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Difference between revisions of "Mirrored - Chapter 1"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Mirrored - Chapter 1 cover.jpg
 
|cover        = Mirrored - Chapter 1 cover.jpg
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{{Infobox game/row/date|OS X|October 30, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|OS X|October 30, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|October 30, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|October 30, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 365880
 
|steam appid  = 365880
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Mirrored - Chapter 1 video.png|In-game video settings.png}}
 
{{Image|Mirrored - Chapter 1 video.png|In-game video settings.png}}
 
{{Image|Mirrored - Chapter 1 general.png|In-game general settings.png}}
 
{{Image|Mirrored - Chapter 1 general.png|In-game general settings.png}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= {{term|Hor+}}
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Hor+}}
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = always on
|borderless windowed notes  =  
+
|borderless windowed notes  = Cannot be switched to exclusive.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Cannot be adjusted.
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = Depends on [[Engine:Unity#Graphical presets|quality preset]].
|vsync                      = unknown
+
|vsync                      = always on
|vsync notes                =  
+
|vsync notes                = No option, no screen tearing, fps is limited to desktop's refresh rate.
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Mirrored - Chapter 1 controls.png|In-game control settings.png}}
 
{{Image|Mirrored - Chapter 1 controls.png|In-game control settings.png}}
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, SFX
 
|separate volume notes    = Music, SFX
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|wing                  =
|opengl notes          =  
+
|wing notes            =
 +
|opengl versions        = true
 +
|opengl notes          = OS X and Linux only.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|mac os x powerpc app  = unknown
|macos 64-bit app       = unknown
+
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
|linux 64-bit executable= unknown
+
|linux 64-bit executable= false
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = XP
 
|minCPU  = SSE2 Compatible
 
|minCPU  = SSE2 Compatible
|minRAM  = 2048 MB
+
|minRAM  = 2 GB
 
|minHD    = 350 MB
 
|minHD    = 350 MB
 
|minGPU  =  
 
|minGPU  =  
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|minOS    = 10.7
 
|minOS    = 10.7
 
|minCPU  = SSE2 Compatible
 
|minCPU  = SSE2 Compatible
|minRAM  = 2048 MB
+
|minRAM  = 2 GB
 
|minHD    = 350 MB
 
|minHD    = 350 MB
 
|minGPU  =  
 
|minGPU  =  
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|minOS    = Ubuntu 12.04/SteamOS
 
|minOS    = Ubuntu 12.04/SteamOS
 
|minCPU  = SSE2 Compatible
 
|minCPU  = SSE2 Compatible
|minRAM  = 2048 MB
+
|minRAM  = 2 GB
 
|minHD    = 350 MB
 
|minHD    = 350 MB
 
|minGPU  =  
 
|minGPU  =  

Latest revision as of 02:15, 5 February 2023

Mirrored - Chapter 1
Mirrored - Chapter 1 cover
Developers
Kelkafa Studios
Cardboard Sword Limited
Jet Stone Studios
Publishers
Kelkafa Studios
Engines
Unity 4[Note 1]
Release dates
Windows October 30, 2015
macOS (OS X) October 30, 2015[citation needed]
Linux October 30, 2015[citation needed]

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Kelkafa\Mirrored
macOS (OS X)
Linux $HOME/.config/unity3d/Kelkafa/Mirrored/prefs
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Kelkafa\Mirrored\save.dat
macOS (OS X)
Linux $HOME/.config/unity3d/Kelkafa/Mirrored/save.dat

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.png
In-game video settings.png
In-game general settings.png
In-game general settings.png

Graphics feature State Notes
Widescreen resolution
Hor+
Multi-monitor
Ultra-widescreen
Hor+
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Cannot be switched to exclusive.
Anisotropic filtering (AF)
Cannot be adjusted.
Anti-aliasing (AA)
Depends on quality preset.
Vertical sync (Vsync)
No option, no screen tearing, fps is limited to desktop's refresh rate.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game control settings.png
In-game control settings.png

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Music, SFX
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) SSE2 Compatible
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) SSE2 Compatible
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04/SteamOS
Processor (CPU) SSE2 Compatible
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Shader model 2.0 support


Notes

  1. Unity engine build: 4.6.9f1[1]

References

  1. Verified by User:Faalagorn on 2018-07-13