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Difference between revisions of "Mech Merc Company"

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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2021.3.0f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2021}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|March 2, 2020}}
+
{{Infobox game/row/date|Windows|May 1, 2020}}
 
|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
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{{Infobox game/row/taxonomy/genres            | Vehicle Combat}}
 
{{Infobox game/row/taxonomy/genres            | Vehicle Combat}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | Robots}}
+
{{Infobox game/row/taxonomy/vehicles          | Robot}}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
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|license      =  
 
|license      =  
 
}}
 
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Mech Merc Company''''' is a 90's style {{Glossary:Singleplayer}} {{Glossary:First-person}} mech combat simulator with business management elements. The game began development by solo developer, Michael Shoots AKA McShooterz, in November 2018.
 +
 +
|release history  = The game was initially released as a limited demo with an instant action gamemode through IndieDB on July 7, 2019. It was later released commercially through Steam Early Access on May 1, 2020 with both persistent career and instant action gamemodes. The game is expected to be in early access for at least a few years in order to gather feedback from the community and develop and polish features prior to its final release. A Patreon campaign to raise funds allowing access for additional volunteer developers began in July 2022.
 +
 +
|current state    = Modding is supported with a work-in-progress [https://github.com/McShooterz/MechMercCompanyModding '''Modding SDK''']. Support for Steam Workshop mods was added on February 6, 2020.
 +
}}
 +
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://discord.com/invite/WX2BgP9 Official Discord server]
 +
{{mm}} [https://www.patreon.com/MechMercCompany?fan_landing=true Development Patreon]
 
{{mm}} [https://steamcommunity.com/app/984610/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/984610/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 984610 | Steam |  |  | Windows }}
+
{{Availability/row| Steam | 984610 | DRM-free |  |  | Windows }}
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|%USERPROFILE%\AppData\LocalLow\MichaelShoots\MechMercCompany\Configs\}}
+
{{Game data/config|Windows|{{p|userprofile\appdata\locallow}}\MichaelShoots\MechMercCompany\Configs\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|%USERPROFILE%\AppData\LocalLow\MichaelShoots\MechMercCompany\Careers\}}
+
{{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\MichaelShoots\MechMercCompany\Careers\}}
 +
}}
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  = unknown
 +
|discord notes            =
 +
|epic games launcher      = unknown
 +
|epic games launcher notes =
 +
|gog galaxy                = unknown
 +
|gog galaxy notes          =
 +
|origin                    = unknown
 +
|origin notes              =
 +
|steam cloud              = unknown
 +
|steam cloud notes        =
 +
|ubisoft connect          = unknown
 +
|ubisoft connect notes    =
 +
|xbox cloud                = unknown
 +
|xbox cloud notes          =
 
}}
 
}}
  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  =  
+
|fov notes                  = Uses vertical FOV. Independent FOV sliders for cockpit (30-90) and third-person/game-world (30-120) views.
 +
 
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = true
+
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = FXAA, SMAA, and TAA available.
 
|antialiasing notes        = FXAA, SMAA, and TAA available.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = V-sync every V bank and V-sync every other V bank available.
 
|vsync notes                = V-sync every V bank and V-sync every other V bank available.
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|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = n/a
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|windows 32-bit exe    = unknown
 
|windows 32-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 01:39, 9 February 2023

Mech Merc Company
Mech Merc Company cover
Developers
McShooterz
Engines
Unity 2021
Release dates
Windows May 1, 2020
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Vehicle combat
Vehicles Robot
Themes Sci-fi
Series Mech Merc Combat

Mech Merc Company is a 90's style singleplayer first-person mech combat simulator with business management elements. The game began development by solo developer, Michael Shoots AKA McShooterz, in November 2018.

The game was initially released as a limited demo with an instant action gamemode through IndieDB on July 7, 2019. It was later released commercially through Steam Early Access on May 1, 2020 with both persistent career and instant action gamemodes. The game is expected to be in early access for at least a few years in order to gather feedback from the community and develop and polish features prior to its final release. A Patreon campaign to raise funds allowing access for additional volunteer developers began in July 2022.

Modding is supported with a work-in-progress Modding SDK. Support for Steam Workshop mods was added on February 6, 2020.


General information

Official Discord server
Development Patreon
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\MichaelShoots\MechMercCompany\Configs\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/984610/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\MichaelShoots\MechMercCompany\Careers\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/984610/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Uses vertical FOV. Independent FOV sliders for cockpit (30-90) and third-person/game-world (30-120) views.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, SMAA, and TAA available.
Vertical sync (Vsync)
V-sync every V bank and V-sync every other V bank available.
60 FPS and 120+ FPS
Variable framerate slider from 30-300 FPS available.
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
master, music, UI, weapons, effects, ambience, voices, and mechs volume sliders
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Quad-core Intel or AMD processor, 2.5 GHz or faster.
System memory (RAM) 6 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R9 280X series card or higher
DirectX 10 compatible
A 64-bit system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References