Difference between revisions of "Metal Gear (MSX2)"
From PCGamingWiki, the wiki about fixing PC games
SirYodaJedi (talk | contribs) (→Save game data location: don't delete data.bin to delete your savegames; null it out instead) |
SirYodaJedi (talk | contribs) m (→Input: minor enhancement) |
||
Line 122: | Line 122: | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = n/a | |acceleration option = n/a | ||
− | |acceleration option notes = | + | |acceleration option notes = |
|mouse sensitivity = n/a | |mouse sensitivity = n/a | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = | + | |mouse menu notes = Mouse only usable in save and load game menus. |
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Keyboard or mouse input required to save and load game. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = n/a | |controller sensitivity = n/a | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement; joystick acts like d-pad. |
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = false | |other button prompts = false | ||
Line 165: | Line 165: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
|steam hook input = unknown | |steam hook input = unknown |
Revision as of 03:55, 17 August 2022
This page is for the 2020 port of the MSX2 version. For the 1990 port of the NES version, see Metal Gear.
Developers | |
---|---|
Konami | |
Release dates | |
Windows | September 25, 2020[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Stealth |
Art styles | Pixel art |
Themes | Contemporary |
Series | Metal Gear |
Key points
- This release is a standalone version of the Metal Gear Solid 3: Subsistence port of Metal Gear for the MSX2.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com |
- The in-game soundtrack can be found at
<path-to-game>\Sound
as uncompressed DAT-quality WAV files. which has led to BGM mods like METAL GEAR with MGS BGM MOD 2020 - The manual for the MSX2 version can be found on Archive.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveData\data.bin[Note 1] |
- Up to 64 saves can be created.
- Deleting
data.bin
will result in the game being unable to save. To delete all existing save data without uninstalling the game, null out the contents ofdata.bin
in a hex editor, such as HxD.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 only. Graphics drawn at 256x212. Dialogue and inventory text drawn at 512x424. Windowboxed to 640x480. GOG.com release can be Stretched, Letterboxed, or integer-scaled to output resolution. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Uses 2D sprites. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Dialogue and inventory text is antialiased. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 16 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse only usable in save and load game menus. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Keyboard or mouse input required to save and load game. | |
Controller remapping | ||
Controller sensitivity | Digital movement; joystick acts like d-pad. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | GOG.com release uses a custom Direct3D8 to Direct3D9 wrapper. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB[Note 2] | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Installer is 135 MB, installed game is 80 MB
References
- ↑ Classic KONAMI games return to modern computers on GOG.COM - GOG.com - last accessed on 2020-09-25
- ↑ Verified by User:SirYodaJedi on 2022-08-17
- I've made this mistake a few too many times.