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Difference between revisions of "NGU Idle"

From PCGamingWiki, the wiki about fixing PC games
m (Added MobyGames)
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 1, 2019}}
 
{{Infobox game/row/date|Windows|October 1, 2019}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Free-to-play }}
 +
{{Infobox game/row/taxonomy/microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time, Persistent }}
 +
{{Infobox game/row/taxonomy/perspectives      | Flip screen }}
 +
{{Infobox game/row/taxonomy/controls          | Menu-based }}
 +
{{Infobox game/row/taxonomy/genres            | Idle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1147690
 
|steam appid  = 1147690
 
|steam appid side  =  
 
|steam appid side  =  
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{{Availability|
 
{{Availability|
 
{{Availability/row| Steam | 1147690 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 1147690 | Steam |  |  | Windows }}
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              = '''Arbitrary Points''' can be used to buy a wide variety of effectiveness and growth speed bonuses to resource statistics, as well as two primary resources, '''Experience Points''', or '''EXP''', and '''Perk Points''', or '''PP'''.
 +
|cosmetic            = Certain player avatars and interface styles can only be accessed using real money purchases.
 +
|currency            = The game uses '''Arbitrary Points''', also called '''AP''', as its in-game currency. It can either be earned in-game through grinding or through real money purchases.
 +
|finite spend        =
 +
|infinite spend      = Real money purchases of '''Arbitrary Points''' are unlimited by neither time nor amount.
 +
|free-to-grind      = '''Arbitrary Points''' can be earned through the course of regular gameplay, including daily manual backup creation, daily random rewards, and achieving certain in-game milestones or challenges.
 +
|loot box            =
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|NGUidle Settings1.jpg|Page 1 of the in-game settings.}}
 +
{{Image|NGUidle Settings 2.jpg|Page 2 of the in-game settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 76: Line 106:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Always runs in windowed mode with an 16:10 aspect ratio.<ref>{{Refcheck|user=Skeggz|date=2024-03-17|comment=}}</ref>
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
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|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 01:58, 21 March 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
NGU Idle
NGU Idle cover
Developers
4G
Engines
Unity 5[Note 1]
Release dates
Windows October 1, 2019
Taxonomy
Monetization Free-to-play
Microtransactions Boost, Cosmetic, Currency, Free-to-grind, Infinite spend
Modes Singleplayer
Pacing Real-time, Persistent
Perspectives Flip screen
Controls Menu-based
Genres Idle
Art styles Cartoon
NGU Idle on MobyGames

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Microtransactions

Type Notes
Boost Arbitrary Points can be used to buy a wide variety of effectiveness and growth speed bonuses to resource statistics, as well as two primary resources, Experience Points, or EXP, and Perk Points, or PP.
Cosmetic Certain player avatars and interface styles can only be accessed using real money purchases.
Currency The game uses Arbitrary Points, also called AP, as its in-game currency. It can either be earned in-game through grinding or through real money purchases.
Free-to-grind Arbitrary Points can be earned through the course of regular gameplay, including daily manual backup creation, daily random rewards, and achieving certain in-game milestones or challenges.
Infinite spend Real money purchases of Arbitrary Points are unlimited by neither time nor amount.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\NGU Industries\NGU Idle\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1147690/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\NGU Industries\NGU Idle\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1147690/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Page 1 of the in-game settings.
Page 1 of the in-game settings.
Page 2 of the in-game settings.
Page 2 of the in-game settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Always runs in windowed mode with an 16:10 aspect ratio.[2]
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) Integrated
A 64-bit operating system is required.


Notes

  1. Unity engine build: 5.6.3p2[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2019-10-01
  2. Verified by User:Skeggz on 2024-03-17