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Difference between revisions of "Murdered: Soul Suspect"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(→‎Issues fixed: Add NPC pathing issue fix)
 
(50 intermediate revisions by 22 users not shown)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Square Enix}}
 
{{Infobox game/row/publisher|Square Enix}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 3, 2014}}
 
{{Infobox game/row/date|Windows|June 3, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|murdered-soul-suspect|59}}
 +
{{Infobox game/row/reception|OpenCritic|251/murdered-soul-suspect|60}}
 +
{{Infobox game/row/reception|IGDB|murdered-soul-suspect|61}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Detective/mystery, North America, Supernatural }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 233290
 
|steam appid  = 233290
|gogcom page  =  
+
|steam appid side =
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site= http://www.murdered.com
 +
|hltb        = 18971
 +
|igdb        =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = murdered-soul-suspect
 
|wikipedia    = Murdered: Soul Suspect
 
|wikipedia    = Murdered: Soul Suspect
 
|winehq      = 16198
 
|winehq      = 16198
 +
|license      = commercial
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{ii}} In-game Vsync caps frame rate at 30 FPS.<ref name="FPS cap">[http://steamcommunity.com/app/233290/discussions/0/540743213105355405/ 30 fps locked? :: MURDERED: SOUL SUSPECT™ General Discussions]</ref> If you want to use Vsync force it via GPU control panel.
+
{{ii}} In-game Vsync caps frame rate at 30 FPS.<ref name="FPS cap">[https://steamcommunity.com/app/233290/discussions/0/540743213105355405/ 30 fps locked? :: MURDERED: SOUL SUSPECT™ General Discussions]</ref> Forcing VSync via GPU control panel is recommended.
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.murdered.com Official website]
 
 
{{mm}} [http://forums.murdered.com Official forum]
 
{{mm}} [http://forums.murdered.com Official forum]
{{mm}} [http://steamcommunity.com/app/233290/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/233290/discussions/ Steam Community Discussions]
 
{{mm}} [https://www.facebook.com/Murdered Official Facebook page]
 
{{mm}} [https://www.facebook.com/Murdered Official Facebook page]
  
Line 31: Line 55:
 
{{Availability/row| Amazon.com | B00BPW967A | Steam | | | Windows }}
 
{{Availability/row| Amazon.com | B00BPW967A | Steam | | | Windows }}
 
{{Availability/row| Amazon.co.uk | B00KNBBKGE | Steam | | | Windows }}
 
{{Availability/row| Amazon.co.uk | B00KNBBKGE | Steam | | | Windows }}
{{Availability/row| GamersGate | DD-MSS | Steam | | | Windows }}
+
{{Availability/row| Gamesplanet | 2590-1 | Steam | | | Windows }}
{{Availability/row| GameStop | 114723 | Steam | | | Windows }}
 
 
{{Availability/row| GMG | murdered-soul-suspect | Steam | | | Windows }}
 
{{Availability/row| GMG | murdered-soul-suspect | Steam | | | Windows }}
 
{{Availability/row| Humble | murdered-soul-suspect | Steam | | | Windows }}
 
{{Availability/row| Humble | murdered-soul-suspect | Steam | | | Windows }}
 
{{Availability/row| Steam | 233290 | Steam | | | Windows }}
 
{{Availability/row| Steam | 233290 | Steam | | | Windows }}
{{Availability/row| Uplay-NA | 299251300 | Steam | | | Windows }}
 
 
}}
 
}}
{{ii}} All versions require [[Steam]].
+
{{ii}} All versions require {{DRM|Steam}}.
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Edit FateEngine.ini|ref=<ref>{{Refcheck|user=Keith|date=2023-06-30|comment=}}</ref>|fix=
{{Fixbox/fix|Launch game with <code>-nostartupmovies</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}}
+
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|FateEngine.ini}}.
 +
# Under {{code|[FullScreenMovie]}}, edit the following lines by adding a semicolon before each line as follows.
 +
; StartupMovies=Square_TitleScreen
 +
; StartupMovies=Airtight_TitleScreen
 +
; StartupMovies=UE3_Logo
 +
; StartupMovies=ScaleFormParadeLogo
 +
; StartupMovies=PhysXParadeLogo
 +
; StartupMovies=AMDParadeLogo
 
