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Difference between revisions of "Parkitect"

From PCGamingWiki, the wiki about fixing PC games
(Updated Unity build)
 
(30 intermediate revisions by 10 users not shown)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2017|Former|ref=<ref name="former engineversion">{{Refcheck|user=Expack3|date=2019-06-18}}</ref>|build=2017.4.23f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2017|Former|ref=<ref name="former engineversion 2017">{{Refcheck|user=Expack3|date=2019-06-18}}</ref>|build=2017.4.23f1}}
{{Infobox game/row/engine|Unity|name=Unity 2018|Former|ref=<ref name="former engineversion 2">{{Refcheck|user=Baronsmoki|date=2020-07-07}}</ref>|build=2018.4.23f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2018|Former|ref=<ref name="former engineversion 2018">{{Refcheck|user=Baronsmoki|date=2020-07-07}}</ref>|build=2018.4.23f1}}
{{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2020-11-08}}</ref>|build=2019.4.4f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2019|Former|ref=<ref name="former engineversion 2019">{{Refcheck|user=Baronsmoki|date=2020-11-08}}</ref>|build=2019.4.4f1}}
 +
{{Infobox game/row/engine|Unity|name=Unity 2020|ref=<ref name="engineversion">{{Refcheck|user=Mrtnptrs|date=2022-09-09}}</ref>|build=2020.3.37}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 29, 2018}}
 
{{Infobox game/row/date|Windows|November 29, 2018}}
Line 14: Line 15:
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|parkitect|83}}
 
{{Infobox game/row/reception|Metacritic|parkitect|83}}
{{Infobox game/row/reception|IGDB|parkitect|84}}
+
{{Infobox game/row/reception|IGDB|parkitect|}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Point and select }}
 
{{Infobox game/row/taxonomy/genres            | Building, Simulation }}
 
{{Infobox game/row/taxonomy/genres            | Building, Simulation }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 
{{Infobox game/row/taxonomy/themes            | Amusement park }}
 
{{Infobox game/row/taxonomy/themes            | Amusement park }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 453090
 
|steam appid  = 453090
|steam appid side  =  
+
|steam appid side  = 1129050,1353170
 
|gogcom id    = 1951847103
 
|gogcom id    = 1951847103
 +
|gogcom id side = 2147483128, 2104515247
 
|official site= https://themeparkitect.com/
 
|official site= https://themeparkitect.com/
 
|hltb        = 37882
 
|hltb        = 37882
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = parkitect
+
|mobygames    = 99795
 
|wikipedia    = Parkitect
 
|wikipedia    = Parkitect
 
|winehq      =  
 
|winehq      =  
 +
|lutris      = parkitect
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 47: Line 58:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Official | http://themeparkitect.com/ | unknown | Via Humble widget. | | Windows, OS X, Linux }}
+
{{Availability/row| Official | https://themeparkitect.com/ | DRM-free | Via Humble widget. | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| Epic Games Store | parkitect | unknown | | | Windows, OS X }}
 
{{Availability/row| GOG.com | parkitect | DRM-free |  |  | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | parkitect | DRM-free |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Humble | parkitect | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | parkitect | DRM-free | | Steam | Windows, OS X, Linux }}
{{Availability/row| Steam | 453090 | Steam |  | | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 453090 | DRM-Free| DRM-free when launched directly from an executable.|  | Windows, OS X, Linux }}
 +
}}
 +
 
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Taste of Adventure | | Windows, OS X, Linux }}
 +
{{DLC/row| Booms & Blooms | | Windows, OS X, Linux }}
 
}}
 
}}
  
Line 66: Line 84:
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Parkitect\Saves\Savegames\}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Parkitect\Saves\Savegames\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
{{Game data/saves|Linux|}}
+
{{Game data/saves|Linux|{{P|linuxhome}}/.local/share/Steam/steamapps/common/Parkitect/Saves}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       = unknown
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
{{Image|Parkitect Graphics Settings.png|Graphics settings.}}
+
{{Image|Parkitect_Graphics_Settings_2022.PNG|Graphics settings.}}
{{Image|Parkitect General Settings.png|General settings.}}
+
{{Image|Parkitect_General_Settings_2022.PNG|General settings.}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 101: Line 119:
 
|multimonitor notes        = {{term|Hor+}} scaling.  Some main menu elements are {{term|stretched}}, and the main UI is pinned to the edges of the screen; otherwise, gameplay is unaffected.
 
