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Difference between revisions of "Planet Alpha"

From PCGamingWiki, the wiki about fixing PC games
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==Video settings==
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==Video==
 
{{Image|Planet Alpha Video Settings.png|Video settings.}}
 
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{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/planet-alpha/en
 
|wsgf link                  = https://www.wsgf.org/dr/planet-alpha/en
 
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==Input settings==
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==Input==
 
{{Image|Planet Alpha Control Settings.png|Control settings.}}
 
{{Image|Planet Alpha Control Settings.png|Control settings.}}
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{{Input
 
|key remap                = true
 
|key remap                = true
 
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==Audio==
 
{{Image|Planet_Alpha_Audio_Settings.png|Audio settings.}}
 
{{Image|Planet_Alpha_Audio_Settings.png|Audio settings.}}
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{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Master, Music, Effects, Interface
 
|separate volume notes    = Master, Music, Effects, Interface

Revision as of 11:18, 15 May 2020

Planet Alpha
Planet Alpha cover
Developers
Planet Alpha ApS
Publishers
Team17
Engines
Unreal Engine 4
Release dates
Windows September 4, 2018
Reception
Metacritic 72
OpenCritic 71
IGDB 58
Planet Alpha on IGDB
Planet Alpha on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\PlanetAlpha\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/485030/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\PlanetAlpha\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/485030/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Pillarboxed by default. Use this patcher.
Ultra-widescreen
Pillarboxed by default. Use this patcher or a modified exe for 21:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Framerate normally capped at 92 FPS.[1] See High frame rate for how to achieve 120 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

High frame rate

Modify user settings file[2]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Under [/Script/Engine.GameUserSettings], add the line FrameRateLimit=144.000000
  4. Change the FrameRateLimit= number to the desired frame rate.
  5. Save and close the file.

Input

Control settings.
Control settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Effects, Interface
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Danish
French
German
Italian
Japanese
Korean
Norwegian
Romanian
Russian
Spanish
Swedish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2550K 3.4 GHz
AMD FX-4350 4.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
A 64-bit system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2019-06-18
  2. Verified by User:Expack3 on 2019-06-18