Difference between revisions of "Returnal"
From PCGamingWiki, the wiki about fixing PC games
(Minor improvements, remove information unconfirmed by leaks; still not a fan of this; things could easily change from leaked info to final release) |
(Minor improvements to intro + add refs (pleas never forget to add refs)) |
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|release history = | |release history = | ||
− | |current state = As of right now, the game hasn't been officially announced for PC yet, | + | |current state = As of right now, the game hasn't been officially announced for PC yet. However, a SteamDB page exists already and some footage of the PC version leaked online.<ref>{{Refurl|url=https://steamdb.info/app/1649240/info/|title=Oregon SteamDB|date=2022-09-29}}</ref><ref name="leaked menu">{{Refurl|url=https://www.videogameschronicle.com/news/a-video-showing-returnals-pc-settings-menu-has-seemingly-leaked/|title=A video showing Returnal’s PC settings menu has seemingly leaked|date=2022-09-29}}</ref> |
}} | }} | ||
Line 139: | Line 139: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = <ref name="leaked menu"/> |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[DLSS]]. | + | |antialiasing notes = [[DLSS]].<ref name="leaked menu"/> |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = <ref name="leaked menu"/> |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = <ref name="leaked menu"/> |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Unlimited FPS cap. | + | |120 fps notes = Unlimited FPS cap.<ref name="leaked menu"/> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = Ray-traced shadows and reflections. | + | |ray tracing notes = Ray-traced shadows and reflections.<ref name="leaked menu"/> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | {{ii}} Game also features [[FSR]], NIS and VRS. | + | {{ii}} Game also features [[FSR]], NIS and VRS.<ref name="leaked menu"/> |
==Input== | ==Input== |
Revision as of 14:18, 29 September 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Housemarque | |
Climax Studios | |
Publishers | |
PlayStation PC | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | TBA |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Returnal is a singleplayer game.
As of right now, the game hasn't been officially announced for PC yet. However, a SteamDB page exists already and some footage of the PC version leaked online.[1][2]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Unavailable |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1649240/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1649240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [2] | ||
Anti-aliasing (AA) | DLSS.[2] | ||
Vertical sync (Vsync) | [2] | ||
60 FPS and 120+ FPS | [2] Unlimited FPS cap.[2] |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Ray-traced shadows and reflections.[2] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1649240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1649240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Oregon SteamDB - last accessed on 2022-09-29