}}
 
}}
  
===Disable Chromatic Aberration===
+
{{Fixbox|description=Launch game with <code>-nostartupmovies</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}}
{{ii}} [http://ns1.screenshotcomparison.com/comparison/77476 Comparison with and without Chromatic Aberration].
 
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Modify FateSystemSettings.ini}}
 
# Go to the [[#Configuration file location|configuration file location]].
 
# Open <code>FateSystemSettings.ini</code>
 
# Change the following lines to these values, then save.
 
<pre>
 
"ChromaticUVNudge=0.000000"
 
"ChromaticBlendExp=0.000000"
 
</pre>
 
}}
 
  
 
===Improve Asset/Texture Streaming===
 
===Improve Asset/Texture Streaming===
{{Fixbox|1=
+
{{Fixbox|description=Modify FateSystemSettings.ini|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Modify FateSystemSettings.ini}}
+
# Go to the [[#Game data|configuration file location]].
# Go to the [[#Configuration file location|configuration file location]].
 
 
# Open <code>FateSystemSettings.ini</code>
 
# Open <code>FateSystemSettings.ini</code>
 
# Add the following line to the end of every "TEXTUREGROUP_" Line except for Shadowmaps <small>(Which is already set to 3. You can leave it if you want)</small> and the bottom 6 at the end of this section of the .ini
 
# Add the following line to the end of every "TEXTUREGROUP_" Line except for Shadowmaps <small>(Which is already set to 3. You can leave it if you want)</small> and the bottom 6 at the end of this section of the .ini
Line 72: Line 89:
 
'''Notes'''
 
'''Notes'''
 
{{ii}} This will increase VRAM usage substantially by several hundred MB or more, so keep that in mind.  
 
{{ii}} This will increase VRAM usage substantially by several hundred MB or more, so keep that in mind.  
{{ii}} There are total of 142 lines to modify. With Notepad++ you can use '''search and replace''' function with '''regular expression'''. Search <code>(TEXTUREGROUP.(?!Shadowmap).*)(\))</code> and replace with <code>\1,NumStreamedMips=0\2</code> and it'll replace all the lines except shadowmap ones.
+
{{ii}} There are total of 142 lines to modify. With Notepad++ you can use '''search and replace''' function with '''regular expression'''. Search <code>(TEXTUREGROUP.(?!Shadowmap).*)(\))</code> and replace with <code>\1, NumStreamedMips=0\2</code> and it'll replace all the lines except shadowmap ones.
 
}}
 
}}
  
Line 78: Line 95:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|userprofile}}\Documents\My Games\Murdered Soul Suspect\FateGame\Config\}}
+
{{Game data/config|Windows|{{P|userprofile\Documents}}\My Games\Murdered Soul Suspect\FateGame\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|steam}}/userdata/{{p|uid}}/233290/remote/}}
+
{{Game data/saves|Windows|{{p|steam}}/userdata/{{p|uid}}/233290/remote/}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Murdered Soul Suspect - Graphics.png|Graphics settings.}}
 
{{Image|Murdered Soul Suspect - Graphics.png|Graphics settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 108: Line 133:
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Cutscenes and the menu are in 16:9
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 116: Line 141:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
Line 122: Line 147:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], up to 4x [[MSAA]] and EQAA.
 
|antialiasing notes        = [[FXAA]], up to 4x [[MSAA]] and EQAA.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Enabling caps frame rate at 30 FPS.<ref name="FPS cap"/> Disable in-game and force with GPU control panel.
 
