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Difference between revisions of "Nightmare Creatures"

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{{Infobox game/row/date|Windows|December 17, 1997}}
 
{{Infobox game/row/date|Windows|December 17, 1997}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time}}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person}}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control}}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic}}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Horror}}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
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'''Key points'''
 
'''Key points'''
{{ii}} Latest [https://www.patches-scrolls.de/patch/2942/7/28559 patched version] of the game is 1.2, however it might introduce a slow movement bug on some systems! Test with the regular v1.0 if you are affected.
+
{{--}} The Latest official patch may introduce a slow movement bug on some systems. See [[#Character movement is slow and choppy|Issues fixed]].
 
{{ii}} Use [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo2] for high-resolution hardware Direct3D support.
 
{{ii}} Use [https://github.com/dege-diosg/dgVoodoo2 dgVoodoo2] for high-resolution hardware Direct3D support.
  
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}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
 +
 +
==Essential improvements==
 +
===Patches===
 +
[https://www.patches-scrolls.de/patch/2942/7/47787/download Patch 1.2] is the latest version.
  
 
==Game data==
 
==Game data==
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = true
+
|60 fps                    = limited
|60 fps notes              = Some game logic can run too fast, see [[Nightmare Creatures#Game runs too fast|issues fixed]].
+
|60 fps notes              = Game logic and some animations run too fast. See [[#Game runs too fast|issues fixed]].
|120 fps                    = true
+
|120 fps                    = limited
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = false
 
|hdr                        = false
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        = true
 
|red book cd audio        = true
 
|red book cd audio notes  =
 
|red book cd audio notes  =
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===Character movement is slow and choppy===
 
===Character movement is slow and choppy===
{{ii}} This bug can happen on some systems when running the patched version of the game (version 1.2).
+
{{ii}} This bug may occur on some systems when running the patched version of the game (version 1.2).
'''Test with the unpatched version 1.0'''
+
{{Fixbox|description=Downgrade to unpatched version 1.0}}
  
 
===Game runs too fast===
 
===Game runs too fast===
{{ii}} The engine that Nightmare Creatures uses is a strange one where SOME of the animations and game logic is tied to the frame-rate of the game, but not all. Hence, although it is possible to play through the game at 60+ FPS, it is actually recommended to run it around 30FPS for the most authentic and pleasant gaming experience.
+
{{ii}} Due to the engine used, the game logic and some animations are tied to the frame rate; but not totally.<br> Therefore, although it is possible to play at 60 FPS or more, it is recommended to play at 30 FPS.
'''Limit the game's FPS to 30 using external tools'''
+
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate]] to 30 FPS}}
  
 
==Other information==
 
==Other information==
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|minCPU  = Intel Pentium 133
 
|minCPU  = Intel Pentium 133
 
|minRAM  = 16 MB
 
|minRAM  = 16 MB
|minHD    = 75 mb
+
|minHD    = 75 MB
  
 
|recOS    = 98
 
|recOS    = 98
 
|recCPU  = Intel Pentium 200
 
|recCPU  = Intel Pentium 200
 
|recRAM  = 32 MB
 
|recRAM  = 32 MB
|recHD    = 600 mb
+
|recHD    = 600 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 02:16, 2 April 2023

Nightmare Creatures
Nightmare Creatures cover
Developers
Kalisto Entertainment
Publishers
Activision
Release dates
Windows December 17, 1997
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action
Art styles Realistic
Themes Horror
Nightmare Creatures on MobyGames
Nightmare Creatures on Wikipedia

Key points

The Latest official patch may introduce a slow movement bug on some systems. See Issues fixed.
Use dgVoodoo2 for high-resolution hardware Direct3D support.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Essential improvements

Patches

Patch 1.2 is the latest version.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\NCSETUP.EXE[Note 1]

Save game data location

System Location
Windows <path-to-game>\NIGHTMARE.*[Note 1]

Video

Nightmare Creatures Setup
Nightmare Creatures Setup

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Game logic and some animations run too fast. See issues fixed.
High dynamic range display (HDR)

Input

Combo explanations (click on character portrait).

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Character movement is slow and choppy

This bug may occur on some systems when running the patched version of the game (version 1.2).
Downgrade to unpatched version 1.0

Game runs too fast

Due to the engine used, the game logic and some animations are tied to the frame rate; but not totally.
Therefore, although it is possible to play at 60 FPS or more, it is recommended to play at 30 FPS.
Limit the frame rate to 30 FPS

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133
System memory (RAM) 16 MB
Hard disk drive (HDD) 75 MB


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References