Difference between revisions of "Nightmare Creatures"
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'''Key points''' | '''Key points''' | ||
− | {{ | + | {{--}} The Latest official patch may introduce a slow movement bug on some systems. See [[#Character movement is slow and choppy|Issues fixed]]. |
{{ii}} Use [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo2] for high-resolution hardware Direct3D support. | {{ii}} Use [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo2] for high-resolution hardware Direct3D support. | ||
Line 40: | Line 40: | ||
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | [https://www.patches-scrolls.de/patch/2942/7/47787/download Patch 1.2] is the latest version. | ||
==Game data== | ==Game data== | ||
Line 78: | Line 82: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = limited | |60 fps = limited | ||
− | |60 fps notes = | + | |60 fps notes = Game logic and some animations run too fast. See [[#Game runs too fast|issues fixed]]. |
− | |120 fps = | + | |120 fps = limited |
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
Line 168: | Line 175: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 187: | Line 196: | ||
===Character movement is slow and choppy=== | ===Character movement is slow and choppy=== | ||
− | {{ii}} This bug | + | {{ii}} This bug may occur on some systems when running the patched version of the game (version 1.2). |
− | + | {{Fixbox|description=Downgrade to unpatched version 1.0}} | |
===Game runs too fast=== | ===Game runs too fast=== | ||
− | {{ii}} | + | {{ii}} Due to the engine used, the game logic and some animations are tied to the frame rate; but not totally.<br> Therefore, although it is possible to play at 60 FPS or more, it is recommended to play at 30 FPS. |
− | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate]] to 30 FPS}} | |
==Other information== | ==Other information== | ||
Line 219: | Line 228: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 234: | Line 246: | ||
|minCPU = Intel Pentium 133 | |minCPU = Intel Pentium 133 | ||
|minRAM = 16 MB | |minRAM = 16 MB | ||
− | |minHD = 75 | + | |minHD = 75 MB |
|recOS = 98 | |recOS = 98 | ||
|recCPU = Intel Pentium 200 | |recCPU = Intel Pentium 200 | ||
|recRAM = 32 MB | |recRAM = 32 MB | ||
− | |recHD = 600 | + | |recHD = 600 MB |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:16, 2 April 2023
Developers | |
---|---|
Kalisto Entertainment | |
Publishers | |
Activision | |
Release dates | |
Windows | December 17, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Horror |
Key points
- The Latest official patch may introduce a slow movement bug on some systems. See Issues fixed.
- Use dgVoodoo2 for high-resolution hardware Direct3D support.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Patches
Patch 1.2 is the latest version.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\NCSETUP.EXE[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\NIGHTMARE.*[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Game logic and some animations run too fast. See issues fixed. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Movement cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Can use any kind of pc controller but it has no analogue support. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
- Combo explanations (click on character portrait).
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Character movement is slow and choppy
- This bug may occur on some systems when running the patched version of the game (version 1.2).
Downgrade to unpatched version 1.0 |
---|
Game runs too fast
- Due to the engine used, the game logic and some animations are tied to the frame rate; but not totally.
Therefore, although it is possible to play at 60 FPS or more, it is recommended to play at 30 FPS.
Limit the frame rate to 30 FPS |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 133 | Intel Pentium 200 |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 75 MB | 600 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).