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Difference between revisions of "Metal Gear Solid V: Ground Zeroes"

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{{Infobox game
 
{{Infobox game
|cover        = MGSVGZ.jpg
+
|cover        = Metal Gear Solid V Ground Zeroes cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Kojima Productions}}
 
{{Infobox game/row/developer|Kojima Productions}}
Line 6: Line 6:
 
{{Infobox game/row/publisher|Konami}}
 
{{Infobox game/row/publisher|Konami}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Fox}}
+
{{Infobox game/row/engine|Fox Engine}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|December 18, 2014}}
 
{{Infobox game/row/date|Windows|December 18, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|metal-gear-solid-v-ground-zeroes|80}}
 +
{{Infobox game/row/reception|OpenCritic|279/metal-gear-solid-v-ground-zeroes|75}}
 +
{{Infobox game/row/reception|IGDB|metal-gear-solid-v-ground-zeroes|79}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Shooter, Stealth }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series|Metal Gear}}
 
|steam appid  = 311340
 
|steam appid  = 311340
|gogcom page  =  
+
|gogcom id    =  
 +
|official site= https://www.konami.com/mg/mgs5/gz/certification.php
 +
|hltb        = 17291
 +
|strategywiki = Metal Gear Solid V: Ground Zeroes
 +
|mobygames    = metal-gear-solid-v-ground-zeroes
 
|wikipedia    = Metal Gear Solid V: Ground Zeroes
 
|wikipedia    = Metal Gear Solid V: Ground Zeroes
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Metal Gear}}
+
{{Introduction
 +
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:first-person}} and {{Glossary:third-person}} {{Glossary:stealth}} game developed by [[Company:Kojima Productions|Kojima Productions]] and published by [[Company:Konami|Konami]]. It is part of the ''[[Series:Metal Gear|Metal Gear]]'' series and chronologically takes place after the events of ''[[Wikipedia:Metal Gear Solid: Peace Walker|Metal Gear Solid: Peace Walker]]'' and before ''[[Metal Gear Solid V: The Phantom Pain]]''.
  
'''Key points'''
+
|release history  = The game was released on December 18, 2014.
{{++}} Active modding community.
+
 
 +
|current state    = Currently, there is no way to change the in-game audio volume.
 +
}}
  
 
'''General information'''
 
'''General information'''
{{ii}} [http://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-ground-zeroes-r168 PC Report]
+
{{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-ground-zeroes-r168 PC Report]
 
{{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-ground-zeroes-graphics-and-performance-guide Tweaking Guide at GeForce]
 
{{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-ground-zeroes-graphics-and-performance-guide Tweaking Guide at GeForce]
{{mm}} [http://www.konami.jp/mgs5/gz/en/index.php5 Official website]
+
{{mm}} [https://steamcommunity.com/app/311340/discussions/ Steam Community Discussions]
{{mm}} [http://metalgear.wikia.com/wiki/Metal_Gear_Wiki Metal Gear Wiki]
 
{{mm}} [http://steamcommunity.com/app/311340/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Amazon | B00R5727TI | Steam |}}
+
{{Availability/row| Retail | | Steam | | | Windows }}
{{Availability/row| GameStop | 119422 | Steam |}}
+
{{Availability/row| GamersGate | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|GamersGate|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }}
{{Availability/row| GMG | metal-gear-solid-v-ground-zeroes | Steam |}}
+
{{Availability/row| Gamesplanet | 2723-1 | Steam | {{Store link|Gamesplanet|2857-3|The Definitive Experience}} also available.  |  | Windows }}
{{Availability/row| Steam | 311340 | Steam | }}
+
{{Availability/row| GMG | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|GMG|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }}
 +
{{Availability/row| Humble | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|Humble|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }}
 +
{{Availability/row| Steam | 311340 | Steam | The Definitive Experience also available. | | Windows }}
 +
{{Availability/row| Amazon | B00R5727TI | Steam | | | Windows | unavailable }}
 
}}
 
}}
{{ii}} All versions require [[Steam]].
+
{{ii}} All versions require {{DRM|Steam}}.
 +
 
 +
===Version differences===
 +
{{ii}} '''The Definitive Experience''' includes [[Metal Gear Solid V: The Phantom Pain]] and all its DLCs.
  