|vsync notes                = Enabling caps frame rate at 30 FPS.<ref name="FPS cap"/> Disable in-game and force with GPU control panel.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Disable in-game vsync to remove 30 FPS cap.<ref name="FPS cap"/> Cutscenes are always 30 FPS.
+
|60 fps notes              = Disable in-game Vsync to remove 30 FPS cap.<ref name="FPS cap"/> Cutscenes are always 30 FPS.
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===Disable Chromatic Aberration===
 +
{{ii}} [https://web.archive.org/web/20170523002731/http://ns1.screenshotcomparison.com/comparison/77476 Comparison with and without Chromatic Aberration].
 +
 
 +
{{Fixbox|description=Modify FateSystemSettings.ini|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file location]].
 +
# Open <code>FateSystemSettings.ini</code>
 +
# Change the following lines to these values, then save.
 +
<pre>
 +
"ChromaticUVNudge=0.000000"
 +
"ChromaticBlendExp=0.000000"
 +
</pre>
 +
}}
 +
 
 +
==Input==
 
{{Image|Murdered Soul Suspect - Input.png|Input settings.}}
 
{{Image|Murdered Soul Suspect - Input.png|Input settings.}}
 
{{ii}} If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there.
 
{{ii}} If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there.
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 141: Line 184:
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = limited adjustment range in-game, but in Documents\My Games\Murdered Soul Suspect\FateGame\Config\FateInput.ini you can manually set MouseSensitivity=20.0 (default 'Low' in-game = 60 which is too high).
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 156: Line 201:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = xbox
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
 
===Mouse smoothing===
 
===Mouse smoothing===
{{Fixbox|1=
+
{{Fixbox|description=Disable mouse smoothing|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Disable mouse smoothing}}
+
# Go to the [[#Game data|configuration files location]].
# Go to [[#Game data|configuration files location]]
+
# Open <code>FateInput.ini</code>.
# Open <code>FateInput.ini</code>
 
 
# Locate line <code>bEnableMouseSmoothing=True</code> in <code>[Engine.PlayerInput]</code> section and change true to false.
 
# Locate line <code>bEnableMouseSmoothing=True</code> in <code>[Engine.PlayerInput]</code> section and change true to false.
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Murdered Soul Suspect - Audio.png|Audio settings.}}
 
{{Image|Murdered Soul Suspect - Audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Master, music, VO and SFX.
 
|separate volume notes    = Master, music, VO and SFX.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.1 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 190: Line 262:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 201: Line 275:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 210: Line 283:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    =  
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 228: Line 299:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Japan only.
 +
  |fan       =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 237: Line 315:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 246: Line 323:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 255: Line 331:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 269: Line 344:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2016/02/murdered-soul-suspect-dx9.html Helix Mod: Murdered: Soul Suspect].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2016/02/murdered-soul-suspect-dx9.html Helix Mod: Murdered: Soul Suspect].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
 
|iz3d                        = unknown
 
|iz3d                        = unknown
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created game profile, see [https://www.vorpx.com/forums/topic/murdered-soul-suspect/ vorpx forum] profile introduction.
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
 
|oculus rift                =  
 
|oculus rift                =  
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|tracked motion controllers  =  
+
|osvr                        =  
|tracked motion controllers notes=  
+
|osvr notes                 =  
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 288: Line 366:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 297: Line 377:
  
 
==Issues fixed==
 
==Issues fixed==
==="Get Back to Joy" Graveyard Glitch===
+
 
{{Fixbox|1=
+
===NPCs path incorrectly with an uncapped framerate===
{{Fixbox/fix|Proceed anyway|ref=<ref>[https://steamcommunity.com/app/233290/discussions/1/618456760276665386/]</ref>}}
+
{{ii}} In some stages, NPCs can be distracted using the Poltergeist ability. If the framerate is uncapped, their pathing will break and they can walk out of bounds.
 +
{{Fixbox|description=Cap the framerate|fix=
 +
{{ii}} This can be done without external tools using the game's VSync option, which caps the framerate to 30. Using external software to cap the framerate to 60 should not trigger this bug either.
 +
}}
 +
 
 +
==="Get Back to Joy" graveyard glitch===
 
{{ii}} In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage.
 
