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Difference between revisions of "NBA 2K Playgrounds 2"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Audio settings: updated template usage)
 
(19 intermediate revisions by 9 users not shown)
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Saber Interactive}}
 
{{Infobox game/row/developer|Saber Interactive}}
 +
{{Infobox game/row/developer|Mad Dog Games}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|2K Sports}}
 
{{Infobox game/row/publisher|2K Sports}}
Line 9: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 16, 2018}}
 
{{Infobox game/row/date|Windows|October 16, 2018}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Sports }}
 +
{{Infobox game/row/taxonomy/sports            | Basketball }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | NBA Playgrounds, NBA 2K }}
 
|steam appid  = 726590
 
|steam appid  = 726590
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = nba-2k-playgrounds-2
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
{{Series|NBA Playgrounds}}
 
  
 
'''General information'''
 
'''General information'''
Line 23: Line 46:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Gamesplanet | 3828-1 | Steam |  |  | Windows }}
 
{{Availability/row| Humble | nba-2k-playgrounds-2 | Steam |  |  | Windows }}
 
{{Availability/row| Humble | nba-2k-playgrounds-2 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 726590 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 726590 | Steam |  |  | Windows }}
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{{Game data/saves|Windows|{{p|localappdata}}\NBAPlaygrounds2\Saved\SaveGames\}}
 
{{Game data/saves|Windows|{{p|localappdata}}\NBAPlaygrounds2\Saved\SaveGames\}}
 
}}
 
}}
 +
 +
{{ii}} Online modes progress is stored on game's server; Offline progress and configs are stored locally.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               =  
|steam cloud notes     = Online modes progress are stored in the game's server.
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         = Online modes progress is stored on game's server, Offline progress and configs are stored locally.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/nba-2k-playgrounds-2/en
+
|wsgf link                  = https://www.wsgf.org/dr/nba-2k-playgrounds-2/en
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = always on
 
|anisotropic notes          = Enabled by default.
 
|anisotropic notes          = Enabled by default.
|antialiasing              = false
+
|antialiasing              = always on
 
|antialiasing notes        = [[TAA]] enabled by default.
 
|antialiasing notes        = [[TAA]] enabled by default.
|vsync                      = false
+
|upscaling                  = unknown
|vsync notes                = Enabled by default.
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Input settings
+
{{Fixbox|description=Disable 60 FPS cap|fix=
 +
#Go to the [[#Game data|configuration file(s) location]].
 +
#Open {{file|Engine.ini}}.
 +
#Add the following at the end and then save the file and make it read-only:
 +
<pre>[/script/engine.engine]
 +
bSmoothFrameRate=false</pre>
 +
#Open {{file|GameUserSettings.ini}}.
 +
#Locate the line <code>FrameRateLimit=0</code> and change it to <code>FrameRateLimit=144</code> (or whatever framerate you want).
 +
#Save the file and make it read-only.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, Sound effects, Voice
 
|separate volume notes    = Music, Sound effects, Voice
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 15:22, 4 November 2023

NBA 2K Playgrounds 2
NBA 2K Playgrounds 2 cover
Developers
Saber Interactive
Mad Dog Games
Publishers
2K Sports
Engines
Unreal Engine 4
Release dates
Windows October 16, 2018
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Genres Sports
Sports Basketball
Themes Contemporary
Series NBA Playgrounds, NBA 2K
NBA 2K Playgrounds 2 on MobyGames
NBA Playgrounds
NBA Playgrounds: Hot 'N Frosty 2017
NBA Playgrounds 2017
NBA 2K Playgrounds 2 2018

NBA 2K Playgrounds 2 is a singleplayer and multiplayer sports game in the NBA Playgrounds and NBA 2K series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\NBAPlaygrounds2\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/726590/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\NBAPlaygrounds2\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/726590/pfx/[Note 1]
Online modes progress is stored on game's server; Offline progress and configs are stored locally.

Save game cloud syncing

System Native Notes
Steam Cloud
Online modes progress is stored on game's server, Offline progress and configs are stored locally.

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

High frame rate

Disable 60 FPS cap
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following at the end and then save the file and make it read-only:
[/script/engine.engine]
bSmoothFrameRate=false
  1. Open GameUserSettings.ini.
  2. Locate the line FrameRateLimit=0 and change it to FrameRateLimit=144 (or whatever framerate you want).
  3. Save the file and make it read-only.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound effects, Voice
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i3-530 2.93 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GT 630
DirectX 11 compatible
A 64-bit system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References