Difference between revisions of "Murdered: Soul Suspect"
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(→Issues fixed: Add NPC pathing issue fix) |
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Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
Line 14: | Line 15: | ||
{{Infobox game/row/reception|IGDB|murdered-soul-suspect|61}} | {{Infobox game/row/reception|IGDB|murdered-soul-suspect|61}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 63: | Line 64: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Edit FateEngine.ini|ref=<ref>{{Refcheck|user=Keith|date=2023-06-30|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|FateEngine.ini}}. | ||
+ | # Under {{code|[FullScreenMovie]}}, edit the following lines by adding a semicolon before each line as follows. | ||
+ | ; StartupMovies=Square_TitleScreen | ||
+ | ; StartupMovies=Airtight_TitleScreen | ||
+ | ; StartupMovies=UE3_Logo | ||
+ | ; StartupMovies=ScaleFormParadeLogo | ||
+ | ; StartupMovies=PhysXParadeLogo | ||
+ | ; StartupMovies=AMDParadeLogo | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Launch game with <code>-nostartupmovies</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}} | {{Fixbox|description=Launch game with <code>-nostartupmovies</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}} | ||
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===Improve Asset/Texture Streaming=== | ===Improve Asset/Texture Streaming=== | ||
Line 89: | Line 89: | ||
'''Notes''' | '''Notes''' | ||
{{ii}} This will increase VRAM usage substantially by several hundred MB or more, so keep that in mind. | {{ii}} This will increase VRAM usage substantially by several hundred MB or more, so keep that in mind. | ||
− | {{ii}} There are total of 142 lines to modify. With Notepad++ you can use '''search and replace''' function with '''regular expression'''. Search <code>(TEXTUREGROUP.(?!Shadowmap).*)(\))</code> and replace with <code>\1,NumStreamedMips=0\2</code> and it'll replace all the lines except shadowmap ones. | + | {{ii}} There are total of 142 lines to modify. With Notepad++ you can use '''search and replace''' function with '''regular expression'''. Search <code>(TEXTUREGROUP.(?!Shadowmap).*)(\))</code> and replace with <code>\1, NumStreamedMips=0\2</code> and it'll replace all the lines except shadowmap ones. |
}} | }} | ||
Line 105: | Line 105: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Murdered Soul Suspect - Graphics.png|Graphics settings.}} | {{Image|Murdered Soul Suspect - Graphics.png|Graphics settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 147: | Line 147: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], up to 4x [[MSAA]] and EQAA. | |antialiasing notes = [[FXAA]], up to 4x [[MSAA]] and EQAA. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Enabling caps frame rate at 30 FPS.<ref name="FPS cap"/> Disable in-game and force with GPU control panel. | |vsync notes = Enabling caps frame rate at 30 FPS.<ref name="FPS cap"/> Disable in-game and force with GPU control panel. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Disable in-game | + | |60 fps notes = Disable in-game Vsync to remove 30 FPS cap.<ref name="FPS cap"/> Cutscenes are always 30 FPS. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 159: | Line 162: | ||
}} | }} | ||
− | ==Input | + | ===Disable Chromatic Aberration=== |
+ | {{ii}} [https://web.archive.org/web/20170523002731/http://ns1.screenshotcomparison.com/comparison/77476 Comparison with and without Chromatic Aberration]. | ||
+ | |||
+ | {{Fixbox|description=Modify FateSystemSettings.ini|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>FateSystemSettings.ini</code> | ||
+ | # Change the following lines to these values, then save. | ||
+ | <pre> | ||
+ | "ChromaticUVNudge=0.000000" | ||
+ | "ChromaticBlendExp=0.000000" | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Murdered Soul Suspect - Input.png|Input settings.}} | {{Image|Murdered Soul Suspect - Input.png|Input settings.}} | ||
{{ii}} If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there. | {{ii}} If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there. | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 168: | Line 184: | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = limited adjustment range | + | |mouse sensitivity notes = limited adjustment range in-game, but in Documents\My Games\Murdered Soul Suspect\FateGame\Config\FateInput.ini you can manually set MouseSensitivity=20.0 (default 'Low' in-game = 60 which is too high). |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 185: | Line 201: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 207: | Line 223: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 234: | Line 248: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Murdered Soul Suspect - Audio.png|Audio settings.}} | {{Image|Murdered Soul Suspect - Audio.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, music, VO and SFX. | |separate volume notes = Master, music, VO and SFX. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.1 output<ref> | + | |surround sound notes = Up to 7.1 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 248: | Line 262: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Japan only. | ||
|fan = | |fan = | ||
}} | }} | ||
Line 320: | Line 344: | ||
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = See [ | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2016/02/murdered-soul-suspect-dx9.html Helix Mod: Murdered: Soul Suspect]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 353: | Line 377: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | |||
+ | ===NPCs path incorrectly with an uncapped framerate=== | ||
+ | {{ii}} In some stages, NPCs can be distracted using the Poltergeist ability. If the framerate is uncapped, their pathing will break and they can walk out of bounds. | ||
+ | {{Fixbox|description=Cap the framerate|fix= | ||
+ | {{ii}} This can be done without external tools using the game's VSync option, which caps the framerate to 30. Using external software to cap the framerate to 60 should not trigger this bug either. | ||