 
==Game data==
 
==Game data==
{{ii}} Separate set of files for ROW and Japanese language versions
+
{{ii}} Separate set of files for ROW and Japanese language versions.{{cn|reason=What does this mean?|date=September 2015}}
 +
 
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\local\}}
+
{{Game data/config|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\local\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}}
+
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}}
 
}}
 
}}
 +
{{ii}} Save game data location is shared with [[Metal Gear Solid V: The Phantom Pain]].<ref>{{Refurl|url=https://steamdb.info/app/287700/ufs/|title=METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database|date=9 June 2023}}</ref>
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:Ground Zeroes Graphic Settings.png|290px|right|thumb|Video settings.]]
+
{{Image|Ground Zeroes Graphic Settings.png|Video settings.}}
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/metal-gear-solid-v-ground-zeroes/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = gold
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= In-engine cutscenes are letterboxed in other aspects than 16:9.
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [https://community.pcgamingwiki.com/files/file/1602-metal-gear-solid-v-ground-zeroes-fov-fix/ WSGF topic].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Only in Fullscreen, UI is 16:9, cut off at the bottom
+
|ultrawidescreen notes      = See the [https://community.pcgamingwiki.com/files/file/1602-metal-gear-solid-v-ground-zeroes-fov-fix/ WSGF topic]. HUD is positioned for 16:9.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = <ref>[http://steamcommunity.com/games/311340/announcements/detail/251398173376519253 METAL GEAR SOLID V: GROUND ZEROES Announced for December 18th, 2014! - Steam Community :: Group Announcements :: METAL GEAR SOLID V: GROUND ZEROES]</ref>
+
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = <ref name="MGSVGZ_PC_Preview">[https://www.youtube.com/watch?v=-rEscurx-C0 Metal Gear Solid V - Ground Zeroes PC Demo (Livestream)]</ref>
+
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = <ref name="MGSVGZ_PC_Preview" />
+
|borderless windowed notes  = Some users have {{key|Alt|Tab}} issues when enabled. Workaround by using [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow.
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Named as Texture Filtering in options
+
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = limited
|antialiasing notes        = FXAA is included in screen filtering
+
|antialiasing notes        = [[FXAA]] only. Tied to the '''Screen Filtering''' setting.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|high frame rate            = hackable  
+
|60 fps                    = true
|high frame rate notes     = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[http://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]] for a workaround.
+
|60 fps notes              =
|color blind                = unknown
+
|120 fps                    = hackable
 +
|120 fps notes             = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[https://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]].
 +
|hdr                        = false
 +
|hdr notes                  = Support Auto HDR.
 +
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{Fixbox|description=Change FOV to 100, 110 or 120|ref={{cn|date=December 2016}}|fix=
{{Fixbox/fix|Unpack and replace files inside data_02.g0s}}
+
# Download [https://community.pcgamingwiki.com/files/file/1390-metal-gear-solid-v-ground-zeroes-ez-tools/  Metal Gear Solid V: Ground Zeroes EZ Tools].
{{ii}} Using this tool you're limited to changing the FOV to 100, 110 or 120.
+
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>.
# Backup {{File|data_02.g0s}}
+
# Download [https://community.pcgamingwiki.com/files/file/1391-metal-gear-solid-v-modding-tools/ Metal Gear Solid V Modding Tools].
# Download [https://mega.co.nz/#!uVhTnZYb!HR99GPCBWvxbVenEWbh5Dn-Fdx7n5OWLUrGDpiHzyDs the required tools.]
+
# Copy the contents of <code>MGSV_QAR_Tool\</code> to <code>{{p|game}}</code>.
# Extract all files except the <CODE>FOV fix files</CODE> folder into the same folder as the game's exe.
+
# Double-click <code>unpack.bat</code> and wait for it to finish.
# Double click {{File|unpack.bat}} to extract the contents of {{File|data_02.g0s}} to a new folder called <CODE>data_02</CODE>.
+
# Go to <code>Camera Fixes\FOV fix files</code> from the first archive.
# Looking at the downloaded file's <CODE>FOV fix files</CODE> directory, extract the desired FOV to {{File|data_02\Assets\tpp\pack\player\parts}}. Overwrite any files.
+
# Copy the desired FOV files to <code>{{p|game}}\data_02\Assets\tpp\pack\player\parts</code> and overwrite.
# Go back to the MGS V main folder. Drag the <CODE>data_02.inf</CODE> file created by the QAR onto the <CODE>MGSV_QAR_Tool.exe</CODE> file. This will repack the archive.
+
# Download [https://www.mediafire.com/file/tg81j26f0adjfg6/Old%20snake%20and%20Gray%20Fox%20FOV%20patch.rar Old snake and Gray Fox FOV patch].
 +
# Copy the contents to <code>{{p|game}}\data_02\Assets\tpp\pack\player\parts</code> and overwrite.
 +
# Double-click <code>repack.bat</code> to repack the data.
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|1=
+
{{--}} Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
{{Fixbox/fix|Unpack and replace files inside data_02.g0s, edit files with hex editor}}
 
