Difference between revisions of "Project I.G.I.: I'm Going In"
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+ | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20001216223400/http://www.eidosinteractive.com/games/info.html?gmid=83 Official site] - retrieved with Wayback machine from December 16, 2000. | ||
==Availability== | ==Availability== |
Latest revision as of 11:52, 13 March 2024
This page is for the original game. For the remake, see IGI: Origins.
Developers | |
---|---|
Innerloop Studios | |
Publishers | |
Eidos Interactive | |
Re-release | Sold Out Software |
Release dates | |
Windows | December 15, 2000 |
Reception | |
Metacritic | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Stealth, Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Project I.G.I. |
Project I.G.I. | |
---|---|
Project I.G.I.: I'm Going In | 2000 |
I.G.I.-2: Covert Strike | 2003 |
IGI: Origins | TBA |
Project I.G.I.: I'm Going In is a singleplayer first-person action, FPS, stealth and shooter game in the Project I.G.I. series.
General information
- Official site - retrieved with Wayback machine from December 16, 2000.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- A free demo version is available from Archive.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\pc\config.qvm[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\pc\config.qvm[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See this page. | ||
Multi-monitor | See this page. | ||
Ultra-widescreen | See this page. | ||
4K Ultra HD | See this page. | ||
Field of view (FOV) | |||
Windowed | Type 'Window' in shortcut target line. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use dgVoodoo 2. | ||
60 FPS and 120+ FPS | Capped at 30 FPS by default. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced mouse acceleration and smoothing. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and FX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Bad performance on Windows 10
Use dgVoodoo 2[1] |
---|
DDERR_UNSUPPORTED error
Run the IGI.exe in compatibility mode for Windows XP SP3[citation needed]
|
---|
Strange mouse movement
Change settings in control panel |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium II 300 MHz | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7.0 compatible | 16 MB of VRAM |
Other | 4X CD-ROM | 8X CD-ROM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-03-13