+ | }} | ||
+ | |||
==="Get Back to Joy" graveyard glitch=== | ==="Get Back to Joy" graveyard glitch=== | ||
{{ii}} In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage. | {{ii}} In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage. | ||
− | {{Fixbox|description=Proceed anyway|ref=<ref> | + | {{Fixbox|description=Proceed anyway|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/233290/discussions/1/618456760276665386/|title=Steam Community|date=9 June 2023}}</ref>|fix= |
# Go to the bridge and ignore the two misplaced cutscenes. | # Go to the bridge and ignore the two misplaced cutscenes. | ||
# Cross the bridge to the end of the level and the correct cutscene will play. | # Cross the bridge to the end of the level and the correct cutscene will play. | ||
Line 364: | Line 395: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9, 11 | + | |direct3d versions = 9.0c, 11 |
− | |direct3d notes = DirectX 9 only available via | + | |direct3d notes = DirectX 9 only available via <code>-DX9</code> argument. DirectX 10/10.1 compatibility provided by DirectX 11. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 382: | Line 413: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 396: | Line 430: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = PhysX | + | |physics = PhysX, APEX |
− | |physics notes = | + | |physics notes = 2.8.4.6<br>1.1.0.1 |
|audio = | |audio = | ||
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = Scaleform |
|interface notes = | |interface notes = | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
− | |cutscenes notes = | + | |cutscenes notes = 1.993d |
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
Line 427: | Line 461: | ||
|recCPU2 = Intel Quad Core i7 CPU | |recCPU2 = Intel Quad Core i7 CPU | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = | + | |recHD = |
|recGPU = AMD Radeon TM R9 270 | |recGPU = AMD Radeon TM R9 270 | ||
|recGPU2 = Nvidia GeForce GTX 660 series | |recGPU2 = Nvidia GeForce GTX 660 series |
Latest revision as of 14:21, 1 April 2024
Developers | |
---|---|
Airtight Games | |
Publishers | |
Square Enix | |
Russia | 1C-SoftClub |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 3, 2014 |
Reception | |
Metacritic | 59 |
OpenCritic | 60 |
IGDB | 61 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Realistic |
Themes | Contemporary, Detective/mystery, North America, Supernatural |
Key points
- In-game Vsync caps frame rate at 30 FPS.[1] Forcing VSync via GPU control panel is recommended.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Publisher website | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Edit FateEngine.ini[2] |
---|
; StartupMovies=Square_TitleScreen ; StartupMovies=Airtight_TitleScreen ; StartupMovies=UE3_Logo ; StartupMovies=ScaleFormParadeLogo ; StartupMovies=PhysXParadeLogo ; StartupMovies=AMDParadeLogo |
Launch game with -nostartupmovies parameter[citation needed]
|
---|
Improve Asset/Texture Streaming
Modify FateSystemSettings.ini[citation needed] |
---|
,NumStreamedMips=0 Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Murdered Soul Suspect\FateGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233290/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>/userdata/<user-id>/233290/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Cutscenes and the menu are in 16:9 | ||
4K Ultra HD | |||
Field of view (FOV) | Use Flawless Widescreen. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, up to 4x MSAA and EQAA. | ||
Vertical sync (Vsync) | Enabling caps frame rate at 30 FPS.[1] Disable in-game and force with GPU control panel. | ||
60 FPS and 120+ FPS | Disable in-game Vsync to remove 30 FPS cap.[1] Cutscenes are always 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Disable Chromatic Aberration
Modify FateSystemSettings.ini[citation needed] |
---|
"ChromaticUVNudge=0.000000" "ChromaticBlendExp=0.000000" |
Input
- If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | limited adjustment range in-game, but in Documents\My Games\Murdered Soul Suspect\FateGame\Config\FateInput.ini you can manually set MouseSensitivity=20.0 (default 'Low' in-game = 60 which is too high). | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only ability to switch sticks between each other. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse smoothing
Disable mouse smoothing[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, VO and SFX. | |
Surround sound | Up to 7.1 output[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japan only. | |||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Murdered: Soul Suspect. | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
NPCs path incorrectly with an uncapped framerate
- In some stages, NPCs can be distracted using the Poltergeist ability. If the framerate is uncapped, their pathing will break and they can walk out of bounds.
Cap the framerate |
---|
|
"Get Back to Joy" graveyard glitch
- In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage.
Proceed anyway[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | DirectX 9 only available via -DX9 argument. DirectX 10/10.1 compatibility provided by DirectX 11. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, APEX | 2.8.4.6 1.1.0.1 |
Interface | Scaleform | |
Cutscenes | Bink Video | 1.993d |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista with Platform Update | 7, 8 |
Processor (CPU) | High-Performance Dual Core CPU or Quad Core CPU | AMD FX-8000 series Intel Quad Core i7 CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | AMD Radeon HD 3870 Nvidia GeForce 8800GT 512 MB of VRAM DirectX 10 compatible | AMD Radeon TM R9 270 Nvidia GeForce GTX 660 series DirectX 11 compatible |
- 64-bit only.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/233290/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (233290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 30 fps locked? :: MURDERED: SOUL SUSPECT™ General Discussions
- ↑ Verified by User:Keith on 2023-06-30
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ Steam Community - last accessed on 9 June 2023