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Difference between revisions of "Ocean City Racing"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{Infobox game |title = OCEAN CITY RACING |cover = Ocean City Racing cover.jpg |developers = {{Infobox game/row/developer|OCR Dev Team}} {{Infobox game/row/de...")
 
 
(31 intermediate revisions by 9 users not shown)
Line 9: Line 9:
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 14, 2014}}
+
{{Infobox game/row/date|Windows|June 7, 2013}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-Time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-Person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct Control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 311400
 
|steam appid  = 311400
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    = 134332
 +
|hltb        = 11974
 +
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 +
|official site= http://oceancitygame.com/
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://oceancitygame.com/ Official site]
+
{{mm}} [https://steamcommunity.com/app/311400/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/311400/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GMG | ocean-city-racing | Playfire | | | Windows}}
+
{{Availability/row| GMG | ocean-city-racing-redux | Steam | | | Windows}}
 
{{Availability/row| Steam | 311400 | Steam | | | Windows}}
 
{{Availability/row| Steam | 311400 | Steam | | | Windows}}
 +
}}
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Delete or rename movie files|ref=<ref name="baronsmoki">{{Refcheck|user=Baronsmoki|date=2019-04-14}}</ref>|fix=
 +
# Go to <code>{{P|game}}\UDKGame\Movies\</code>.
 +
# Delete or rename <code>UE3_logo.bik</code>.
 
}}
 
}}
  
Line 29: Line 53:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\UDKGame\Config\}}
+
{{Game data/config|Windows|{{p|game}}\UDKGame\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes          =  
+
|discord notes            =
|square enix          =  
+
|epic games launcher      =
|square enix notes     =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               =  
|steam cloud notes    =  
+
|gog galaxy notes          =  
|uplay                =  
+
|origin                    =  
|uplay notes           =  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Ocean City Racing - General.png|General settings.}}
 
{{Image|Ocean City Racing - General.png|General settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 59: Line 89:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
Line 81: Line 111:
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 86: Line 118:
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|1=
+
{{Fixbox|description=Edit config file|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Edit config file}}
+
# Go to the [[#Game data|configuration file(s) location]].  
# Navigate to [[#Game data|configuration file(s) location]].  
+
# Open <code>UDKEngine.ini</code>.
# Open the <code>UDKEngine.ini</code> with a text editor.
 
 
# Search <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16.
 
# Search <code>MaxAnisotropy=4</code> and change to the desired value. Valid values are 1, 2, 4, 8 and 16.
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|1=
+
{{Fixbox|description=Change frame rate smoothing|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Change frame rate smoothing}}
+
# Go to the [[#Game data|configuration file(s) location]].  
# Navigate to [[#Game data|configuration file(s) location]].  
+
# Open <code>UDKEngine.ini</code>.
# Open the <code>UDKEngine.ini</code> with a text editor.
 
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 
# Save file.
 
# Save file.
Line 103: Line 133:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Ocean City Racing - Input.png|Keys and buttons, can't be rebound.}}
 
{{Image|Ocean City Racing - Input.png|Keys and buttons, can't be rebound.}}
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 116: Line 146:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = XInput only.
 
|controller support notes  = XInput only.
Line 126: Line 158:
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = false
+
|xbox prompts              = false
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = false
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = false
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes =
 +
|steam input api          = unknown
 +
|steam input api notes    =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 157: Line 209:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
Line 179: Line 231:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
Line 208: Line 270:
  
 
|minOS    = XP, Vista, 7, 8
 
|minOS    = XP, Vista, 7, 8
|minCPU  = Intel or AMD New Generation Dual Core 2.0 GHz
+
|minCPU  = Intel or AMD New Generation Dual Core 2 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 5 GB
 
|minHD    = 5 GB
|minGPU  = NVIDIA 8800
+
|minGPU  = Nvidia GeForce 8800
|minGPU2  = ATI 3850
+
|minGPU2  = ATI Radeon HD 3850
 
|minDX    = 9.0c
 
|minDX    = 9.0c
  
|recCPU  = Intel i5
+
|recCPU  = Intel Core i5 or AMD equivalent
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recGPU  = NVIDIA GeForce GTX 460
+
|recGPU  = Nvidia GeForce GTX 460
|recGPU2  = ATI Radeon HD 6850
+
|recGPU2  = AMD Radeon HD 6850
|recDX    = 9.0c
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 17:16, 5 February 2024

OCEAN CITY RACING
OCEAN CITY RACING cover
Developers
OCR Dev Team
Onur Uça
Engines
Unreal Engine 3
Release dates
Windows June 7, 2013
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Automobile
Art styles Realistic
Themes Contemporary
Ocean City Racing on HowLongToBeat
Ocean City Racing on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete or rename movie files[1]
  1. Go to <path-to-game>\UDKGame\Movies\.
  2. Delete or rename UE3_logo.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\UDKGame\Config\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311400/pfx/[Note 2]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311400/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.

Anisotropic filtering (AF)

Edit config file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKEngine.ini.
  3. Search MaxAnisotropy=4 and change to the desired value. Valid values are 1, 2, 4, 8 and 16.

High frame rate

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input

Keys and buttons, can't be rebound.
Keys and buttons, can't be rebound.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) Intel or AMD New Generation Dual Core 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
DirectX 9.0c compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2019-04-14