{{ii}} Requires use of hex editor software.
 
 
{{ii}} Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
 
{{ii}} Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
# Download [https://drive.google.com/file/d/0BztvqTicZaDONFl1ZVY4b0hRSkk/view this] archive.
+
 
# Open the folder "Do this first" and copy both repack.bat and unpack.bat to <code>{{p|steam}}\steamapps\common\Metal Gear Solid Ground Zeroes</code>.
+
{{Fixbox|description=Remove the 60 FPS cap|ref={{cn|date=December 2016}}|fix=
# Download the [http://hackload.ru/files/MGSV_QAR_Tool.rar MGSV QAR Tool] and place the contents of the archive in <code>{{p|steam}}\steamapps\common\Metal Gear Solid Ground Zeroes</code>.
+
# Download [https://community.pcgamingwiki.com/files/file/1390-metal-gear-solid-v-ground-zeroes-ez-tools/ Metal Gear Solid V: Ground Zeroes EZ Tools].
# Double-click the file unpack.bat and wait for the process to complete.
+
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>.
# Navigate to "Camera Fixes\FPS fix files" from the first archive and copy the file start.lua to <code>{{p|steam}}\steamapps\common\Metal Gear Solid Ground Zeroes\data_02\Tpp</code>, overwriting any existing file.
+
# Download [https://community.pcgamingwiki.com/files/file/1391-metal-gear-solid-v-modding-tools/ Metal Gear Solid V Modding Tools].
# Repack the data using repack.bat.
+
# Copy the contents of <code>MGSV_QAR_Tool\</code> to <code>{{p|game}}</code>.
# Navigate to <code>{{p|steam}}\userdata\{{p|uid}}\311340\local</code>.
+
# Double-click <code>unpack.bat</code> and wait for it to finish.
# Open <code>MGSV_GZ_Local_Config_GL_EN0</code> with a hex editor, and delete everything inside of it (CTRL+A -> DELETE -> CTRL+S).
+
# Go to <code>Camera Fixes\FPS fix files</code> from the first archive.
# Open <code>MGSV_GZ_Local_Config_GL_EN1</code> with a hex editor, go to Offset "00000040" and row "0C", and make that block 00. Save the file.
+
# Copy <code>start.lua</code> to <code>{{p|game}}\data_02\Tpp</code> and overwrite.
# To check if the fix has worked or not, open a monitoring software such as FRAPS and look at the FPS.
+
# Double-click <code>repack.bat</code> to repack the data.
+
# Go to <code>{{p|steam}}\userdata\{{p|uid}}\311340\local</code>.
 +
# Open <code>MGSV_GZ_Local_Config_GL_EN0</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 +
# Select everything inside and delete it.
 +
# Open <code>MGSV_GZ_Local_Config_GL_EN1</code> with a hex editor.
 +
# Go to offset <code>00000040</code> and row <code>0C</code>, and make that block <code>00</code>.
 +
# Save the changes.
 +
}}
 +
 
