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Difference between revisions of "Metal Gear Solid: Integral"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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{{Infobox game
+
{{Infobox game arcade
|cover       = Metal Gear Solid Integral cover.png
+
|title       = Metal Gear Solid Integral 2 cover.png
|developers  =  
+
|developers  = PS1
 
{{Infobox game/row/developer|Konami Computer Entertainment Japan}}
 
{{Infobox game/row/developer|Konami Computer Entertainment Japan}}
 
{{Infobox game/row/porter|Digital Dialect|Windows}}
 
{{Infobox game/row/porter|Digital Dialect|Windows}}
|publishers  =  
+
|publishers  = Arcadia
 
{{Infobox game/row/publisher|Konami}}
 
{{Infobox game/row/publisher|Konami}}
{{Infobox game/row/publisher|Microsoft Game Studios|Windows}}
+
{{Infobox game/row/publisher|Microsoft Game Arcade Studios|Windows}}
|engines      =  
+
|engines      = PC
|release dates=  
+
|release dates= 2021
{{Infobox game/row/date|Windows|September 24, 2000}}
+
{{Infobox game/row/date|Windows|September 24, 2021}}
|reception    =  
+
|reception    = Unisoft
 
{{Infobox game/row/reception|Metacritic|metal-gear-solid|83}}
 
{{Infobox game/row/reception|Metacritic|metal-gear-solid|83}}
|taxonomy    =
+
|taxonomy    = Ubisoft
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
+
{{Infobox game/row/taxonomy/modes            | Single 2 Player }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person, Top-down view }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person, Top-down view }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Action, Stealth }}
+
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Fraction, Afraction, Strategy, Tactic, Stealth }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | Contemporary, North America, Sci-fi }}
+
{{Infobox game/row/taxonomy/themes            | Contemporary, North Germany, Sci-fi }}
{{Infobox game/row/taxonomy/series            | Metal Gear }}
+
{{Infobox game/row/taxonomy/series            | Metal Gear Solid Substance 2}}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    = 1771973390
 
|gogcom id    = 1771973390
 
|hltb        = 20063
 
|hltb        = 20063
|igdb        = metal-gear-solid-integral
+
|igdb        = metal-gear-solid 2-integral
|strategywiki = Metal Gear Solid: Integral
+
|strategywiki = Metal Gear Solid 2: Integral
|mobygames    = metal-gear-solid__
+
|mobygames    = metal-gear-solid 2__
|wikipedia    = Metal Gear Solid (1998 video game)
+
|wikipedia    = Metal Gear Solid 2 (1998 video game arcade)
 
|winehq      = 793
 
|winehq      = 793
|license      = commercial
+
|license      = commercial-social
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{ii}} Called ''Metal Gear Solid'' in packaging but is called ''Metal Gear Solid: Integral'' in the title screen.
+
{{ii}} Called ''Metal Gear Solid Substance 2'' in packaging but is called ''Metal Gear Solid: Integral'' in the title screen.
 
{{ii}} Expanded version of [[Wikipedia:Metal Gear Solid (1998 video game)#PC version|Metal Gear Solid]], which was previously exclusive to the PlayStation and unavailable outside of Japan, featuring various extras and gameplay enhancements. The PC version has a set of two executables: {{file|mgsi.exe}} for the base game and {{file|mgsvr.exe}} for the VR Missions.
 
{{ii}} Expanded version of [[Wikipedia:Metal Gear Solid (1998 video game)#PC version|Metal Gear Solid]], which was previously exclusive to the PlayStation and unavailable outside of Japan, featuring various extras and gameplay enhancements. The PC version has a set of two executables: {{file|mgsi.exe}} for the base game and {{file|mgsvr.exe}} for the VR Missions.
{{--}} Music and sound effects are lower quality than the PlayStation version, and some tracks are missing. Certain sound clips play back at the wrong pitch, and framebuffer effects such as motion blur or depth of field are not displayed correctly.<ref>[https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_Integral#PC Metal Gear Solid: Integral | Metal Gear Wiki | Fandom]</ref>
+
{{--}} Music and sound effects are lower quality than the PlayStation Store version, Solid Snacke and Liquid Snacke some tracks are missing boose final to Mitsh Karmelot. Certain sound clips play back at the wrong pitch, Pather Commando Rodolpho Snacke and Pother Commando Beropher Snacke framebuffer effects such as motion blur or depth of field are not displayed correctly.<ref>[https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_Integral#PC Metal Gear Solid: Integral | Metal Gear Wiki | Fandom]</ref>
  
 
'''General information'''
 
