Sam & Max Hit the Road
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Developers | |
---|---|
LucasArts | |
Engines | |
Original | SCUMM |
Digital re-release | ScummVM |
Release dates | |
DOS | November 1993 |
Mac OS (Classic) | 1993[1] |
Windows | 2002 |
Windows (ScummVM) | October 28, 2014[2] |
macOS (OS X) (ScummVM) | October 28, 2014[2] |
Linux (ScummVM) | October 28, 2014[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Controls | Point and select |
Genres | Adventure |
Art styles | Cartoon |
Themes | Comedy, Contemporary, Detective/mystery, North America |
Series | Sam & Max |
Sam & Max | |
---|---|
Sam & Max Hit the Road | 1993 |
Sam & Max (The Telltale Series) (series) | |
Sam & Max: This Time It's Virtual! | 2021 |
Sam & Max Hit the Road is a singleplayer adventure game in the Sam & Max series.
Key points
- Can be run under ScummVM.
General information
- Sam & Max Wiki
- The International House of Mojo - In-depth article including developer interviews and game trivia
- Sam & Max - Comprehensive fan site for the series
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Floppy release with manual-based copy protection and CD-ROM "talkie" version. CD version includes 4 bonus tracks from the soundtrack in studio-quality as Redbook audio. |
|||
GamersGate | ||||
GOG.com | Comes pre-configured with ScummVM. | |||
Steam | Comes pre-configured with ScummVM. |
- A demo is available from archive.org and ScummVM.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | C:\SAMNMAX.CD\SETMUSE.INI |
Windows | HKEY_CURRENT_USER\Software\LucasArts\Sam & Max Hit the Road\ <path-to-game>\samnmax.ini[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355170/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | C:\SAMNMAX.CD\SAVEGAME.* |
Windows | %APPDATA%\LucasArts\Sam & Max Hit the Road\ <path-to-game>\samnmax.s**[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355170/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter when using DOSBox, ScummVM, or the Windows re-release. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
- Toggle between colour and black & white with B
- To access video settings in Windows re-release (not digital re-release), switch to windowed mode with Alt+↵ Enter and right-click the title bar.[3]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | Toggle mouse support with Ctrl+M. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Toggle with Ctrl+J. | |
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
- Toggle display of verb names under the cursor with V.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Adjust Music with ; and '. Adjust SFX with [ and ]. Press Ctrl+F5 for ScummVM. |
|
Surround sound | ||
Subtitles | Toggle with Ctrl+T. Speed of text can be adjusted with - and +. Use individual game options for ScummVM. |
|
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio | ||
Red Book CD audio | CD music tracks are present, but do not play in-game. See below for track list. | |
General MIDI audio |
- This game supports General MIDI & MT-32 for music.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Fan translation , download. | |||
Russian | Unofficial translation by 7Wolf. | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 6 | Windows re-release. |
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) | [4] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | iMUSE |
Redbook CD audio track list
- The CD releases of the game come on a Mixed Mode CD, with the game data on the first track, and bonus tracks containing a sample of the soundtrack in studio-quality Red Book audio.
Track number | Contents |
---|---|
Track 01 | Data Track (DO NOT PLAY IN CD PLAYER) |
Track 02 | A Pleasantly Understated Credit Sequence |
Track 03 | Doug, the Moleman (Extended) |
Track 04 | King of the Creatures (Stereo Mix) |
Track 05 | Bigfoot Shuffle |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.1 | 6.22 |
Processor (CPU) | Intel 286 | Intel 386 33 MHz |
System memory (RAM) | 2 MB | 4 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 OSR2 | |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 32 MB (9x/ME) 64 MB (2000/XP) |
|
Hard disk drive (HDD) | 5 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 6 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/355170/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (355170) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sam & Max Hit the Road for Macintosh - The LucasArts Museum
- ↑ 2.0 2.1 2.2 Release: Sam & Max Hit the Road - GOG.com
- ↑ Windows SCUMM tips - AaronGiles.com - last accessed on May 2023
- ↑ MobyGames - Sam & Max: Hit the Road cover or packaging material - last accessed on 2024-04-22