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Difference between revisions of "Mirrored - Chapter 1"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|October 30, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
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{{Infobox game/row/date|Linux|October 30, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
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|steam appid  = 365880
 
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|steam appid side  =  
 
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|gogcom id    =  
 
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
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|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
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|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
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|macos arm app          = unknown
 
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|macos app notes        =  
 
|linux 32-bit executable= true
 
|linux 32-bit executable= true
 
|linux 64-bit executable= false
 
|linux 64-bit executable= false
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|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 02:15, 5 February 2023

Mirrored - Chapter 1
Mirrored - Chapter 1 cover
Developers
Kelkafa Studios
Cardboard Sword Limited
Jet Stone Studios
Publishers
Kelkafa Studios
Engines
Unity 4[Note 1]
Release dates
Windows October 30, 2015
macOS (OS X) October 30, 2015[citation needed]
Linux October 30, 2015[citation needed]

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Kelkafa\Mirrored
macOS (OS X)
Linux $HOME/.config/unity3d/Kelkafa/Mirrored/prefs
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Kelkafa\Mirrored\save.dat
macOS (OS X)
Linux $HOME/.config/unity3d/Kelkafa/Mirrored/save.dat

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.png
In-game video settings.png
In-game general settings.png
In-game general settings.png

Graphics feature State Notes
Widescreen resolution
Hor+
Multi-monitor
Ultra-widescreen
Hor+
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Cannot be switched to exclusive.
Anisotropic filtering (AF)
Cannot be adjusted.
Anti-aliasing (AA)
Depends on quality preset.
Vertical sync (Vsync)
No option, no screen tearing, fps is limited to desktop's refresh rate.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game control settings.png
In-game control settings.png

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Music, SFX
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) SSE2 Compatible
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) SSE2 Compatible
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04/SteamOS
Processor (CPU) SSE2 Compatible
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Shader model 2.0 support


Notes

  1. Unity engine build: 4.6.9f1[1]

References

  1. Verified by User:Faalagorn on 2018-07-13