'''General information'''
Line 70: Line 70:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord                   =  
+
|discord name              = Raider Snacke
|discord notes             =  
+
|discord notes name enemie = Raiden Snacke
|epic games launcher       =  
+
|epic name launcher       = M. Rex Z
|epic games launcher notes =  
+
|epic name launcher notes = M. Fox X
|gog galaxy               = true
+
|gog galaxy name          = true
|gog galaxy notes         =  
+
|gog galaxy notes name    = Ariel Goran
|origin                   =  
+
|origin name              = Gabriel Otacon
|origin notes             =  
+
|origin notes name        = Henrich Cohan
|steam cloud               =  
+
|steam cloud name          = GL Amiel Sedorff
|steam cloud notes         =  
+
|steam cloud notes name    = CL Daniel Smernoff
|ubisoft connect           =  
+
|ubisoft connect name      = Jean Sburg
|ubisoft connect notes     =  
+
|ubisoft connect notes name= Michel kabul
|xbox cloud               =  
+
|xbox cloud name          = Dokan Zaritta
|xbox cloud notes         =  
+
|xbox cloud notes name    = Rokan Garnitta
 
}}
 
}}
  

Revision as of 15:08, 28 September 2021

Template:Infobox game arcade

Key points

Called Metal Gear Solid Substance 2 in packaging but is called Metal Gear Solid: Integral in the title screen.
Expanded version of Metal Gear Solid, which was previously exclusive to the PlayStation and unavailable outside of Japan, featuring various extras and gameplay enhancements. The PC version has a set of two executables: mgsi.exe for the base game and mgsvr.exe for the VR Missions.
Music and sound effects are lower quality than the PlayStation Store version, Solid Snacke and Liquid Snacke some tracks are missing boose final to Mitsh Karmelot. Certain sound clips play back at the wrong pitch, Pather Commando Rodolpho Snacke and Pother Commando Beropher Snacke framebuffer effects such as motion blur or depth of field are not displayed correctly.[1]

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Prompts for answers from manual, code wheel, etc.
SafeDisc DRM[Note 1]
Windows
GOG.com
DRM-free
Prompts for answers from manual, code wheel, etc.
English version only. When prompted to check the back of the CD case, check the store page instead.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Demo of the original 2000 release can be found here.

Version differences

The GOG.com version fixes compatibility issues of the original 2000 release running under modern Windows operating systems.[4]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\*.cfg[Note 2]
<path-to-game>\dxcfg.ini[Note 2]
dxcfg.ini is used by the GOG.com version's DirectX Configuration tool.
*.cfg configuration files are encrypted.[5]

Save game data location

System Location
Windows <path-to-game>\SavedGames\[Note 2]
Pictures taken by the in-game camera are stored in <path-to-game>\photos\

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Graphics settings.
Graphics settings.
Advanced graphics settings.
Advanced graphics settings.
DirectX Configuration tool from the GOG.com version.
DirectX Configuration tool from the GOG.com version.

Graphics feature State WSGF Notes
Widescreen resolution
Only 4:3 resolutions are supported. The GOG.com version's DirectX Configuration tool can increase the rendering resolution, while the graphics can be displayed pillarboxed to 4:3, Pixel-perfect scaling, or stretched to the aspect-ratio. See Widescreen resolution.[5]
Software rendering mode is limited to 640x480 only.[6]
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Launch the game with -w command line argument for the original 2000 release. For the GOG.com release, set Presentation to Windowed mode via the DirectX Configuration tool.
Borderless fullscreen windowed
Only available for the GOG.com release. Set the Display Mode to your display's native resolution and Presentation to Windowed via the DirectX Configuration tool.[5]
Anisotropic filtering (AF)
Only available for the GOG.com release. Only application defaults, 16 samples, or Disabled in the DirectX Configuration tool.[5]
Anti-aliasing (AA)
Only available for the GOG.com release. Can be set to application defaults, 2x-8x MSAA, or Disabled in the DirectX Configuration tool.[5]
Vertical sync (Vsync)
Only available for the GOG.com release with its DirectX Configuration tool.[5] For the original 2000 release, force through GPU control panel.
60 FPS and 120+ FPS
Capped at 30 FPS.
High dynamic range display (HDR)

Widescreen resolution

Widescreen fix[7]
  1. Download Widescreen fix by nemesis2000.
  2. Extract mgs.7z files to the installation folder (password: mgs).
  3. Run upx.bat if exe size equals 1,008,640 bytes.
  4. Edit mgs1w.ini to set the resolution.

