Difference between revisions of "Mindustry"
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(Added some Video and Input info.) |
Baronsmoki (talk | contribs) (→Availability: Seems like the itch.io version probably doesn't have a download key, since it's free.) |
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| itch.io | https://anuke.itch.io/mindustry | DRM-free | Free, multiplayer by IP | | Windows, OS X, Linux }} | ||
{{Availability/row| Steam | 1127400 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 1127400 | Steam | | | Windows, OS X, Linux }} | ||
− | |||
}} | }} | ||
Revision as of 04:53, 18 August 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
AnukenDev | |
Release dates | |
Windows | September 26, 2019 |
macOS (OS X) | September 26, 2019 |
Linux | September 26, 2019 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Mindustry\settings.bin %APPDATA%\Mindustry\settings_backup.bin |
macOS (OS X) | |
Linux | $HOME/.local/share/Mindustry/ |
Steam | steamapps/common/Mindustry/saves/ |
-
settings.bin
is a binary file which contains all types of game settings, including mod-related. -
settings_backup.bin
is an automatically created backup file of the settings file. This can be useful in some cases where your main file has been corrupted or lost.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Mindustry\ |
macOS (OS X) | |
Linux | $HOME/.local/share/Mindustry/saves/ |
Steam | steamapps/common/Mindustry/saves/saves/ |
- Mindustry uses separate subdirectories for different types of files:
-
maps
stores custom maps. -
mods
stores installed mods, whether enabled or disabled. -
saves
stores progress for both campaign and custom maps. -
schematics
stores in-game schematics. -
screenshots
stores entire-map screenshots taken in-game with the "Map Screenshot" key, P by default.
There are additional files and subdirectories in the root Mindustry
directory, though they're somewhat less important for most players.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pixel-based scaling, assumes the system screen resolution or window size. | ||
Multi-monitor | |||
Ultra-widescreen | Pixel-based scaling, assumes the system screen resolution or window size. | ||
4K Ultra HD | Pixel-based scaling, assumes the system screen resolution or window size. | ||
Field of view (FOV) | FOV is determined by the system screen resolution or window size and the in-game setting "UI Scaling". | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Assumes the system mouse settings. | |
Mouse sensitivity | Assumes the system mouse settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | Shown as available on Steam but not supported. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 6567 |
UDP | 6567 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 | framebuffer_object extension needed |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL 2.0 with framebuffer_object extension compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL 2.0 compatible |