 +
===Ambient occlusion===
 +
{{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide/|title=Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide|date=17 May 2023}}</ref>|fix=
 +
# Download and run [[Nvidia Profile Inspector]].
 +
# Select the Metal Gear Solid V: Ground Zeroes profile.
 +
#Change <code>Ambient Occlusion compatibility</code> value to <code>0x00180000</code>.
 +
#Change <code>Ambient Occlusion setting</code> to <code>High Quality</code>.
 +
#Change <code>Ambient Occlusion usage</code> to <code>Enabled</code>.
 +
#Press "Apply Changes" in the top-right corner.
 +
 
 +
'''Notes'''
 +
{{ii}} In-game AO needs to be disabled.
 +
}}
 +
 
 +
===Disabling post-processing effects separately===
 +
{{ii}} Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
 +
 
 +
{{Fixbox|description=Disable Screen Filtering effects on separate graphics presets by editing files|ref={{cn|date=July 2016}}|fix=
 +
#On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s.
 +
#Download [https://www.nexusmods.com/metalgearsolidvgz/mods/6/ (NEW) MGSV MODDING TOOL (1.0.0)] from the files tab.
 +
# Extract the archive and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the same folder as the game's .exe.
 +
# Open cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type <CODE>MGSV_QAR_Tool.exe data_02.g0s -r</CODE>, and press {{key|Enter}} to extract the files inside the archive to a new folder called <code>data_02</code>.
 +
#Open "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor.
 +
#Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur".
 +
# Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect.
 +
# Save the file.
 +
# On the Metal Gear Solid V: Ground Zeroes installation folder, drag and drop the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive.
 +
}}
 +
 
 +
{{Fixbox|description=Disable DOF globally by using Helix Mod|ref={{cn|date=December 2017}}|fix=
 +
Use [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)] to disable.
 
}}
 
}}
  
==Input settings==
+
==Input==
[[File:Ground Zeroes Bindings.png|290px|right|thumb|Keyboard bindings.]]
+
{{Image|Ground Zeroes Bindings.png|Keyboard bindings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = <ref name="communityannouncement">[http://steamcommunity.com/games/311340/announcements/detail/252527885602176472 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES]</ref>
+
|key remap notes          = Numpad and symbol keys cannot be used.<ref name="communityannouncement">[https://steamcommunity.com/games/311340/announcements/detail/252527885602176472 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES]</ref>
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = No mouse acceleration by default. Cannot be enabled through game.
+
|acceleration option notes = No mouse acceleration by default. Cannot be enabled through game.
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  = Under '''Control Settings''', '''Mouse Sensitivity'''.
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          = Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu.
 
|mouse menu notes          = Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu.
|invert mouse y-axis      = false
+
|invert mouse y-axis      = true
|invert mouse y-axis notes = Currently only inverts controller y-axis. Beta patch 1.002 fixes this.<ref>[http://steamcommunity.com/app/311340/discussions/0/620700960578719490/ There is a beta update on steam for Ground Zeroes :: METAL GEAR SOLID V: GROUND ZEROES General Discussions]</ref>
+
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Supports DirectInput controllers but always uses Xbox button prompts.<ref name="KJPDevIntroduction" />
+
|controller support notes  = Supports DirectInput controllers.<ref name="KJPDevIntroduction" />
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    = 4 presets: Action A and B, Shooter A and B.<ref name="communityannouncement" />
 