{{ii}} In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage.
 +
{{Fixbox|description=Proceed anyway|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/233290/discussions/1/618456760276665386/|title=Steam Community|date=9 June 2023}}</ref>|fix=
 
# Go to the bridge and ignore the two misplaced cutscenes.
 
# Go to the bridge and ignore the two misplaced cutscenes.
 
# Cross the bridge to the end of the level and the correct cutscene will play.
 
# Cross the bridge to the end of the level and the correct cutscene will play.
Line 309: Line 395:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 11
+
|direct3d versions      = 9.0c, 11
|direct3d notes        = DirectX 9 only available via '-DX9' argument. DirectX 10/10.1 compatibility provided by DirectX 11.
+
|direct3d notes        = DirectX 9 only available via <code>-DX9</code> argument. DirectX 10/10.1 compatibility provided by DirectX 11.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 321: Line 407:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          = PhysX
+
|physics          = PhysX, APEX
|physics notes    =  
+
|physics notes    = 2.8.4.6<br>1.1.0.1
 
|audio            =  
 
|audio            =  
 
|audio notes      =  
 
|audio notes      =  
|interface        = Autodesk Scaleform
+
|interface        = Scaleform
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = 1.993d
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
Line 356: Line 453:
 
|minHD    = 12 GB
 
|minHD    = 12 GB
 
|minGPU  = AMD Radeon HD 3870
 
|minGPU  = AMD Radeon HD 3870
|minGPU2  = NVIDIA GeForce 8800GT
+
|minGPU2  = Nvidia GeForce 8800GT
 
|minDX    = 10
 
|minDX    = 10
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
Line 362: Line 459:
 
|recOS    = 7, 8
 
|recOS    = 7, 8
 
|recCPU  = AMD FX-8000 series
 
|recCPU  = AMD FX-8000 series
|recCPU2  = Intel Quad i7 Core CPU
+
|recCPU2  = Intel Quad Core i7 CPU
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recHD    = 12 GB
+
|recHD    =  
 
|recGPU  = AMD Radeon TM R9 270
 
|recGPU  = AMD Radeon TM R9 270
|recGPU2  = NVIDIA GTX 660 series
+
|recGPU2  = Nvidia GeForce GTX 660 series
 
|recDX    = 11
 
|recDX    = 11
 +
|notes  = {{ii}} 64-bit only.
 
}}
 
}}
{{ii}} 64-bit only.
 
  
 
{{References}}
 
{{References}}

Latest revision as of 14:21, 1 April 2024

Murdered: Soul Suspect
Murdered: Soul Suspect cover
Developers
Airtight Games
Publishers
Square Enix
Russia 1C-SoftClub
Engines
Unreal Engine 3
Release dates
Windows June 3, 2014
Reception
Metacritic 59
OpenCritic 60
IGDB 61
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Contemporary, Detective/mystery, North America, Supernatural
Murdered: Soul Suspect on HowLongToBeat
Murdered: Soul Suspect on IGDB
Murdered: Soul Suspect on MobyGames
Murdered: Soul Suspect on Wikipedia

Key points

In-game Vsync caps frame rate at 30 FPS.[1] Forcing VSync via GPU control panel is recommended.

General information

Official forum
Steam Community Discussions
Official Facebook page

Availability

All versions require Steam DRM.