|multimonitor notes        = {{term|Hor+}} scaling.  Some main menu elements are {{term|stretched}}, and the main UI is pinned to the edges of the screen; otherwise, gameplay is unaffected.
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = See above. For ultrawide displays, this is less problematic.
+
|ultrawidescreen notes      = See above. For ultrawide displays, this is less problematic.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = n/a
 
|fov                        = n/a
Line 109: Line 127:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = <code>Fullscreen</code> is [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
+
|borderless windowed notes  = Also supports '''Exclusive Fullscreen'''
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[Glossary:Anti-aliasing_(AA)#Fast_Approximate_Anti-Aliasing_.28FXAA.29|FXAA]], [[Glossary:Anti-aliasing_(AA)#Temporal_Anti-Aliasing_.28TAA.29|TAA]]
+
|antialiasing notes        = [[Glossary:Anti-aliasing (AA)#Fast Approximate Anti-Aliasing .28FXAA.29|FXAA]], [[Glossary:Anti-aliasing (AA)#Temporal Anti-Aliasing .28TAA.29|TAA]]
|vsync                      = limited
+
|upscaling                  = unknown
|vsync notes                = Only applies to menus.<ref>{{Refcheck|user=Expack3|date=2019-06-17|comment=With Vsync on and target framerate uncapped, the game only conforms to the monitor refresh rate when going through menus. Gameplay does not respect monitor refresh rate.}}</ref>
+
|upscaling tech            =  
 +
|upscaling notes            =  
 +
|vsync                      = true
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Target framerate can be set to 30FPS, 60FPS, or none (<code>Uncapped</code>).
+
|120 fps notes              = Target framerate can be set to 60FPS, 80FPS, 120FPS or 240FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = false
+
|ray tracing                = false
|color blind notes          =  
+
|ray tracing notes          =
 +
|color blind                = limited
 +
|color blind notes          = '''Color blindness mode''' toggle available in General settings
 
}}
 
}}
  
 
==Input==
 
==Input==
{{Image|Parkitect Control Settings.png|Control settings.}}
+
{{Image|Parkitect_Control_Settings_2022.PNG|Control settings.}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = limited
|acceleration option notes =  
+
|acceleration option notes = On/Off toggle
|mouse sensitivity        = false
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Separate for Camera '''Move''', '''Zoom''' and '''Rotation'''.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 143: Line 166:
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = unknown
 
|controller remap          = unknown
Line 194: Line 217:
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Background Music, Building, Ambiance, UI, World, Ride Music, Voices
+
|separate volume notes    = Master, Background Music, Building, Ambiance, UI, World, Ride Music, Voices
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    = Stereo only.<ref>{{Refcheck|user=Expack3|date=2019-10-08|comment=Tested using Orban Loudness Meter.}}</ref>
 
|surround sound notes    = Stereo only.<ref>{{Refcheck|user=Expack3|date=2019-10-08|comment=Tested using Orban Loudness Meter.}}</ref>
Line 204: Line 227:
 
|mute on focus lost notes = Controlled by <code>Keep running if game isn't focused</code> option.
 
|mute on focus lost notes = Controlled by <code>Keep running if game isn't focused</code> option.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = always on
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 212: Line 237:
 
|language  = English
 
|language  = English
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = n/a
|subtitles = false
+
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 220: Line 261:
 
|language  = Danish
 
|language  = Danish
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = n/a
|subtitles = false
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 228: Line 269:
 
|language  = Dutch
 
|language  = Dutch
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = n/a
|subtitles = false
+
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 236: Line 285:
 
|language  = German
 
|language  = German
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = n/a
|subtitles = false
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          =
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 8
 +
|online play modes    = Co-op
 +
|online play notes    = DLCs and Mods can be selected at the start of a match and have to be owned by all joining players.
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
  
