Difference between revisions of "Samurai Warriors 2"
From PCGamingWiki, the wiki about fixing PC games
(→Video) |
(→Input) |
||
Line 111: | Line 111: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = No mouse support. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 125: | Line 125: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 139: | Line 139: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
Line 147: | Line 147: | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = Only generic DirecInput controllers are supported. |
− | |other button prompts = | + | |other button prompts = false |
− | |other button prompts notes= | + | |other button prompts notes= Keyboard button prompts even when using a controller. |
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown |
Revision as of 01:34, 21 April 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Omega Force | |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | June 27, 2008 |
Reception | |
Metacritic | 43 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash |
Themes | Japan |
Series | Samurai Warriors, Warriors |
Samurai Warriors | |
---|---|
Subseries of Warriors | |
Samurai Warriors 2 | 2008 |
Samurai Warriors 4-II | 2015 |
Samurai Warriors: Spirit of Sanada | 2017 |
Samurai Warriors 5 | 2021 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Samurai Warriors 2 is a singleplayer and multiplayer third-person hack and slash game in the Samurai Warriors and Warriors series.
Availability
- The Japanese demo is available here.
Essential improvements
Patches
- Patch 1.1 (Japanese and Traditional Chinese version, EU version) improves the frame-skipping feature.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480, 800x600, 1024x768, 1280x960 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Labeled as Texture filter in-game. High, Medium, Low settings available. | ||
Anti-aliasing (AA) | On/Off toggle. Disables Dynamic shadows and Dynamic lighting. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Capped at 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | Only generic DirecInput controllers are supported. | |
---|---|---|
Button prompts | Keyboard button prompts even when using a controller. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 1.6 GHz | Intel Pentium 4 2.6 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 64 MB of VRAM | 128 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16