Difference between revisions of "Marine Sharpshooter II: Jungle Warfare"
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{{Infobox game | {{Infobox game | ||
− | |cover = Marine Sharpshooter II Jungle Warfare | + | |cover = Marine Sharpshooter II Jungle Warfare (PC Cover).jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Jarhead Games}} | {{Infobox game/row/developer|Jarhead Games}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Groove Games|North America}} |
− | {{Infobox game/row/publisher|Funbox Media}} | + | {{Infobox game/row/publisher|Hip Interactive|Europe}} |
+ | {{Infobox game/row/publisher|Russobit-M|Russia}} | ||
+ | {{Infobox game/row/publisher|Groove Games|Digital (GamersGate)}} | ||
+ | {{Infobox game/row/publisher|Funbox Media|Digital (ZOOM, Steam)}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Lithtech Jupiter}} | {{Infobox game/row/engine|Lithtech Jupiter}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|January 24, 2004}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|marine-sharpshooter-ii-jungle-warfare|52}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} | |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Stealth }} |
− | {{Infobox game/row/taxonomy/genres | | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | + | {{Infobox game/row/taxonomy/themes | Africa }} | |
− | |||
− | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Marine Sharpshooter }} | {{Infobox game/row/taxonomy/series | Marine Sharpshooter }} | ||
|steam appid = 283370 | |steam appid = 283370 | ||
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |igdb = marine-sharpshooter-ii-jungle-warfare | ||
+ | |lutris = marine-sharpshooter-ii-jungle-warfare | ||
+ | |mobygames = 17970 | ||
|wikipedia = CTU: Marine Sharpshooter#Sequel | |wikipedia = CTU: Marine Sharpshooter#Sequel | ||
− | |winehq = | + | |winehq = 6762 |
+ | |license = | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20051119074923/http://www.groovegames.com/Games/MarineSharpshooter2/index.php Official site] - retrieved with Wayback machine from November 19, 2005. | ||
{{mm}} [https://steamcommunity.com/app/283370/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/283370/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Disc | | | Windows }} | ||
{{Availability/row| Steam | 283370 | Steam | | | Windows }} | {{Availability/row| Steam | 283370 | Steam | | | Windows }} | ||
{{Availability/row| ZOOM | marine-sharpshooter-2-jungle-warfare | DRM-free | | | Windows }} | {{Availability/row| ZOOM | marine-sharpshooter-2-jungle-warfare | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GamersGate | marine-sharpshooter-ii-jungle-warfare | DRM-free | | | Windows }} | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\autoexec.cfg|{{p|game}}\display.cfg}} |
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = 90º by default. See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Set <code>"Anisotropic" "1"</code> in {{file|{{p|game}}/autoexec.cfg}}. |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
+ | |vsync notes = See [[#Vsync broken on Windows 10|Vsync broken on Windows 10]]. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Uncapped frame rate causes minor issues. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Set video mode via configuration file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-22}}</ref>|fix= | ||
+ | # Open {{file|{{p|game}}\display.cfg}}. | ||
+ | # Change <code>screenwidth</code> and <code>screenheight</code> to the desired resolution. | ||
+ | # Open {{file|autoexec.cfg}} and add the line <code>pvmodelaspect</code> (refers to the player viewmodel's aspect ratio) and change it to: | ||
+ | #* <code>1.6</code> for 16:10 | ||
+ | #* <code>1.6666</code> for 15:9 | ||
+ | #* <code>1.7777</code> for 16:9 | ||
+ | #* <code>3.5555</code> for 32:9 | ||
+ | #* <code>5.3333</code> for 48:9 | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Widescreen resolutions cannot be set in-game. It must be done through the configuration file. | ||
+ | {{--}} Non-4:3 resolutions are {{term|stretched}}. To fix it, see [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | {{--}} Many menu elements will be out of place or hidden in very high or wide resolutions. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Change Field of View|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-22}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Open {{file|{{p|game}}\autoexec.cfg}}.</li> | ||
+ | <li>Add the following three lines: <code>FovX</code> for horizontal FOV, <code>FovY</code> for vertical FOV, <code>FovXInterface</code> for the menu's horizontal FOV, and change the line <code>pvmodelfov</code> for the player's viewmodel FOV, and change the values to:</li><br> | ||
+ | <table border="1" style="text-align:center; width:80%;"><tr><td style="width:20%; vertical-align: middle;">'''Aspect ratio'''</td><td style="width:20%;">'''FovX'''</td><td style="width:20%;">'''FovY'''</td><td style="width:20%;">'''FovXInterface'''</td><td style="width:20%;">'''pvmodelfov'''</td></tr> | ||
+ | <tr><td>'''4:3'''</td><td>90.0</td><td>78.0</td><td>90.0</td><td>45</td></tr> | ||
