Difference between revisions of "Pariah"
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(update instructions on how to force MSAA without disabling post effects in-game) |
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|strategywiki = | |strategywiki = | ||
|hltb = 6926 | |hltb = 6926 | ||
− | |mobygames = | + | |mobygames = 17642 |
|wikipedia = Pariah (video game) | |wikipedia = Pariah (video game) | ||
|winehq = 3829 | |winehq = 3829 | ||
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{{Availability/row| Retail | | disc check | {{DRM|SafeDisc|v4}} | | Windows }} | {{Availability/row| Retail | | disc check | {{DRM|SafeDisc|v4}} | | Windows }} | ||
}} | }} | ||
− | {{ | + | {{ii}} The game is not available digitally. |
==Essential improvements== | ==Essential improvements== | ||
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[https://community.pcgamingwiki.com/files/file/551-pariah-v103-patch/ Patch v1.03] updates the game to the latest version. | [https://community.pcgamingwiki.com/files/file/551-pariah-v103-patch/ Patch v1.03] updates the game to the latest version. | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Rename, move or delete file|ref=<ref name="2022-08-26">{{Refcheck|user=Nessy|date=2022-08-26|comment=}}</ref>|fix= |
− | # Go to | + | # Go to {{folder|{{p|game}}\Cinematics\NTSC}} |
− | # Rename, move or delete | + | # Rename, move or delete the file {{file|Chapter01Scene0.bik}}. |
}} | }} | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Change "DesiredRefreshRate | + | |120 fps notes = Change "DesiredRefreshRate" in {{code|{{P|game}}\System\Pariah.ini}} file to your monitor's refresh rate. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description=Edit Pariah.ini|ref={{cn|date=October 2016}}|fix= | {{Fixbox|description=Edit Pariah.ini|ref={{cn|date=October 2016}}|fix= | ||
− | :1. Go to | + | :1. Go to {{folder|{{p|game}}\System}}. |
:2. Open {{file|Pariah.ini}}. | :2. Open {{file|Pariah.ini}}. | ||
:3. Go to the <code>[WinDrv.WindowsClient]</code> section. | :3. Go to the <code>[WinDrv.WindowsClient]</code> section. | ||
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MenuViewportX=640 | MenuViewportX=640 | ||
MenuViewportY=480</pre> | MenuViewportY=480</pre> | ||
− | :5. Edit these lines, entering values for desired resolution. | + | :5. Edit these lines, entering values for the desired resolution. |
:6. Save the changes. | :6. Save the changes. | ||
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}} | }} | ||
− | ===HUD | + | ===HUD scale=== |
{{Fixbox|description=Edit Pariah.ini|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit Pariah.ini|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\System}}. |
# Open {{file|Pariah.ini}}. | # Open {{file|Pariah.ini}}. | ||
# Go to the <code>[Engine.HUD]</code> section. | # Go to the <code>[Engine.HUD]</code> section. | ||
− | # In it find a line <code>HudScale=1</code> lower numbers | + | # In it, find a line <code>HudScale=1</code>; lower numbers shrink the HUD but the ammo counter moves to the left slightly. |
'''Notes''' | '''Notes''' | ||
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# Start a game and load a map. | # Start a game and load a map. | ||
# Open a console by pressing {{key|~}}. | # Open a console by pressing {{key|~}}. | ||
− | # Type in <code>FOV X</code>, where X is | + | # Type in <code>FOV X</code>, where X is the horizontal FOV value (e.g. <code>FOV 110</code>). |
}} | }} | ||
{{ii}} This change should only need to be applied once. | {{ii}} This change should only need to be applied once. | ||
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
{{Fixbox|description=Edit Pariah.ini|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit Pariah.ini|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\System}}. |
# Open {{file|Pariah.ini}}. | # Open {{file|Pariah.ini}}. | ||
# Go to the <code>[D3DDrv.D3DRenderDevice]</code> section. | # Go to the <code>[D3DDrv.D3DRenderDevice]</code> section. | ||
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
{{Fixbox|description=Force MSAA|ref=<ref>{{Refcheck|user=Fudgesiclesxd|date=2023-04-05|comment=}}</ref>|fix= | {{Fixbox|description=Force MSAA|ref=<ref>{{Refcheck|user=Fudgesiclesxd|date=2023-04-05|comment=}}</ref>|fix= | ||
− | # Open {{ | + | # Open the {{file|Pariah.ini}} located in {{folder|{{P|game}}\System}}. |
