Difference between revisions of "Natsuki Chronicles"
From PCGamingWiki, the wiki about fixing PC games
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = High frame rates are only available in fullscreen mode.<br> | + | |120 fps notes = High frame rates are only available in fullscreen mode.<br>Game logic is locked to the refresh rate set in the display options (e.g. setting to 144 hz and using an external tool to limit to 120 FPS will result in judder).<ref>{{Refcheck|user=Fds29|date=2021-11-21}}</ref> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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|steam input api = false | |steam input api = false | ||
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
|steam input presets = false | |steam input presets = false | ||
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==Issues fixed== | ==Issues fixed== | ||
===Heavy CPU usage during loading screens=== | ===Heavy CPU usage during loading screens=== | ||
− | {{Fixbox|description=Use Special K to spoof the number of CPU cores | + | {{Fixbox|description=Use Special K to spoof the number of CPU cores|ref=<ref>{{Refcheck|user=Fds29|date=2021-11-20|comment=}}</ref> |
|fix= | |fix= | ||
# Install [[Special K#Installation|Special K]]. | # Install [[Special K#Installation|Special K]]. | ||
# When the game starts, press {{key|ctrl|shift|backspace}} to open the Special K control panel. | # When the game starts, press {{key|ctrl|shift|backspace}} to open the Special K control panel. | ||
# Go to <code>Framerate Limit</code> and click on <code>Advanced</code>. | # Go to <code>Framerate Limit</code> and click on <code>Advanced</code>. | ||
− | # Tick <code>Spoof CPU Core Count</code> and | + | # Tick <code>Spoof CPU Core Count</code> and decrase the number of cores by one or more less than you actually have (e.g. 3 or 2 for a 4-core CPU). |
− | {{ii}} Spoofing the CPU core count may increase loading times, but will | + | {{ii}} Spoofing the CPU core count may increase loading times, but will improve system responsiveness. |
}} | }} | ||
Revision as of 13:12, 27 August 2023
Developers | |
---|---|
Qute | |
Publishers | |
Rising Star Games | |
Release dates | |
Windows | February 18, 2021 |
Reception | |
OpenCritic | 85 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Space flight |
Art styles | Anime |
Themes | Sci-fi |
Series | Ginga Force / Natsuki Chronicles |
Ginga Force / Natsuki Chronicles | |
---|---|
Ginga Force | 2020 |
Natsuki Chronicles | 2021 |
Natsuki Chronicles is a singleplayer side view and scrolling arcade and shooter game in the Ginga Force / Natsuki Chronicles series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Qute\NatsukiChronicles\Natsuki_Desktop_Steam.display.ini %APPDATA%\Qute\NatsukiChronicles\SystemData.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1175190/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Qute\NatsukiChronicles\SystemData.sav %APPDATA%\Qute\NatsukiChronicles\StorySaveData##.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1175190/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Borderless Gaming or Special K.[1] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, on/off toggle. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | High frame rates are only available in fullscreen mode. Game logic is locked to the refresh rate set in the display options (e.g. setting to 144 hz and using an external tool to limit to 120 FPS will result in judder).[2] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox One variant. | |
Impulse Trigger vibration |
PlayStation controllers | Through DirectInput. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese |
Issues fixed
Heavy CPU usage during loading screens
Use Special K to spoof the number of CPU cores[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 2 GB of VRAM DirectX 11 compatible | 4 GB of VRAM |
Sound (audio device) | DirectX 9 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1175190/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1175190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2021-11-21
- ↑ Verified by User:Fds29 on 2021-11-21
- ↑ Verified by User:Fds29 on 2021-11-20