 
==Other information==
 
==Other information==
Line 266: Line 374:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|mac os x powerpc app  = unknown
|macos 64-bit app       = unknown
+
|macos intel 32-bit app = true
|macos app notes        =  
+
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        = <ref>{{Refurl|url=https://themeparkitect.tumblr.com/post/136896940712/devlog-update-79-pre-alpha-6|title=Devlog Update 79 + Pre-Alpha 6|date=14 March 2023|snippet=We also have a Windows 64bit version available now (we already had a 64bit version for Linux, and Mac is universal).}}</ref>
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
|linux 64-bit executable= unknown
+
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 279: Line 391:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Vista, 7, 8, 10
+
|minOS    = 7, 8, 10
 
|minCPU  = Intel Core i3 2.3 GHz
 
|minCPU  = Intel Core i3 2.3 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
Line 298: Line 410:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.9
+
|minOS    = 10.13
 
|minCPU  = Intel Core i3 2.3 GHz
 
|minCPU  = Intel Core i3 2.3 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
Line 315: Line 427:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    = Ubuntu 14.04, SteamOS
+
|minOS    = Ubuntu 18.04, SteamOS
 
|minCPU  = Intel Core i3 2.3 GHz
 
|minCPU  = Intel Core i3 2.3 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
Line 330: Line 442:
  
 
{{References}}
 
{{References}}
[[Category:GOG.com Enhancement Project]]
+
{{GOG.com Enhancement Project}}

Latest revision as of 00:39, 2 February 2024

Parkitect
Parkitect cover
Developers
Texel Raptor
Engines
Former Unity 2017[Note 1]
Former Unity 2018[Note 2]
Former Unity 2019[Note 3]
Unity 2020[Note 4]
Release dates
Windows November 29, 2018
macOS (OS X) November 29, 2018
Linux November 29, 2018
Reception
Metacritic 83
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres Building, Simulation
Art styles Cartoon
Themes Amusement park
Parkitect on HowLongToBeat
Parkitect on IGDB
Parkitect on MobyGames
Parkitect on Wikipedia

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Via Humble widget.
Icon overlay.png
Windows
macOS (OS X)
Linux
Epic Games Store
DRM details are not known
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from an executable.
Windows
macOS (OS X)
Linux

Monetization

DLC and expansion packs

Name Notes
Taste of Adventure
Windows
macOS (OS X)
Linux
Booms & Blooms
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Parkitect\settings.txt
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Parkitect\Saves\Savegames\
macOS (OS X)
Linux $HOME/.local/share/Steam/steamapps/common/Parkitect/Saves

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ scaling. Some main menu elements are stretched, and the main UI is pinned to the edges of the screen; otherwise, gameplay is unaffected.
Ultra-widescreen
See above. For ultrawide displays, this is less problematic.
4K Ultra HD
Field of view (FOV)
Isometric field of view.
Windowed
Borderless fullscreen windowed
Also supports Exclusive Fullscreen
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA
Vertical sync (Vsync)
60 FPS and 120+ FPS
Target framerate can be set to 60FPS, 80FPS, 120FPS or 240FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
Color blindness mode toggle available in General settings
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Control settings.
Control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
On/Off toggle
Mouse sensitivity
Separate for Camera Move, Zoom and Rotation.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Master, Background Music, Building, Ambiance, UI, World, Ride Music, Voices
Surround sound
Stereo only.[5]
Subtitles
Closed captions
Mute on focus lost
Controlled by Keep running if game isn't focused option.
Royalty free audio
All spoken dialogue is gibberish

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Danish
Dutch
French
German
Italian
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
8 Co-op
DLCs and Mods can be selected at the start of a match and have to be owned by all joining players.


Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan
Linux[7]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[6]
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.13
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 18.04, SteamOS
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support


Notes

  1. Unity engine build: 2017.4.23f1[1]
  2. Unity engine build: 2018.4.23f1[2]
  3. Unity engine build: 2019.4.4f1[3]
  4. Unity engine build: 2020.3.37[4]

References

  1. Verified by User:Expack3 on 2019-06-18
  2. Verified by User:Baronsmoki on 2020-07-07
  3. Verified by User:Baronsmoki on 2020-11-08
  4. Verified by User:Mrtnptrs on 2022-09-09
  5. Verified by User:Expack3 on 2019-10-08
    Tested using Orban Loudness Meter.
  6. Devlog Update 79 + Pre-Alpha 6 - last accessed on 14 March 2023
    "We also have a Windows 64bit version available now (we already had a 64bit version for Linux, and Mac is universal)."
  7. Theme park builder 'Parkitect' now uses the Vulkan API on Linux | GamingOnLinux - last accessed on 2020-06-12