− | # Change these values | + | # Change these values located at {{code|[D3DDrv.D3DRenderDevice]}} as followed, add them if not present there. |
<pre> | <pre> | ||
TextureToViewportShift=1.000000 | TextureToViewportShift=1.000000 | ||
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{{Fixbox|description=Instructions|ref=<ref>https://forums.guru3d.com/showthread.php?t=147571</ref>|fix= | {{Fixbox|description=Instructions|ref=<ref>https://forums.guru3d.com/showthread.php?t=147571</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{P|game}}\System}}. |
− | # Open | + | # Open {{file|Pariah.ini}}. |
− | # Add <code>HasNVidiaTexM32Tex=1</code> line to the | + | # Add <code>HasNVidiaTexM32Tex=1</code> line to the section <code>[D3DDrv.D3DRenderDevice]</code>, or if it is already present, set it to 1. |
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|physics = Havok | |physics = Havok | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OpenAL |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
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|minCPU2 = AMD Athlon 800 MHz | |minCPU2 = AMD Athlon 800 MHz | ||
|minRAM = 256 MB | |minRAM = 256 MB | ||
− | |minHD = | + | |minHD = 3 GB |
|minGPU = Nvidia GeForce 3 | |minGPU = Nvidia GeForce 3 | ||
|minGPU2 = ATI Radeon 8500 | |minGPU2 = ATI Radeon 8500 | ||
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
+ | |minDX = 9.0 | ||
+ | |minother = 4X CD-ROM | ||
}} | }} | ||
+ | {{ii}} Suported Chipsets: ATI Radeon 8500, 9000, 9200, 9500, 9600, 9700, 9800, X-series; Nvidia GeForce 3/Ti, 4/Ti, FX, 6 | ||
{{References}} | {{References}} |
Latest revision as of 03:19, 25 November 2023
Developers | |
---|---|
Digital Extremes | |
Publishers | |
Groove Games | |
Hip Games | |
Russia | Russobit-M |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | May 3, 2005 |
Reception | |
Metacritic | 69 |
IGDB | 66 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Shooter |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Pariah is a singleplayer and multiplayer first-person FPS and shooter game.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- The game is not available digitally.
Essential improvements
Patches
Patch v1.03 updates the game to the latest version.
Skip intro videos
Rename, move or delete file[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\Pariah.ini[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\SavedGame[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. Image is Vert- and FOV needs to be increased to compensate. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). Default is 70°. | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Change "DesiredRefreshRate" in <path-to-game>\System\Pariah.ini file to your monitor's refresh rate. |
||
High dynamic range display (HDR) |
Widescreen resolution
Edit Pariah.ini[citation needed] |
---|
WindowedViewportX=800 WindowedViewportY=600 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480
Notes
|
HUD scale
Edit Pariah.ini[citation needed] |
---|
Notes
|
Field of view (FOV)
Use a command console[citation needed] |
---|
|
- This change should only need to be applied once.
Anisotropic filtering (AF)
Edit Pariah.ini[citation needed] |
---|
|
Anti-aliasing (AA)
Force MSAA[4] |
---|
TextureToViewportShift=1.000000 bUseTextureToViewportShift=True
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Advanced HD. Enabled OpenAL may cause missing sounds, use Creative Alchemy or disable EAX. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | unknown |
UDP | unknown |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Flashing screen glitch when running on modern hardware
- This is caused by setting Visual Effects to maximum value and whenever something explodes in-game.
Instructions[5] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile. Requires D3D8to9, see important notes in the vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | OpenAL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 SE, 2000, ME, XP | |
Processor (CPU) | Intel Pentium III AMD Athlon 800 MHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0 compatible |
|
Other | 4X CD-ROM |
- Suported Chipsets: ATI Radeon 8500, 9000, 9200, 9500, 9600, 9700, 9800, X-series; Nvidia GeForce 3/Ti, 4/Ti, FX, 6
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Nessy on 2022-08-26
- ↑ Verified by User:Fudgesiclesxd on 2023-04-05
- ↑ https://forums.guru3d.com/showthread.php?t=147571