+ | <tr><td>'''16:10'''</td><td>100.0</td><td>78.0</td><td>100.0</td><td>45</td></tr> | ||
+ | <tr><td>'''15:9'''</td><td>101.5</td><td>78.0</td><td>101.5</td><td>45</td></tr> | ||
+ | <tr><td>'''16:9'''</td><td>106.26</td><td>78.0</td><td>106.26</td><td>45</td></tr> | ||
+ | <tr><td>'''32:9'''</td><td>138.89</td><td>78.0</td><td>138.89</td><td>45</td></tr> | ||
+ | <tr><td>'''48:9'''</td><td>151.93</td><td>78.0</td><td>151.93</td><td>45</td></tr></table><br> | ||
+ | <li>Here is an example for 16:9:</li> | ||
+ | <pre> | ||
+ | "FovX" "106.26" | ||
+ | "FovY" "78" | ||
+ | "FovXInterface" "106.26" | ||
+ | "pvmodelfov" "45" | ||
+ | </pre> | ||
+ | </ol> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} To fix the cutscenes FOV at 16:9 resolutions, use this [https://community.pcgamingwiki.com/files/file/2852-marine-sharpshooter-ii-jungle-warfare-fixes-169/ Cutscenes fix]. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Start {{file|Lithtech.exe}} with <code>-windowtitle "Marine Sharpshooter II: Jungle Warfare" -rez Game.rez +windowed 1</code> [[Glossary:Command line arguments|parameters]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-21}}</ref>}} | ||
+ | |||
+ | {{Fixbox|description=Set in autoexec.cfg|fix= | ||
+ | # Open {{file|{{p|game}}\autoexec.cfg}}. | ||
+ | # Add the line <code>"Windowed" "1"</code>. | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
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|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 196: | Line 267: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Uncontrollable mouse movement=== | ||
+ | {{ii}} Mouse moves in wavelike pattern when attempting y-axis movement. | ||
+ | {{Fixbox|description=Decrease mouse polling rate to 125 Hz}} | ||
+ | |||
+ | ===Vsync broken on Windows 10=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]}} | ||
+ | |||
+ | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | ||
+ | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
+ | # Place it in {{folder|{{p|game}}}}. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 98 | + | |minOS = 98, ME |
− | |minCPU = | + | |minCPU = Intel Pentium III 750 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
− | |minHD = | + | |minHD = 500 MB |
|minGPU = Hardware Transform and Lighting | |minGPU = Hardware Transform and Lighting | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
|minDX = 9.0 | |minDX = 9.0 | ||
− | |recOS = 2000, XP | + | |recOS = 2000, XP |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = |
Revision as of 15:40, 22 March 2024
Developers | |
---|---|
Jarhead Games | |
Publishers | |
North America | Groove Games |
Europe | Hip Interactive |
Russia | Russobit-M |
Digital (GamersGate) | Groove Games |
Digital (ZOOM, Steam) | Funbox Media |
Engines | |
Lithtech Jupiter | |
Release dates | |
Windows | January 24, 2004 |
Reception | |
Metacritic | 52 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth |
Art styles | Realistic |
Themes | Africa |
Series | Marine Sharpshooter |
Marine Sharpshooter | |
---|---|
CTU: Marine Sharpshooter | 2003 |
Marine Sharpshooter II: Jungle Warfare | 2004 |
Marine Sharpshooter 3 | 2007 |
Marine Sharpshooter 4: Locked and Loaded | 2008 |
Marine Sharpshooter II: Jungle Warfare is a singleplayer first-person action, FPS, shooter and stealth game in the Marine Sharpshooter series.
General information
- Official site - retrieved with Wayback machine from November 19, 2005.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | ||||
ZOOM Platform | ||||
GamersGate |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] <path-to-game>\display.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283370/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283370/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 90º by default. See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Set "Anisotropic" "1" in <path-to-game>/autoexec.cfg . |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vsync broken on Windows 10. | ||
60 FPS | |||
120+ FPS | Uncapped frame rate causes minor issues. | ||
High dynamic range display (HDR) |
Widescreen resolution
Set video mode via configuration file[1] |
---|
Notes
|
Field of view (FOV)
Change Field of View[2] | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
"FovX" "106.26" "FovY" "78" "FovXInterface" "106.26" "pvmodelfov" "45" Notes
|
Windowed
Start Lithtech.exe with -windowtitle "Marine Sharpshooter II: Jungle Warfare" -rez Game.rez +windowed 1 parameters[3]
|
---|
Set in autoexec.cfg |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Uncontrollable mouse movement
- Mouse moves in wavelike pattern when attempting y-axis movement.
Decrease mouse polling rate to 125 Hz |
---|
Vsync broken on Windows 10
Use dgVoodoo 2 |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME | 2000, XP |
Processor (CPU) | Intel Pentium III 750 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Hardware Transform and Lighting 32 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (283370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:AlphaYellow on 2023-12-22
- ↑ Verified by User:AlphaYellow on 2023-12-22
- ↑ Verified by User:AlphaYellow on 2023-12-21