Difference between revisions of "Metal Gear Solid V: Ground Zeroes"

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|simultaneous input notes  = No mouse camera.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
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|steam input api notes    =  

Revision as of 07:20, 23 October 2021

Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: Ground Zeroes cover
Developers
Kojima Productions
Publishers
Konami
Engines
Fox Engine
Release dates
Windows December 18, 2014
Reception
Metacritic 80
OpenCritic 75
IGDB 79
Taxonomy
Series Metal Gear
Metal Gear Solid V: Ground Zeroes on HowLongToBeat
Metal Gear Solid V: Ground Zeroes on IGDB
Metal Gear Solid V: Ground Zeroes guide on StrategyWiki
Metal Gear Solid V: Ground Zeroes on MobyGames
Metal Gear Solid V: Ground Zeroes on Wikipedia
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (2020) 2020

Key points

No in-game volume controls.

General information

PC Report
Tweaking Guide at GeForce
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Amazon.com
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Separate set of files for ROW and Japanese language versions.[citation needed]

Configuration file(s) location

System Location
Windows <Steam-folder>\userdata\<user-id>\311340\local\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/311340/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\311340\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/311340/pfx/[Note 1]
Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
In-engine cutscenes are letterboxed in other aspects than 16:9.
Multi-monitor
See the WSGF topic.
Ultra-widescreen
See the WSGF topic. HUD is positioned for 16:9.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Some users have Alt+Tab issues when enabled. Workaround by using Borderless Gaming - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA only. Tied to the Screen Filtering setting.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.[2] See High frame rate.

Field of view (FOV)

Change FOV to 100, 110 or 120[citation needed]
  1. Download Metal Gear Solid V: Ground Zeroes EZ Tools.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download Metal Gear Solid V Modding Tools.
  4. Copy the contents of MGSV_QAR_Tool\ to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to Camera Fixes\FOV fix files from the first archive.
  7. Copy the desired FOV files to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  8. Download Old snake and Gray Fox FOV patch.
  9. Copy the contents to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  10. Double-click repack.bat to repack the data.

High frame rate

Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap[citation needed]
  1. Download Metal Gear Solid V: Ground Zeroes EZ Tools.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download Metal Gear Solid V Modding Tools.
  4. Copy the contents of MGSV_QAR_Tool\ to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to Camera Fixes\FPS fix files from the first archive.
  7. Copy start.lua to <path-to-game>\data_02\Tpp and overwrite.
  8. Double-click repack.bat to repack the data.
  9. Go to <Steam-folder>\userdata\<user-id>\311340\local.
  10. Open MGSV_GZ_Local_Config_GL_EN0 with a hex editor such as HxD.
  11. Select everything inside and delete it.
  12. Open MGSV_GZ_Local_Config_GL_EN1 with a hex editor.
  13. Go to offset 00000040 and row 0C, and make that block 00.
  14. Save the changes.

Ambient occlusion

Force HBAO+ (Nvidia only)[3]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Metal Gear Solid V: Ground Zeroes profile.
  3. Change Ambient Occlusion compatibility value to 0x00180000.
  4. Change Ambient Occlusion setting to High Quality.
  5. Change Ambient Occlusion usage to Enabled.
  6. Press "Apply Changes" in the top-right corner.

Notes

In-game AO needs to be disabled.

Depth of field

Depth of field is enabled with the 'high' and 'extra high' Screen Filtering settings.
Disable DOF on separate graphics presets by editing files[citation needed]
  1. Download Metal Gear Solid V: Ground Zeroes EZ Tools.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download Metal Gear Solid V Modding Tools.
  4. Copy the contents of MGSV_QAR_Tool\ to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to <path-to-game>\data_02\Fox\Scripts\Gr.
  7. Open gr_init_dx11.lua.
  8. Find the PluginDof section.
  9. Change the EnableFilter=1 lines to EnableFilter=0 and the QuarityType=1 lines to QuarityType=0 on the desired graphics preset section.
  10. Double-click repack.bat to repack the data.
Disable DOF globally by using Helix Mod[citation needed]

Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable.

Input

Keyboard bindings.
Keyboard bindings.

Keyboard and mouse State Notes
Remapping
Numpad and symbol keys cannot be used.[4]
Mouse acceleration
No mouse acceleration by default. Cannot be enabled through game.
Mouse sensitivity
Under Control Settings, Mouse Sensitivity.
Mouse input in menus
Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu.
Mouse Y-axis inversion
Controller
Controller support
Supports DirectInput controllers.[2]
Full controller support
Controller remapping
4 presets: Action A and B, Shooter A and B.[4]
Controller sensitivity
Under Camera Settings, Camera Speed.
Controller Y-axis inversion
Also x-axis, but neither independently for 1st and 3rd person mode.
Additional information
Button prompts
For DualShock use the DualShock 3 and 4 button icons mod
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
No mouse camera.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1 output.[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Audio can be changed through Steam "Game Properties" in Language tab.
Brazilian Portuguese
Labeled as just "Portuguese" on Steam.
Russian
Spanish

VR support

Issues unresolved

Steam's offline mode wipes out save games

Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed] If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).

Game crashes after changing resolution settings

Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than one file in the folder, delete the most recent.

Issues fixed

Constant micro stuttering

Disable Shader Cache in Nvidia Control Panel[6]

Disabling Screen Filtering effects separately

Depth of Field, FXAA, Motion Blur and Screen Space Reflections are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering effects on separate graphics presets by editing files[citation needed]
  1. On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s.
  2. Download (NEW) MGSV MODDING TOOL (1.0.0) from the files tab.
  3. Extract the archive and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the same folder as the game's .exe.
  4. Open cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type MGSV_QAR_Tool.exe data_02.g0s -r, and press Enter to extract the files inside the archive to a new folder called data_02.
  5. Open "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor (e.g. Notepad/Notepad++).
  6. Search (Ctrl+F) for "PluginDoF", "PluginFXAA", "PluginMotionBlur" and "PluginLocalReflection".
  7. Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect.
  8. Save the file.
  9. On the Metal Gear Solid V: Ground Zeroes installation folder, drag and drop the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive.

Mouse cursor/blue loading circle appearing while using a controller

In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".[citation needed]

Overly sensitive mouse aiming when using sniper zoom

Fix mouse sensitivity when sniper aiming[citation needed]
  1. Set the in-game option Mouse Sensitivity to 1
  2. Change the Windows mouse sensitivity to your preference.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i5-4460 3.4 GHz
Quad Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 650
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/311340/ in addition to or instead of this directory. The app ID (311340) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References