|controller remap notes    = 4 presets: Action A and B, Shooter A and B.<ref name="communityannouncement" />
 +
|controller sensitivity    = true
 +
|controller sensitivity notes= Under '''Camera Settings''', '''Camera Speed'''.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Also x-axis, but neither independently for 1st and 3rd person mode.
|touchscreen              = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|playstation controllers  = false
 +
|playstation controller models =
 +
|playstation controllers notes =
 +
|playstation prompts      = Hackable
 +
|playstation prompts notes = For DualShock use the [https://www.nexusmods.com/metalgearsolidvgz/mods/12/ DualShock 3 and 4 button icons mod]
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualsense adaptive trigger support = false
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes =
 +
|playstation connection modes notes =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = limited
 +
|simultaneous input notes  = No mouse camera.
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=17 May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 159: Line 289:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =   
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 165: Line 297:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = English audio can only be selected if the language is set to English.
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Arabic
 +
|interface = false
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation by AR Team, [https://discord.com/invite/zpVpQAe download].
 +
  |fan       = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Unavailable if language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Unavailable if language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Unavailable if language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Japanese
 
  |language  = Japanese
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
  |notes    = Audio can be changed through Steam "Game Properties" in Language tab.
+
  |notes    = Japanese audio can only be selected if the language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Brazilian Portuguese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Unavailable if language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Unavailable if language is set to Japanese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues unresolved==
 +
===Steam's offline mode wipes out save games===
 +
{{--}} Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.{{CN|date=July 20, 2018}} If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).
 +
 +
===Game crashes after changing resolution settings===
 +
{{ii}} Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually [[#Game data|game config]]. If you see more than one file in the folder, delete the most recent.
  
 
==Issues fixed==
 
==Issues fixed==
===Enabling/Disabling Screen Filtering effects separately===
+
===Constant micro stuttering===
{{--}} FXAA, Bloom, Depth of Field and Screen Space Reflections are all combined under "Screen Filtering" in the game's settings.
+
{{Fixbox|description=Disable Shader Cache in Nvidia Control Panel|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/311340/discussions/0/3056239337648171069|title=NVIDIA Shader Cache :: Steam Community Discussions|date=17 May 2023}}</ref>}}
{{Fixbox|1=
+
 
{{Fixbox/fix|Edit Screen Filtering options
+
=== Mouse cursor/blue loading circle appearing while using a controller===
 +
{{Fixbox|description=In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".|ref={{cn|date=August 2021}}}}
  
#Backup data_02.g0s
+
===Overly sensitive mouse aiming when using sniper zoom===
#Download [http://hackload.ru/files/MGSV_QAR_Tool.rar this tool.]
+
{{Fixbox|description=Fix mouse sensitivity when sniper aiming|ref={{cn|date=December 2016}}|fix=
# Extract into your MGS V directory, the exe and all the other files from this archive should be in the same folder as the game's exe.
+
# Set the in-game option Mouse Sensitivity to <CODE>1</CODE>
# Open cmd in the MGS V folder(Shift+Right Click), type <CODE>MGSV_QAR_Tool.exe data_02.g0s -r</CODE>, and press enter. (This extracts the files inside that archive to a new folder called data_02.)
+
# Change the Windows mouse sensitivity to your preference.
#Open data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor(Notepad/Notepad++).
 
#Search(Ctrl+F) for "PluginDoF"
 
# Change the values of <CODE>EnableFilter</CODE> and <CODE>QuarityType</CODE> to 0 to disable, 1 to enable
 
# Save the file
 
# Go back to the MGS V main folder, drag and drop the data_02.inf file created by the QAR onto the MGSV_QAR_Tool.exe, this repacks the archive.
 
{{ii}} The instructions for Depth of Field but the same applies for FXAA, Screen Space Reflections etc. SSR is called "localreflections" in the file. All of these can be found right under each other, the first being "PluginDof".
 
