 2024 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Samurai Warriors 2 is a singleplayer and multiplayer third-person hack and slash game in the Samurai Warriors and Warriors series.
It was first released in Taiwan[Note 1] on June 26, 2008 followed by North America and Europe on the next day and in Japan on July 11, 2008.
Availability
Demo/free trial
Playable Demo
Essential improvements
Patches
- Patch 1.1 (Japanese and Traditional Chinese version, EU version) improves the frame-skipping feature.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KOEI\<Localized Samurai Warriors 2>\inputmap*.dat |
- General settings are stored in save data while keyboard input settings are stored in the above path.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KOEI\<Localized Samurai Warriors 2>\Savedata\save.dat |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 resolution only, available option depend on how large the monitor you have.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Labeled as Texture filter in-game. High, Medium, Low settings available. | ||
Anti-aliasing (AA) | On/Off toggle. Disables Dynamic shadows and Dynamic lighting. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Capped at 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use XInput Plus. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | Only generic DirectInput controllers are supported. | |
---|---|---|
Button prompts | Keyboard button prompts even when using a controller. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
Use XInput Plus[4] |
---|
This preset is the equivalent to the default PS2 controls. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, Effects, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | All Europe version releases use English voices. | |||
Traditional Chinese | ||||
French | ||||
Italian | ||||
Japanese | All Asian version releases use Japanese voices. | |||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Windows Media Video |
System requirements
Windows[5] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 1.6 GHz | Intel Pentium 4 2.6 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon x1600 640 x 480 with 16-bit color resolution 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 ATI Radeon HD 3850 1024 x 768 with 24-bit color resolution 128 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 【戦国無双2】HD版より高画質!!入手困難なPC版の戦国無双2で遊ぶ!【Windows PC版】 - last accessed on 2023-09-05
- "This YouTuber had set the resolution to 1920 x 1440 which is by far more than 1280 x 960 limit wrote previously."
- ↑ Verified by User:ProjectXsent on 2024-05-06
- ↑ 戦国無双2 WINDOWS版 動作環境 - last accessed on 2021-07-14