Difference between revisions of "Rally Point 6"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows| | + | {{Game data/config|Windows|{{P|userprofile\appdata\locallow}}\XformGames\RallyPoint6}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
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}} | }} | ||
==Video== | ==Video== | ||
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==Input== | ==Input== | ||
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|windows 64-bit exe = true | |windows 64-bit exe = true | ||
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|linux 32-bit executable= | |linux 32-bit executable= |
Latest revision as of 19:15, 31 January 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Xform | |
Engines | |
Unity | |
Release dates | |
Windows | October 30, 2020 |
Taxonomy | |
Series | Rally Point |
Rally Point | |
---|---|
Rally Point | 2019 |
Rally Point 2 | 2019 |
Rally Point 3 | 2019 |
Rally Point 4 | 2019 |
Rally Point 5 | 2020 |
Rally Point 6 | 2020 |
Key points
- Standalone of the original game, released in 2018 on Internet.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\XformGames\RallyPoint6 |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\XformGames\RallyPoint6 |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Free camera mode only. | ||
Windowed | |||
Borderless fullscreen windowed | Always true. | ||
Anisotropic filtering (AF) | It depends from the "Graphics quality" setting. The higher the value is, the more anisotropic increases. | ||
Anti-aliasing (AA) | It depends from the "Graphics quality" setting. The higher the value is, the more anti-aliasing increases. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Can be configured through "Input" section. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista / 7 or Newer | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 256 MB |
- A 64-bit operating system is required.