Difference between revisions of "Metal Gear Solid - Master Collection Version"
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 195: | Line 195: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 205: | Line 205: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = true |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | |||
==Audio== | ==Audio== |
Revision as of 01:26, 25 October 2023
This page is for the Master Collection re-release. For the original release, see Metal Gear Solid: Integral.
Cover image missing, please upload it | |
Developers | |
---|---|
Original | Konami Computer Entertainment Japan |
Master Collection | Konami |
Master Collection | M2 |
Publishers | |
Konami | |
Release dates | |
Windows | October 24, 2023 |
Reception | |
OpenCritic | 77 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person, Top-down view |
Controls | Direct control |
Genres | Action, Stealth |
Art styles | Realistic |
Themes | Contemporary, North America, Sci-fi |
Series | Metal Gear Solid: Master Collection Vol.1, Metal Gear |
Metal Gear Solid - Master Collection Version is a singleplayer first-person and third-person and top-down view action stealth game published by Konami. It is part of the Metal Gear series.
The original game, Metal Gear Solid, was developed by Konami Computer Entertainment Japan and published by Konami on PlayStation in 1998, and chronologically takes place after the events of Metal Gear 2: Solid Snake and before Metal Gear Solid 2: Sons of Liberty. The expanded re-release, Integral, was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting, first-person game mode, among others.
The Master Collection Version of the game was co-developed by Konami and M2. Player can choose between the original game and its Integral expanded re-release.
It was released on October 24, 2023.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Master Collection Vol. 1 also available. | |||
Master Collection Vol. 1 also available. Not available in United States store. | ||||
Green Man Gaming | Master Collection Vol. 1 also available. | |||
Humble Store | Master Collection Vol. 1 also available. | |||
Steam | Master Collection Vol. 1 also available. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1] |
- Virtual save data from other Konami titles can be created from the "Edit Saved Data" menu. (Metal Gear Solid and Metal Gear Solid: Integral only).
- Save data is stored across 8 storage lists of 2 memory cards with 15 slots each (30 per storage list, 120 slots total).
- Save data takes one space, while saved photos takes two spaces.
- Each language setting has its own save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | While the game is pillarboxed 4:3, cutscenes are in a windowboxed 2:1 Univisium aspect ratio. Subtitles for cutscenes appear outside the 2:1 frame. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30 FPS for US and Japanese versions; and 25fps for UK, France, Germany, Italy and Spain versions. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | No support for keyboard and mouse input. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | MGS (English UK and English US). Special Missions (UK) and VR Missions (US). Integral (Japanese interface, English audio, English subtitles selectable in Options). | |||
French | MGS (French). Special Missions (French). | |||
German | MGS (German). Special Missions (German). | |||
Italian | MGS (Italian). Special Missions (Italian). | |||
Japanese | MGS (Japanese). Integral (Japanese interface, English audio, Japanese subtitles by default). | |||
Spanish | MGS (Spanish). Special Missions (Spanish). |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-3770 | Intel Core i5-7600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 Intel HD Graphics 4000 DirectX 11 compatible | Nvidia GeForce GTX 980 |
Sound (audio device) | DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2131630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2131630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.