}}
 
 
}}
 
}}
  
Line 271: Line 443:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 5
 
|shader model versions  = 5
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 296: Line 481:
  
 
==System requirements==
 
==System requirements==
{{ii}} 32-bit systems are not supported.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Vista
+
|minOS    = Vista SP2
 
|minCPU  = Intel Core i5-4460 3.4 GHz
 
|minCPU  = Intel Core i5-4460 3.4 GHz
|minCPU2  = Quad-Core or better
+
|minCPU2  = Quad Core
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
Line 308: Line 492:
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
 
|minDX    = 11
 
|minDX    = 11
 +
|minaudio = DirectX 9.0c compatible
  
|recOS    = 7, 8, 8.1
+
|recOS    = 7, 8
 
|recCPU  = Intel Core i7-4790 4.0 GHz
 
|recCPU  = Intel Core i7-4790 4.0 GHz
|recCPU2  = Quad-Core or better
+
|recCPU2  =  
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 760
 
|recGPU  = Nvidia GeForce GTX 760
 
|recDX    =  
 
|recDX    =  
 +
|recaudio = DirectX 9.0c compatible (Surround Sound 5.1)
 +
|notes    =
 +
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 03:09, 1 April 2024

Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: Ground Zeroes cover
Developers
Kojima Productions
Publishers
Konami
Engines
Fox Engine
Release dates
Windows December 18, 2014
Reception
Metacritic 80
OpenCritic 75
IGDB 79
Taxonomy
Monetization One-time game purchase
Pacing Real-time
Perspectives First-person, Third-person
Genres Shooter, Stealth
Series Metal Gear
Metal Gear Solid V: Ground Zeroes on HowLongToBeat
Metal Gear Solid V: Ground Zeroes on IGDB
Metal Gear Solid V: Ground Zeroes guide on StrategyWiki
Metal Gear Solid V: Ground Zeroes on MobyGames
Metal Gear Solid V: Ground Zeroes on Wikipedia
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (MSX2) 2020
Metal Gear Solid: Master Collection Vol.1 (series)
Metal Gear Solid Δ: Snake Eater 2024

Metal Gear Solid V: Ground Zeroes is a singleplayer first-person and third-person stealth game developed by Kojima Productions and published by Konami. It is part of the Metal Gear series and chronologically takes place after the events of Metal Gear Solid: Peace Walker and before Metal Gear Solid V: The Phantom Pain.

The game was released on December 18, 2014.

Currently, there is no way to change the in-game audio volume.

General information

PC Report
Tweaking Guide at GeForce
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
GamersGate
Icon overlay.png
The Definitive Experience also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
The Definitive Experience also available.
Windows
Green Man Gaming
Icon overlay.png
The Definitive Experience also available.
Windows
Humble Store
Icon overlay.png
The Definitive Experience also available.
Windows
Steam
Icon overlay.png
The Definitive Experience also available.
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

Version differences

The Definitive Experience includes Metal Gear Solid V: The Phantom Pain and all its DLCs.

Game data

Separate set of files for ROW and Japanese language versions.[citation needed]

Configuration file(s) location

System Location
Windows <Steam-folder>\userdata\<user-id>\311340\local\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\311340\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1]
Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
In-engine cutscenes are letterboxed in other aspects than 16:9.
Multi-monitor
See the WSGF topic.
Ultra-widescreen
See the WSGF topic. HUD is positioned for 16:9.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Some users have Alt+Tab issues when enabled. Workaround by using Borderless Gaming - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA only. Tied to the Screen Filtering setting.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.[2] See High frame rate.
High dynamic range display (HDR)
Support Auto HDR.
Ray tracing (RT)

Field of view (FOV)

Change FOV to 100, 110 or 120[citation needed]
  1. Download Metal Gear Solid V: Ground Zeroes EZ Tools.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download Metal Gear Solid V Modding Tools.
  4. Copy the contents of MGSV_QAR_Tool\ to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to Camera Fixes\FOV fix files from the first archive.
  7. Copy the desired FOV files to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  8. Download Old snake and Gray Fox FOV patch.
  9. Copy the contents to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  10. Double-click repack.bat to repack the data.

