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Difference between revisions of "Mindustry"

From PCGamingWiki, the wiki about fixing PC games
(Add more info)
m
 
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Line 10: Line 10:
 
{{Infobox game/row/date|OS X|September 26, 2019}}
 
{{Infobox game/row/date|OS X|September 26, 2019}}
 
{{Infobox game/row/date|Linux|September 26, 2019}}
 
{{Infobox game/row/date|Linux|September 26, 2019}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Freeware }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1127400
 
|steam appid  = 1127400
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 +
|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
|license      = commercial
+
|license      = freeware
 
}}
 
}}
  
Line 25: Line 39:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| itch.io | https://anuke.itch.io/mindustry | DRM-free | Free, multiplayer by IP | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 1127400 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 1127400 | Steam |  |  | Windows, OS X, Linux }}
{{Availability/row| itch.io | https://anuke.itch.io/mindustry | DRM-free | Free, multiplayer by IP | Download | Windows, OS X, Linux }}
 
 
}}
 
}}
  
Line 32: Line 46:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}\}}
+
{{Game data/config|Windows|{{p|appdata}}\Mindustry\settings.bin|{{p|appdata}}\Mindustry\settings_backup.bin}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|Linux|{{p|linuxhome}}/.local/share/Mindustry/}}
 
{{Game data/config|Linux|{{p|linuxhome}}/.local/share/Mindustry/}}
{{Game data/config|Steam|steamapps/common/Mindustry/saves/}}
+
{{Game data/config|Steam|{{p|game}}\Mindustry\saves\settings.bin}}
 
}}
 
}}
 +
 +
{{ii}} <code>settings.bin</code> is a binary file which contains all types of game settings, including mod-related.
 +
{{ii}} <code>settings_backup.bin</code> is an automatically created backup file of the settings file. This can be useful in some cases where your main file has been corrupted or lost.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|appdata}}\Mindustry\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|Linux|{{p|linuxhome}}/.local/share/Mindustry/saves/}}
 
{{Game data/saves|Linux|{{p|linuxhome}}/.local/share/Mindustry/saves/}}
{{Game data/saves|Steam|steamapps/common/Mindustry/saves/saves/}}
+
{{Game data/saves|Steam|{{p|game}}\Mindustry\saves\}}
 
}}
 
}}
 +
 +
{{ii}} Mindustry uses separate subdirectories for different types of files:
 +
{{ii}} <code>maps</code> stores custom maps.
 +
{{ii}} <code>mods</code> stores installed mods, whether enabled or disabled.
 +
{{ii}} <code>saves</code> stores progress for both campaign and custom maps.
 +
{{ii}} <code>schematics</code> stores in-game schematics.
 +
{{ii}} <code>screenshots</code> stores entire-map screenshots taken in-game with the "Map Screenshot" key, {{key|P}} by default.
 +
There are additional files and subdirectories in the root <code>Mindustry</code> directory, though they're somewhat less important for most players.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = limited
|widescreen resolution notes=  
+
|widescreen resolution notes= Pixel-based scaling, assumes the system screen resolution or window size.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Pixel-based scaling, assumes the system screen resolution or window size.
|4k ultra hd                = unknown
+
|4k ultra hd                = limited
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Pixel-based scaling, assumes the system screen resolution or window size.
|fov                        = n/a
+
|fov                        = limited
|fov notes                  =  
+
|fov notes                  = FOV is determined by the system screen resolution or window size and the in-game setting "UI Scaling".
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = limited
|acceleration option notes =  
+
|acceleration option notes = Assumes the system mouse settings.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = limited
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Assumes the system mouse settings.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Basque
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Belarusian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Bulgarian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Catalan
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Danish
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Dutch
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress<br>Includes localizations for '''Netherlands''' and '''Belgium'''
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Estonian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Filipino
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Lithuanian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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{{L10n/switch
 
{{L10n/switch
 
  |language  = Portuguese
 
  |language  = Portuguese
  |interface = false
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Shown as available on Steam but not supported.
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Romanian
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Serbian
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress<br>Latin script (the language name in the menu is written in Cyrillic)
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Swedish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkmen
 +
|interface = limited
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Work in progress
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Ukrainian
 
  |language  = Ukrainian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Vietnamese
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
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|tcp  = 6567
 
|tcp  = 6567
 
|udp  = 6567
 
|udp  = 6567
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
Line 356: Line 548:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = true
|macos app notes        =  
+
|macos arm app          = unknown
 +
|macos app notes        = <ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/17DkOsI9AwAT4dzPkLmunYJJmUpf1FuWR62Q1vAEfJzM/htmlview|title=Catalina 64-bit Compatibility - Google Docs|date=5 May 2023}}</ref>
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= true
 
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 11:10, 7 November 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Mindustry
Mindustry cover
Developers
AnukenDev
Release dates
Windows September 26, 2019
macOS (OS X) September 26, 2019
Linux September 26, 2019
Taxonomy
Monetization Freeware
Modes Multiplayer

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Free, multiplayer by IP
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Mindustry\settings.bin
%APPDATA%\Mindustry\settings_backup.bin
macOS (OS X)
Linux $HOME/.local/share/Mindustry/
Steam <path-to-game>\Mindustry\saves\settings.bin
settings.bin is a binary file which contains all types of game settings, including mod-related.
settings_backup.bin is an automatically created backup file of the settings file. This can be useful in some cases where your main file has been corrupted or lost.

Save game data location

System Location
Windows %APPDATA%\Mindustry\
macOS (OS X)
Linux $HOME/.local/share/Mindustry/saves/
Steam <path-to-game>\Mindustry\saves\
Mindustry uses separate subdirectories for different types of files:
maps stores custom maps.
mods stores installed mods, whether enabled or disabled.
saves stores progress for both campaign and custom maps.
schematics stores in-game schematics.
screenshots stores entire-map screenshots taken in-game with the "Map Screenshot" key, P by default.

There are additional files and subdirectories in the root Mindustry directory, though they're somewhat less important for most players.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Pixel-based scaling, assumes the system screen resolution or window size.
Multi-monitor
Ultra-widescreen
Pixel-based scaling, assumes the system screen resolution or window size.
4K Ultra HD
Pixel-based scaling, assumes the system screen resolution or window size.
Field of view (FOV)
FOV is determined by the system screen resolution or window size and the in-game setting "UI Scaling".
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Assumes the system mouse settings.
Mouse sensitivity
Assumes the system mouse settings.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Basque
Belarusian
Work in progress
Bulgarian
Work in progress
Catalan
Work in progress
Simplified Chinese
Traditional Chinese
Czech
Danish
Work in progress
Dutch
Work in progress
Includes localizations for Netherlands and Belgium
Estonian
Work in progress
Filipino
Finnish
Work in progress
French
German
Hungarian
Work in progress
Indonesian
Work in progress
Italian
Japanese
Korean
Lithuanian
Work in progress
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Serbian
Work in progress
Latin script (the language name in the menu is written in Cyrillic)
Spanish
Swedish
Thai
Work in progress
Turkish
Turkmen
Work in progress
Ukrainian
Vietnamese

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Co-op, Versus

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 6567
UDP 6567
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
OpenGL 2.0 framebuffer_object extension needed
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[1]
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) OpenGL 2.0 with framebuffer_object extension compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) OpenGL 2.0 compatible


References

  1. Catalina 64-bit Compatibility - Google Docs - last accessed on 5 May 2023