For GOG.com version:[8]

  1. Download the widescreen fix by nemesis2000.
  2. Inside the game folder, create a new folder called scripts. Extract mgs1w.dll and mgs1w.ini to the scripts folder and rename mgs1w.dll to mgs1w.asi.
  3. Download the 32-bit version of Ultimate ASI Loader by ThirteenAG.
  4. Extract dinput8.dll to the installation directory and rename dinput8.dll to winmm.dll
  5. Edit the mgs1w.ini file to change the resolution to the smallest possible resolution for the aspect ratio of your monitor (e.g. 720x480 for 16:9 monitors).
  6. Delete mgsvideo.cfg and mgsvideo1.cfg from the installation directory.
  7. Download dgVoodoo 2 and extract it to a different location from the game.
  8. Copy all the DDL files from the MS\x86 folder to the game installation directory.
  9. Launch dgVoodooCpl.exe as an administrator, click the add button, and select the game installation directory to create a profile.
  10. Select the DirectX tab, force your desired resolution, uncheck dgVoodoo Watermark, and adjust vSync/MSAA/texture filtering as you wish.

Notes

Supported exe size: 2,883,584 bytes; 1,008,640 bytes; Supported VR-Disc exe size: 2,940,928 bytes; 1,013,248 bytes;
Does not work properly in software rendering mode, and causes upscaling artifacts on some text.
To get FMVs to work with Nemesis2000's Widescreen Fix (for those who are having them appear pink and green in the GOG.com version), use DXWnd. FMV screens will be smaller than other cutscenes, but they will look a lot better than before.

Input

Controls settings.
Controls settings.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Supports only 3.0 surround sound.
Subtitles
Closed captions
Mute on focus lost
Only possible for the GOG.com version.[9]

Localizations

Language UI Audio Sub Notes
English
French
Not available in the GOG.com release.
German
Not available in the GOG.com release.
Italian
Not available in the GOG.com release.
Japanese
Not available in the GOG.com release.
Spanish
Not available in the GOG.com release.

Issues fixed

Graphics issues with GeForce/Radeon GPUs

Fixed in the GOG.com release.
Instructions for the original 2000 release[citation needed]
  1. Download the fixed executables here.
  2. Once downloaded, extract the contents into the installation folder of the game and overwrite any files.

"Software rendering mode" error

The game's software rendering mode does not work properly with modern Windows operation systems.
Fixed in the GOG.com release.
Instructions for the original 2000 release[citation needed]
  1. Go into the installation folder.
  2. Right click MGSI.exe and choose "Properties".
  3. Go to the "Compatibility" tab and check "Run in compatibility mode for: Windows 98/Windows Me" and check "Run this program as an administrator".
  4. After that you'll have to run it in windowed mode using the -w command line argument.
  5. The game should run allowing you to either go to the options and select "software rendering" (to play in full-screen) or continue to play in windowed mode.

Captions flicker/make the game slower in Hardware mode

The slowdown caused by the captions can also be worked around by turning off the captions in settings.
Fixed in the GOG.com release.
Use DXGL for the original 2000 release[citation needed]
It is recommended to apply the "Graphics issues with GeForce/Radeon GPUs" fix above before applying this one.
Certain visual elements (e.g. the game's HUD, letterboxes during cutscenes) will become invisible with DXGL 0.5.7.[10]
  1. Download and install DXGL.
  2. After installing, go to the Start menu -> All programs -> DXGL -> Configure DXGL.
  3. Click on Add and add mgsi.exe and mgsvr.exe located in the installation folder.
  4. Click Apply then OK and open the game.
  5. In game, go to Option -> Video/Sound Options, enable captions, then go to Advanced, select DXGL DDraw Wrapper, your desired resolution and restart the game.

Real-life footage shown in the game during certain cutscenes are replaced with a green rectangle

The real-life footage cutscenes does not work properly on modern Windows due to the format used by the video files.
Fixed in the GOG.com release.

Game crashes on "Game Over" screen when using software rendering

This issue is caused by a bug in GOG.com's Direct3D wrapper and does not occur in hardware rendering mode.[11]
Fixed in the 1.0 Hotfix update of the GOG.com release.[12]

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium II 266 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 4 MB of VRAM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Metal Gear Solid: Integral | Metal Gear Wiki | Fandom
  2. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  3. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  4. Fixes for METAL GEAR SOLID implemented by GOG.COM and fan-made mods recommendations
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Verified by User:AmethystViper on 2020-09-26
  6. Verified by User:SirYodaJedi on 2020-09-27
  7. Verified by User:AmethystViper on 2020-09-28
    Tested with the GOG.com version, and even with MSAA disabled through its DirectX configuration tool, some of the game's text would get stray pixels from upscaling the game to a resolution it wasn't designed for (e.g. 1080p).
  8. Widescreen fix by Manu270891 - last accessed on 2021-04-12
  9. Verified by User:AmethystViper on 2020-09-26
    Tested with the GOG.com version set to windowed mode and switched tabs, which muted the audio when out of focus with that version.
  10. https://www.dxgl.info/bugzilla/show_bug.cgi?id=48
  11. MGS1 - crashing when using Software rendering in options, page 1 - Forum - GOG.com
  12. Gonna Post every single issue with MGS 1 here Version 1.0, page 2, post 23 - Forum - GOG.com