Essential improvements

Skip intro videos

Edit FateEngine.ini[2]
  1. Go to the configuration file(s) location.
  2. Open FateEngine.ini.
  3. Under [FullScreenMovie], edit the following lines by adding a semicolon before each line as follows.
; StartupMovies=Square_TitleScreen
; StartupMovies=Airtight_TitleScreen
; StartupMovies=UE3_Logo
; StartupMovies=ScaleFormParadeLogo
; StartupMovies=PhysXParadeLogo
; StartupMovies=AMDParadeLogo
Launch game with -nostartupmovies parameter[citation needed]

Improve Asset/Texture Streaming

Modify FateSystemSettings.ini[citation needed]
  1. Go to the configuration file location.
  2. Open FateSystemSettings.ini
  3. Add the following line to the end of every "TEXTUREGROUP_" Line except for Shadowmaps (Which is already set to 3. You can leave it if you want) and the bottom 6 at the end of this section of the .ini
,NumStreamedMips=0

Notes

This will increase VRAM usage substantially by several hundred MB or more, so keep that in mind.
There are total of 142 lines to modify. With Notepad++ you can use search and replace function with regular expression. Search (TEXTUREGROUP.(?!Shadowmap).*)(\)) and replace with \1, NumStreamedMips=0\2 and it'll replace all the lines except shadowmap ones.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Murdered Soul Suspect\FateGame\Config\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/233290/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>/userdata/<user-id>/233290/remote/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/233290/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen.
Ultra-widescreen
Cutscenes and the menu are in 16:9
4K Ultra HD
Field of view (FOV)
Use Flawless Widescreen.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA, up to 4x MSAA and EQAA.
Vertical sync (Vsync)
Enabling caps frame rate at 30 FPS.[1] Disable in-game and force with GPU control panel.
60 FPS and 120+ FPS
Disable in-game Vsync to remove 30 FPS cap.[1] Cutscenes are always 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Disable Chromatic Aberration

Comparison with and without Chromatic Aberration.
Modify FateSystemSettings.ini[citation needed]
  1. Go to the configuration file location.
  2. Open FateSystemSettings.ini
  3. Change the following lines to these values, then save.
"ChromaticUVNudge=0.000000" 
"ChromaticBlendExp=0.000000"

Input

Input settings.
Input settings.
If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
limited adjustment range in-game, but in Documents\My Games\Murdered Soul Suspect\FateGame\Config\FateInput.ini you can manually set MouseSensitivity=20.0 (default 'Low' in-game = 60 which is too high).
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Only ability to switch sticks between each other.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse smoothing

Disable mouse smoothing[citation needed]
  1. Go to the configuration files location.
  2. Open FateInput.ini.
  3. Locate line bEnableMouseSmoothing=True in [Engine.PlayerInput] section and change true to false.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, music, VO and SFX.
Surround sound
Up to 7.1 output[3]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Japan only.
Polish
Russian
Spanish

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Murdered: Soul Suspect.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

NPCs path incorrectly with an uncapped framerate

In some stages, NPCs can be distracted using the Poltergeist ability. If the framerate is uncapped, their pathing will break and they can walk out of bounds.
Cap the framerate
This can be done without external tools using the game's VSync option, which caps the framerate to 30. Using external software to cap the framerate to 60 should not trigger this bug either.

"Get Back to Joy" graveyard glitch

In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage.
Proceed anyway[4]
  1. Go to the bridge and ignore the two misplaced cutscenes.
  2. Cross the bridge to the end of the level and the correct cutscene will play.
The pause menu may still show the incorrect current objective, and as a result new objectives will not display in the pause menu.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 DirectX 9 only available via -DX9 argument. DirectX 10/10.1 compatibility provided by DirectX 11.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX, APEX 2.8.4.6
1.1.0.1
Interface Scaleform
Cutscenes Bink Video 1.993d

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista with Platform Update
Processor (CPU) High-Performance Dual Core CPU or Quad Core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) AMD Radeon HD 3870
Nvidia GeForce 8800GT
512 MB of VRAM
DirectX 10 compatible
64-bit only.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 1.2 30 fps locked? :: MURDERED: SOUL SUSPECT™ General Discussions
  2. Verified by User:Keith on 2023-06-30
  3. PC Gaming Surround Sound Round-up - last accessed on May 2023
  4. Steam Community - last accessed on 9 June 2023