High frame rate

Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap[citation needed]
  1. Download Metal Gear Solid V: Ground Zeroes EZ Tools.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download Metal Gear Solid V Modding Tools.
  4. Copy the contents of MGSV_QAR_Tool\ to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to Camera Fixes\FPS fix files from the first archive.
  7. Copy start.lua to <path-to-game>\data_02\Tpp and overwrite.
  8. Double-click repack.bat to repack the data.
  9. Go to <Steam-folder>\userdata\<user-id>\311340\local.
  10. Open MGSV_GZ_Local_Config_GL_EN0 with a hex editor such as HxD.
  11. Select everything inside and delete it.
  12. Open MGSV_GZ_Local_Config_GL_EN1 with a hex editor.
  13. Go to offset 00000040 and row 0C, and make that block 00.
  14. Save the changes.

Ambient occlusion

Force HBAO+ (Nvidia only)[3]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Metal Gear Solid V: Ground Zeroes profile.
  3. Change Ambient Occlusion compatibility value to 0x00180000.
  4. Change Ambient Occlusion setting to High Quality.
  5. Change Ambient Occlusion usage to Enabled.
  6. Press "Apply Changes" in the top-right corner.

Notes

In-game AO needs to be disabled.

Disabling post-processing effects separately

Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering effects on separate graphics presets by editing files[citation needed]
  1. On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s.
  2. Download (NEW) MGSV MODDING TOOL (1.0.0) from the files tab.
  3. Extract the archive and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the same folder as the game's .exe.
  4. Open cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type MGSV_QAR_Tool.exe data_02.g0s -r, and press Enter to extract the files inside the archive to a new folder called data_02.
  5. Open "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor.
  6. Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur".
  7. Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect.
  8. Save the file.
  9. On the Metal Gear Solid V: Ground Zeroes installation folder, drag and drop the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive.
Disable DOF globally by using Helix Mod[citation needed]

Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable.

Input

Keyboard bindings.
Keyboard bindings.

Keyboard and mouse State Notes
Remapping
Numpad and symbol keys cannot be used.[4]
Mouse acceleration
No mouse acceleration by default. Cannot be enabled through game.
Mouse sensitivity
Under Control Settings, Mouse Sensitivity.
Mouse input in menus
Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu.
Mouse Y-axis inversion
Controller
Controller support
Supports DirectInput controllers.[2]
Full controller support
Controller remapping
4 presets: Action A and B, Shooter A and B.[4]
Controller sensitivity
Under Camera Settings, Camera Speed.
Controller Y-axis inversion
Also x-axis, but neither independently for 1st and 3rd person mode.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
No mouse camera.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1 output.[5]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
English audio can only be selected if the language is set to English.
Arabic
Fan translation by AR Team, download.
French
Unavailable if language is set to Japanese.
German
Unavailable if language is set to Japanese.
Italian
Unavailable if language is set to Japanese.
Japanese
Japanese audio can only be selected if the language is set to Japanese.
Brazilian Portuguese
Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese.
Russian
Unavailable if language is set to Japanese.
Spanish
Unavailable if language is set to Japanese.

VR support

Issues unresolved

Steam's offline mode wipes out save games

Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed] If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).

Game crashes after changing resolution settings

Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than one file in the folder, delete the most recent.

Issues fixed

Constant micro stuttering

Disable Shader Cache in Nvidia Control Panel[6]

Mouse cursor/blue loading circle appearing while using a controller

In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".[citation needed]

Overly sensitive mouse aiming when using sniper zoom

Fix mouse sensitivity when sniper aiming[citation needed]
  1. Set the in-game option Mouse Sensitivity to 1
  2. Change the Windows mouse sensitivity to your preference.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i5-4460 3.4 GHz
Quad Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 650
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References